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thumbnailmaker.lha - video/misc
Apr 26, 2024
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mce.lha - game/utility
Apr 23, 2024
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theme_list.lha - utility/misc
Apr 23, 2024
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faac.lha - audio/convert
Apr 22, 2024
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faad2.lha - audio/convert
Apr 22, 2024
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seq.lha - audio/misc
Apr 22, 2024
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libfaac.lha - development/library/audio
Apr 22, 2024
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libfaad.lha - development/library/audio
Apr 22, 2024
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image2pdf.lha - utility/text/convert
Apr 22, 2024
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libharfbuzz.lha - development/library/graphics
Apr 20, 2024
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Re: OS4Depot is down...
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Posted on: 2010/12/6 14:59
#321
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Quite a regular
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@orgin It seems ok now.
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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Re: Lightworks going open source
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Posted on: 2010/12/6 13:28
#322
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Quite a regular
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@mbrantley
Maybe it goes open-source for let other devs to improve it further or add other functions as well.
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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Re: OS4Depot is down...
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Posted on: 2010/12/5 23:59
#323
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Quite a regular
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@number6
Thanks.
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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OS4Depot is down...
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Posted on: 2010/12/5 23:36
#324
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Quite a regular
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OS4Depot is down since today, is there any alternative address to access it, like in Aminet?
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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Re: USB driver for eGalax touchscreen controller
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Posted on: 2010/12/5 23:31
#325
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Quite a regular
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@AlfredOne Check my queries in news section, thanks.
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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Re: Some BG2 screenshots
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Posted on: 2010/12/5 22:31
#326
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Quite a regular
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@RIBDEVIL
Start the game from CLI and add >NIL: at the end.
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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Re: Installing XAD_7z extension problems
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Posted on: 2010/12/5 18:11
#327
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Quite a regular
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Quote: Tuxedo wrote: @Phantom
here works no problem... Only thing that no 7z def icon available so I cloned a zip one...
Yes, that's what I did exactly.
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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Re: Installing XAD_7z extension problems
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Posted on: 2010/12/5 17:57
#328
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Quite a regular
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@Kicko
I fixed that, by renaming the file's extension to .7zip.
Probably you have to clone def_7zip in ENVARC:Sys/ to another one like def_7z to work the other way.
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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[FIXED] Installing XAD_7z extension problems
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Posted on: 2010/12/5 17:39
#329
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Quite a regular
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I've already installed XAD 7z extension for use with UnArc in the past, but UnArc still not recognize any .7z archive.
Downloaded and installed it again now, but still nothing.
Do I have to alter something else too?
Edited by Phantom on 2010/12/5 19:12:10
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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Re: Developper documentation: official status ?
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Posted on: 2010/12/5 17:36
#330
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Quite a regular
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@Mrodfr
I believe that those Reference Books you mentioned, must not be the same in PPC systems, as there are a lot of differences in 68k systems. Maybe I'm wrong, I dunno.
But surely using these aforementioned books now under AmigaOS 4.1, might be a little outdated.
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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Re: When Escape should (not) close a window...
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Posted on: 2010/12/5 17:33
#331
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Quite a regular
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@ChrisH
You've absolutely right with that ESC key, but in some situations it comes in handy, like quitting multiview or close a tab under OWB.
But upon losing your current work/session, it's better that a particular program can pop up a requester when pressing the ESC key, likewise when you are pressing Amiga+Q.
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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Re: Battle for Wesnoth fullscreen mode problem
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Posted on: 2010/12/5 17:28
#332
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Quite a regular
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@afxgroup
Still opens a shell-output but with just one line of information and nothing more, but I didn't see any increase in speed; the game seems to run as before (quite fast though).
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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Re: New Games possible?
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Posted on: 2010/12/5 16:40
#333
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Quite a regular
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Quote: samo79 wrote:
Not sure but IMHO Eternal Lands doesn't use shaders, almost first release for AROS was released before the arrival of Mesa/Gallium ... Maybe an earlier client version didn't use shaders, but a newer one might use.
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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Re: Battle for Wesnoth fullscreen mode problem
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Posted on: 2010/12/4 22:25
#334
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Quite a regular
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Tried to use >NIL: to avoid the shell output that the game creates, but still no working.
Any ideas?
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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Re: Getting SAM (non-flex) to boot from DVD Drive
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Posted on: 2010/12/4 17:45
#335
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Quite a regular
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@tommo1975
Did you burn a CD or DVD with the bootable option enabled?
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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Re: New Games possible?
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Posted on: 2010/12/4 16:19
#336
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Quite a regular
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To be precise I would like to have a poker game, like this one here which is still developed and not being abandoned: http://www.pokerth.net/Also I'm searching for an open-source adventure game (like point 'n' click one) but didn't find any yet.
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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Re: New Games possible?
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Posted on: 2010/12/4 16:05
#337
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Quite a regular
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@kas1e
I think it uses shaders.
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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Re: New Games possible?
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Posted on: 2010/12/4 14:10
#338
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Quite a regular
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Quote: Eternal Lands is already ported to AROS, so it might be easy(?).
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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Re: Some BG2 screenshots
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Posted on: 2010/12/4 14:08
#339
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Quite a regular
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@afxgroup
I've found both Baldur's Gate's from a friend, so I will test them in my Sam shortly.
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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Re: Lightworks going open source
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Posted on: 2010/12/4 13:00
#340
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Quite a regular
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@Gnu
As you said; for the future. As with our current systems probably video editing is slow enough, but with the incoming X1000 this will be a nice tool to have.
Edited by Phantom on 2010/12/4 17:07:55
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To Be A True Adventurer, You Ought To Play Real Text Adventures
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