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amiarcadia.lha - emulation/gamesystem
Mar 28, 2024
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losmalditosdemo.lha - game/adventure
Mar 26, 2024
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libfreetype.lha - development/library/graphics
Mar 25, 2024
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ign-addon-ods.lha - office/spreadsheet
Mar 25, 2024
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meminfo.lha - utility/hardware
Mar 25, 2024
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libsdl2_ttf.lha - development/library/graphics
Mar 24, 2024
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thf.lha - game/fps
Mar 24, 2024
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amigagpt.lha - network/chat
Mar 24, 2024
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liba52.lha - development/library/audio
Mar 23, 2024
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libsdl2_mixer.lha - development/library/audio
Mar 23, 2024
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Re: Hard disk firmware spyware and virus
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Posted on: 2015/2/28 19:37
#61
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Just popping in
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I just read about this a few hours ago. I very much enjoyed the discussions among the "general public" about risk and remidiation options. Many say "just format the disk", they have not fully understood where the virus lives and what it runs on.. Many have said "pull the drive and re-flash the firmware". Great, but who will audit the firmware to make sure it's not the "bad" one? While driving my wife around this morning, I began to wonder exactly what the "payload" of this virus might be.. It _could_ insert other virii into your file system if it knows what OS and processor family you are running. If this virus wanted to export any of your "secrets" I can see only a few ways out. If it knows the OS then the network might be viable, but also subject to detection. It could simply make hidden copies of some specific data and hold them for some agent to do a "hands on" retrieval, but that seems unlikely as well.
Then I thought of some more dangerous options. Without any knowledge or care about OS or system processor, it has the ability to corrupt any or all of your data. And it could, as Severin pointed out, be triggered into action by something as simple as saving a specific string of characters.
With a system like that ALL OS's would be vulnerable, including ours. And all you'd need to trigger it is to get the end-user to save a trigger file anywhere on the drive. True that some processors may play with byte order, but sending the "key" in a couple variations solves that problem.
The article I read said that the corrupted drives were only being sold to certain countries. I think that bit was the hardest to believe at all. But that's just me. :)
Brave New World indeed.
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Re: X1000 CPU cooling
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Posted on: 2015/2/10 2:12
#62
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Just popping in
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@tonyw
And here's a partial score from the Super Bowl:
Seahawks 24
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Re: Amistore problems
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Posted on: 2015/1/20 15:33
#63
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Just popping in
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@sicky
That explains it. I never use Cache, just my bank card. Glad you got it sorted! :)
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Re: Amistore problems
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Posted on: 2015/1/20 0:26
#64
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Just popping in
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Working from here in the Untied States of Merica. :)
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Re: MPlayer 6.3 on X1000
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Posted on: 2015/1/6 17:20
#65
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Just popping in
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@Hans
The new Radeon driver is a big improvement, and this latest version of MPlayer makes a good example of that. My thanks to all involved.
There will always be "something more" to wait for if people really like to wait. I myself am truly amazed at what we have in front of us right now.
And it just keeps getting better. :)
Now where do I complain when AmigaOS Final Edition refuses to make my bed in the morning?
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Re: MPlayer 6.3 on X1000
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Posted on: 2015/1/4 18:37
#66
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Just popping in
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Wow! After reading a bit of this thread I downloaded the latest 6.3 from OS4Depot. I'm running FinalEdition on an X1000 with the 2.4 Radeon driver. I am impressed. I have a monitor that tends to blank for a couple seconds every time the screen format changes. With this I am able to specify 1920 X 1080 to keep my monitor in sync, and still upscale whatever video I am watching to full screen. And the processor usage is WAY down from previous versions.
Great work!
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Re: GPU Temp monitoring
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Posted on: 2014/12/11 17:39
#67
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Just popping in
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@Rob The author of the Radeon drivers recently said in another forum:
"On AmigaOS the graphics card is set to max clock speeds + the voltages required to run at those speeds."
"While I would definitely like to add dynamic power management, they have made it very complicated to program. I don't see that happening any time soon."
Edit: I see Spectre660 beat me to it. :)
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Re: GPU Temp monitoring
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Posted on: 2014/12/11 3:40
#68
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Just popping in
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GPU temperature sensing is not currently supported under AmigaOS. Another option might be an automatic fan controller. Many have a small temp sensor to control the speed of each fan. It's not as accurate as the internal temp sensor, but it's off-the shelf, and it has the additional feature of slowing your fans down when full speed is not needed.
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Re: Another reason why we need webcam support
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Posted on: 2014/11/18 2:38
#69
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Just popping in
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@Fairdinkem
"but it is such a low priority for AmigaOS development apparently."
Webcams that connect by USB require support for "Isochronous transfers". Yes, weird name, but that's what they are called in the USB spec.
Our current USB stack has some limited support for this type of transfer, but it is not complete across all interface types.
At some point in the future this may change, but right now there are a lot of other things that need attention too.
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Re: AmiWest News
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Posted on: 2014/10/27 17:56
#70
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Just popping in
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@Raziel
Score is a personal project, and this past year has been spent mostly on other stuff. Even though Score is listed at AMiStore, it is not yet ready for sale. Hopefully it will get more attention, but right now my real life has been interfering with my programming time.
As far as the Radiance package.. I think that's all graphics based stuff, so I'm not sure Score applies there, though I did finally get the music scrolling towards the Clef. ;)
@Trixie The synth included with FinalEdition is called "Timi" and it is derived from the Timidity package. Unlike the normal TImidity, Timi is real-time, allowing you to play it "live", which is necessary for use with CAMD. Timi is based on GUS patches, and does NOT support soundfonts at this time. Timi comes complete and pre-configures with a GUS soundfont, as well as TimiLaunch, which can load and unload Timi automatically when it is needed, and with "MidiPorts", a prefs editor that configures TimiLaunch as welll as some CAMD default settings.
@eliyahu Thanks for the mention! I'm really quite happy that camd and the USB midi driver are now part of the OS install, this makes it easier to support MIDI programs, and makes support for modern (usb) midi devices truly "plug and".. wait.. let's just say the support is automatic. ;)
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Re: AmiWest News
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Posted on: 2014/10/27 15:49
#71
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Just popping in
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@Kicko
I am also curious about Octamed having MIDI support.
The FinalEdition release also includes a complete software synthesizer, which opens musical programs like Bars&Pipes and Score up to everyone. It should also work with ScummVM for music playback in those games that support it.
I have asked A-EON if they could put me in touch with the coder porting Octamed so I can offer help with the CAMD link if necessary.
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Re: Strange TimberWolf font
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Posted on: 2014/9/26 16:43
#72
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Just popping in
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@Valiant
I only asked because Score is my first experience coding for scalable fonts.. I try to follow the "rules" but sometimes I might miss details.
On the bright side, I am planning to partition and format a new primary drive for my AmigaOne, and after reading this thread I was reminded to create a partition specifically for TimberWolf. It's really easy to do when setting up the disk the first time. It's a bit tougher to go back and add it later.
And about the Score.ttf font.. after some issues with a "correct" font installation, newer versions of Score will offer to install the font any time it's not found. So at least nobody will get caught without it.
Glad you got it solved. :)
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Re: Strange TimberWolf font
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Posted on: 2014/9/25 6:26
#73
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Just popping in
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@sundown
Is this something I need to worry about, or can we blame it all on Val?
I'll admit I don't run TW often, but after posting in this thread I ran TW RC3 and had no font issues.
Oh, and I DO have Score.ttf installed. ;) I run Score more often than TW, and still not nearly as much as I'd like to.
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Re: Strange TimberWolf font
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Posted on: 2014/9/25 5:02
#74
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Just popping in
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I know where Score.ttf came from.
I don't know why it's causing Timberwolf problems..
Quite curious.
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Re: Coding and Sketching with Andy at AmiWest 2014...
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Posted on: 2014/9/13 12:05
#75
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Just popping in
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Great news! Sorry I'll miss the chance to meet him. I suspect it will be quite a party. :)
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Re: Amiga OS4 audio system
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Posted on: 2014/8/24 7:17
#76
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Just popping in
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@Rob
"I'd like to be able to play audio from multiple apps."
In most cases you can. There are five units availble to AHI. Music Unit, and units 0 to 3.
Unit zero should be the most common unit for use. It will allow multiple programs to use it at once, up to the limit set in "channels" prefs for that unit. (most are preset at ten).
The "Music" unit is unique, and only one can be opened. If you try two programs that both require the Music Unit, the second program to open it will fail.
Units 1-3 are not useful anymore, since unit zero can handle all of their traffic as well.
One possible problem when multiple programs are playing at once: Mixer only controls the master volume, it can not control the relative level between programs.
AHI is intended to support a separate volume control for each program. Some programs don't bother to offer a user volume control, and expect the user to use Mixer instead. This is not useful when multiple programs are making sound at once. It also fails when the user chooses S/PDIF output, as the sound card usually has no control over the volume of a digital channel.
:)
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Re: Amiga OS4 audio system
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Posted on: 2014/8/19 20:21
#77
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Just popping in
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What follows is my own opinion, right or wrong.
Some have spoken of updating AHI to do lots of cool modern things. The more we update AHI, the less compatible it is.
AHI as it is now has a strength that will be hard to beat: It is the accepted standard across all Amiga-inspired platforms. and that is exactly what would serve the community best.
In my opinion, any "new" software would have to run beside AHI without causing trouble. I have considered a couple different things, but then I have FAR more projects than I have time to implement them.
This is not to say that AHI can't have a few features added.. but if it risks compatibility then I think it's probably not worth it.
I have a short list of things that would be very useful to add, but I have one thing preventing me from even trying.. I do all my programming on a native AmigaOS machine, and I have never been able to get any AHI code to compile here. I will admit freely that I am no compiler guru, and the complexities of writing code that is cross-compatible on many different OSs is not easy to do.. But having said that, if I could compile the AHI sources from OS4 then there would be a very high likelihood that I could add a few of the features that I have been thinking about. I have even implemented some of these with excessive use of SetFunction(), but I think that's a poor way to try and improve things.
So there's my real request: If someone knows enough about configuring my compiler to build the AHI sources, or better yet configure the sources to compile in a "standard" AmigaOS dev kit, please contact me here or offlist.
:)
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Re: Odyssey DSI's
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Posted on: 2014/6/22 14:04
#78
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Just popping in
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@tonyw
"I can't get Odyssey to save its settings without crashing. So whenever I try to use it, I have to change fonts, window size, screen, all over again."
Odyssey has settings?? :) I guess I'm just way too basic for all that fancy stuff.
In 99% of the cases I run programs the way it installed. If I can't trust the programmer to choose the best defaults, then who CAN I trust?
:) :)
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Re: Odyssey DSI's
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Posted on: 2014/6/22 3:45
#79
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Just popping in
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@kilaueabart
A couple times I have had it run out of RAM after some exrended browsing. I get a very detailed requester saying that it can not cope with a failed allocation and it must close.. (X1000 with 2 of the 4 gig available to AmigaOS)
And just this evening I got a DSI when a facebook chat window played a short audio clip.. I noticed it was the "Odyssey Audio Player" or something like that.
And maybe I'm just old and paranoid, but I never ignore these things. If it is having troubles of any sort I will reset the machine before proceeding. But that's just me. :)
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Re: SSolie quote - "Warp3D is going away"
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Posted on: 2014/5/16 0:24
#80
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Just popping in
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@ddni
ddni said: "With regards to moving in the direction of being able to help. I am a user and accepted long ago that my ability to code will never get beyond BASIC."
I am sorry if that sounded rude. I know we are not all developers, for whatever reason.
I _am_ guilty of saying "Go download a compiler", but I usually reserve that for people who tell me "I can't write any code, My contribution is to tell the programmers what they should be doing.".. as far as I know that's not you.
What I should have said, if I were taking more time as I should have.. We all care a LOT about AmigaOS.. Many of us wish something or other was different. We can focus that desire in either direction.. either promoting positive things, or complaining about the things we don't like.
I'll make a few examples, hopefully without pissing anyone off. Have you heard of Epsilon? As far as I know, he's not a programmer. And I believe it's safe to say he is an "enthusiastic member of the community".. I don't know how much time he spends putting his blogs together, but there is little doubt that he is promoting the entire community in a positive way. In truth I have never met him. I am making guesses based purely on what he adds to "us", the Amiga community. We are damn lucky to have him. There are other ways to help as well. Any time a programmer is working on something that will not be part of the OS, he needs to find his own Beta testers. I put together a short list of folks that play with MIDI gear when I was working on CAMD things.. they were all really helpful. Another example.. Many programmers write great code, but are loathe to document anything. If there is a program you are familiar with that has sucky or no documents, ask the author if you can write some. If there's no place to keep those documents, ask Steve if you can keep them on the Doc Wiki. He just might grant you editing rights.
Maybe my whole point is poorly made. I am not really trying to push anyone into servitude.. I was really just pointing out that the actions we each take can promote the greater good, or not. If you're going to expend lots of energy, you might want to check which direction you're pointing towards at the time. That's all I am saying.
I never intended this to become a soapbox speech, and it's NOT aimed at anyone in particular. I have no axe to grind with anyone posting in this thread... I'm just talking too much.
:)
Hoping I pulled my foot out of my mouth instead of sticking it in deeper, LyleHaze
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