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thumbnailmaker.lha - video/misc
Apr 26, 2024
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mce.lha - game/utility
Apr 23, 2024
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theme_list.lha - utility/misc
Apr 23, 2024
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faac.lha - audio/convert
Apr 22, 2024
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faad2.lha - audio/convert
Apr 22, 2024
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seq.lha - audio/misc
Apr 22, 2024
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libfaac.lha - development/library/audio
Apr 22, 2024
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libfaad.lha - development/library/audio
Apr 22, 2024
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image2pdf.lha - utility/text/convert
Apr 22, 2024
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libharfbuzz.lha - development/library/graphics
Apr 20, 2024
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Re: BlizzardPPC repair
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Posted on: 2011/4/20 18:38
#62
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Quite a regular
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Re: Installing Amigawriter V2.2 on SAM 440ep
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Posted on: 2011/4/18 18:04
#63
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Quite a regular
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Hello,
Maybe an assign add missing for the fonts.
- try to copy the fonts on your SYS:fonts directory (for testing) ?
- there are no assign needed with amigawriter ?
- amigawriter has been installed with an install or by hand (without install) ?
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Re: OWB and screen resolution
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Posted on: 2011/3/26 4:36
#65
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Quite a regular
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Hello, Effectively Thanks for remind me this feature.
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OWB and screen resolution
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Posted on: 2011/3/25 18:39
#66
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Quite a regular
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Hello, I have added some resolutions on the radeon tooltype (with an increased resolution order). Of course, the next reboot, I have changed the WB screen resolution and some MUI tools for using the original screen resolution and all should be fine excepted of OWB. OWB previously open itself on his own window. This time, OWB window is too small, even with tooltype 1024x768. I haven't found untill now how is managed the screen resolution size of OWB on the system. I even install a new one on RAM and launch the new one from the ram and also the same small OWB screensize. Crazy ! Please help me
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Re: Sam460ex arrived...
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Posted on: 2010/12/7 15:00
#67
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Quite a regular
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Hello You are the first (with final product) !! Well done
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Re: Sand-Labs come back !
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Posted on: 2010/12/7 13:26
#69
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Quite a regular
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@samo79 Quote: Last news I have, his Amiga computer is broken (please confirm, read on a post somewhere). I'm interested to know because crisot could repair A1 module. Samo79 and all: why not let Joerg make what he want (maybe developping to the AOS4 OS itself actually or just other things). - Why not use MorphOS version and use the 1000 MUI sourcedode lines about the GUI for a fall back to MUI 3.8 and compile the result ? (The MorpHOS source is available and free and surely Fab1 will help). For sure, a talented C++ developper is required for this work.... NOTE: C++
Edited by Mrodfr on 2010/12/7 14:59:16
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Developper documentation: official status ?
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Posted on: 2010/12/5 17:15
#70
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Quite a regular
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Hello,
Now that Hyperion own amiga and distribute a SDK with all needed to make happy programmers, I would like to know the status about the documentaion by itself, by using some examples:
First example:
Amidark engine, Amiblitz3, Hollywood,... (langague who manage to simplify programming by themselves) can take, for example, tags or flags from some instruction, from the SDK, and add them on their own documentation ?
Second example:
A courageous guy with free time transform SDK to html and add the SDK includes and autodocs on a good and easy to use internet site ? On Hyperion site by itself maybe ?
Additionnal examples:
-What are the status of the amiga books actually (RKRM, Amiga inside and out,...) ?
-The content of the books could be used to make PDF or internet page with their contents for freely helping the programmers to have a modern method to know the amiga systems ?
-Original publishers of the book maybe now dead and some of them maybe become now free to use?
-For RKRM, the owner is Commodore and now Hyperion or ?
bye.
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Re: Getting SAM (non-flex) to boot from DVD Drive
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Posted on: 2010/12/5 4:53
#71
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Quite a regular
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hello,
sii3114ide_xfer=GGGG boot1=s4sii boot2= boot3= boota_timeout=3
I haven't sii3114ide_conf=1002 ,on my SAM var log ?
For me, only boot1 should be remplaced by the hd or the dvd because we replace HD boot by DVD boot on the Uboot.
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Re: Getting SAM (non-flex) to boot from DVD Drive
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Posted on: 2010/12/4 18:26
#72
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Quite a regular
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@tommo1975
Maybe you not have the DVD SATA ribbon plugged on the good SATA controleur.
Only SATA 1 and 4 allow to boot from the U-boot.
open a shell and type NVgetvar for checking your Uboot setting
Inside you should found: bootdevice=0:4
and to know the number of the SATA connectors on the motherboard, a solution is to check your Acube SAM manual (paper or PDF).
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Re: Lightworks going open source
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Posted on: 2010/12/4 17:45
#73
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Quite a regular
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@all
on the site, the next milestone is mid 2011 (open source code available).
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Re: Half Life 1 possible on sam440?
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Posted on: 2010/12/3 18:23
#74
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Quite a regular
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Re: What's the best file system for AmigaOS 4.x?
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Posted on: 2010/12/1 17:47
#75
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Quite a regular
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@all
I know I have allready asked that but what are the maximal size of partition recomanded with:
-SFS -SFS2 -JFS
Same question when reorganize or reparing with the AOS4 tool, all kind work with the repair/optimize tool ?.
This thread is important because I'm sure pratically all users use SFS or FFS and not look at SFS2 or JFS just because not lots of feedback from users found...
Here 6 partition with SFS used and never try to use more than 60go for a partition..
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Re: Optimising ioQuake 3 for Sam440
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Posted on: 2010/12/1 17:19
#76
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Quite a regular
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@m3x
5.WORKBENCH:> WORKBENCH:WBStartup/Sam440ep_setup verbose
Found a Sam440ep
Patch #1 ------------------------------ OLD SPR[0x03b2]: 0x000d0000 NEW SPR[0x03b2]: 0x00010000
Patch #2 ------------------------------ Found a Radeon GFX card BaseAddress = 0xa8000000 Size = 134217728 bytes POM2 pre : a8000000 f8000003 a8000000 0 POM2 already in use... not patching
Just for information.
Size: 134217728 bytes ??? not 64 MB.
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Re: ragemem benchmark results thread !
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Posted on: 2010/11/28 18:29
#77
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Quite a regular
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Quote: CPU: AMCC PPC460EX 1.2 @ 1166 Mhz ---> VIDEO BUS <--- READ: 72 MB/Sec WRITE: 261 MB/Sec
The built-in video is on a 66Mhz, 32 bit bus. That works out to a maximum of 264MB/second. Sounds like the write speed is hitting the bus limit. Can't do much better than that!
Why with SAM440, we are limited to 50 MB/Sec for WRITE ? thanks for the Sam440 Patch for the READ speed and we have big chance Crisot made Ragemem !
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Re: New Games possible?
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Posted on: 2010/11/28 16:49
#78
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Quite a regular
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@samo79 and kas1e Thanks for looking on warzone For sure, not aproblem is not the last version but explain why on the readme (if this game for AOS4 will be finished) for not receiving lots of requester for the last version
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Re: Reliability of stack program (or why stack for program too big)
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Posted on: 2010/11/27 10:14
#79
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Quite a regular
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@ssolie Quote: You need to have at least 60k of stack or so for any program using a GUI. If you don't, one will be provided for you via a hidden stack swap which will slow your program down slightly. I recommend setting a stack cookie at about 80k for anything with a GUI to avoid the implicit stack swapping in Intuition.
Come to think of it, I should probably document this fact in my Modern Amiga Programming article.
It is best to never nitpick about stack size in AmigaOS. Give it plenty of room and always use a stack cookie in your programs.
A hidden stack on AOS4 secure program with GUI if the programmer put less than 60ko of stack on his code source of his program. You recommend 80ko on the code source of the program (example code on one of the previous thread). - And for the stack on the Icon ? (become not usefull at all). - This advice also true for shell program or for shell program ported fom linux ?
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Reliability of stack program (or why stack for program too big)
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Posted on: 2010/11/26 17:40
#80
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Quite a regular
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Hello,
If I use program like scout or stacksnoop (triton+68k), I can see verry big stack used by programs (on the task list) and just few stack really used when the program run on the system.
In fact most of the workbench original programs from AOS use 65ko of stack on the scout.
- Scout or another stack reporter program report really the good number of stack used by all the program on AOS4.1 ???
- Why big stack for all WB programs used on AOS4 ???
NOTE: This is strange to see a big program like dopus4 use just 8ko and contextmenu used 65 ko !!!
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