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mce.lha - game/utility
Apr 23, 2024
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theme_list.lha - utility/misc
Apr 23, 2024
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faac.lha - audio/convert
Apr 22, 2024
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faad2.lha - audio/convert
Apr 22, 2024
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seq.lha - audio/misc
Apr 22, 2024
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libfaac.lha - development/library/audio
Apr 22, 2024
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libfaad.lha - development/library/audio
Apr 22, 2024
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image2pdf.lha - utility/text/convert
Apr 22, 2024
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libharfbuzz.lha - development/library/graphics
Apr 20, 2024
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libpng.lha - development/library/graphics
Apr 20, 2024
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Re: A great day !
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Posted on: 2009/6/5 15:12
#561
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Quite a regular
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@afxgroup Quote: afxgroup wrote: @kas1e
actually using sdl or intuition makes no differences. the problem is maybe the renderer. AGG actually is the accurated and most supported from gnash developers and is that one i'm using. I've also tried cairo but makes no differences. So the function that blit the rendered images makes no differences at moment. But gnash is improving..
There is the amanithVG alternative. This libraries can uses miniGL too and can be hardware accelerated. You knows who you have to contact for this ;). Just forgot: amanithVG is not open source.
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Re: Ken's Icons 2009!
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Posted on: 2009/5/31 13:20
#562
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Quite a regular
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@klesterjr
Very good woork. Very professional.
I've done many artwork too. Maybe sometime we can exchange some ideas.
Ciao
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Re: MiniGL: where can i found the latest developer release?
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Posted on: 2009/3/18 12:42
#563
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Quite a regular
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@afxgroup
Thanks :)
It is possible for you to share this libraries with me?
Edited by AmigaBlitter on 2009/3/18 13:31:47
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MiniGL: where can i found the latest developer release?
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Posted on: 2009/3/18 12:23
#564
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Quite a regular
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Hi everyone,
i need urgently the latest developer version of the miniGL (stable version). Could anyone help me, please?
Thank you Best regards AmigaBlitter
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Re: Made with Amiga campain
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Posted on: 2009/3/6 16:09
#565
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Quite a regular
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@Troels
I used Poser and some Photoshop stuff.
I'm doing some correction, following the amigans suggestions on AW and here, as well as Iksnet.
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Made with Amiga campaign
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Posted on: 2009/3/6 13:41
#566
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Quite a regular
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Hello everyone, With the recent birth of new software for OS4 (I.E. Hollywood 4, CodeBench) (and the hope for the birth of many others) will be great to start a campain to publicize the Amiga. For this reason, i've created a logo: Made with Amiga. What the users think about this: I wish to thank you Andrea Palmat? (Afxgroup) for hosting the logo on his website ( www.amigasoft.net
Edited by AmigaBlitter on 2009/3/6 16:42:36
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Re: OWB 3.5
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Posted on: 2009/1/31 14:35
#567
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Quite a regular
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@Joerg
Great work, Joerg!!!
An example of good programming and diligence.
Please, continue with the good work.
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Re: OWB 3.1
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Posted on: 2008/12/23 10:33
#568
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Quite a regular
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@orgin
It's an error or there is a jump from 2.20 to 3.1?
Good work, Joerg, and thanks to afxgroup too.
Ciao
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Re: Workbench enhancement project
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Posted on: 2008/11/26 20:10
#569
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Quite a regular
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@orgin
I'm a developer :)
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Re: AmigaOS4.1 & Windows skinning
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Posted on: 2008/11/13 12:05
#570
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Quite a regular
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@freddix
Hi,
is there a change to port any of your software to OS4.x?
Thank you.
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Re: Create a programing language
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Posted on: 2008/11/12 20:56
#571
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Quite a regular
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@Samurai_Crow
i wrote a message to the author of SDL_Basic. He was very interested to know the development of the Amiga version. I'll keep him informed.
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Re: Sam falling down from the stars
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Posted on: 2008/10/31 0:11
#572
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Quite a regular
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@Rogue If you hate flash, Rogue, what about this library made in phyton: http://nodebox.net/code/index.php/HomeStatic, animated or interactive visual library. NodeBox is free.
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Re: Workbench enhancement project
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Posted on: 2008/7/9 11:22
#573
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Quite a regular
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@Rigo
:)
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Re: Workbench enhancement project
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Posted on: 2008/7/8 23:29
#574
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Quite a regular
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Interesting thread, indeed.
I'm quite sure that Rogue, Enthilza, and the rest of OS4 team, can surprise us at every OS4 release.
Enhancing the OS4 experience is not an easy task but, who knows, maybe there is space to improve some functionality and add new features.
P.S. I don't know all the OS4 developers name. I mention Rogue and Enthilza as a representative. (i know all OS4 developers are a great team, to :)
Edited by AmigaBlitter on 2008/7/9 11:21:34
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Re: AmigaOS 4.x
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Posted on: 2008/1/5 20:56
#575
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Quite a regular
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The 68k support could be useful for applications porting, for testing, comparing and other things. Aladdin4D for example, you can look at the code and see what really does on the 68k environment. How many application exist for the 68k enviroment? What about "Petunia"? Will be abandoned?
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Re: AmigaOS 4.x
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Posted on: 2008/1/5 11:29
#576
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Quite a regular
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I don't want to loose classic os compatibility. Many i've heard don't want to loose this option. As you can see in many you tube videos, the classic applications compatibility is one of the most pubblicized OS4 feature.
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AmigaOS 4.x
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Posted on: 2008/1/4 23:12
#577
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Quite a regular
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Just a question to the developers: will AmigaOS 4.x maintain the compatibility with the old classic amiga software?
thank you
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Re: OpenGL on OS4?
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Posted on: 2007/12/6 17:25
#578
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Quite a regular
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@Rogue @tfrieden
if you guys will find the time to work on OpenGL, i promise a lasagna based dinner for both when you decide to come in italy.
:)
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Re: Status of OpenGL (or compatible) for OS4
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Posted on: 2007/11/5 10:57
#579
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Quite a regular
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@Rogue I'm happy to see that the development of the OpneGL library is continuing steady. OpenGL library are an essential part of an OS. Go on dudes
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New poll at AW
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Posted on: 2007/5/14 14:11
#580
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Quite a regular
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