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mce.lha - game/utility
Apr 23, 2024
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theme_list.lha - utility/misc
Apr 23, 2024
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faac.lha - audio/convert
Apr 22, 2024
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faad2.lha - audio/convert
Apr 22, 2024
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seq.lha - audio/misc
Apr 22, 2024
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libfaac.lha - development/library/audio
Apr 22, 2024
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libfaad.lha - development/library/audio
Apr 22, 2024
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image2pdf.lha - utility/text/convert
Apr 22, 2024
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libharfbuzz.lha - development/library/graphics
Apr 20, 2024
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libpng.lha - development/library/graphics
Apr 20, 2024
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Looking for Total Amiga Issues 21, 23, and 24
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Posted on: 2013/3/28 23:10
#261
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Not too shy to talk
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@collectors
does anyone have either printed copies or PDFs of total amiga magazine issues #21. #23, and #24? i recently acquired issues 25 and 26, and PDFs of issues 1-20 and 22.
please reply here or PM. thanks!
-- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: Supporting Amiga software
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Posted on: 2013/3/22 12:15
#262
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Not too shy to talk
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@kas1e when can we start supporting the 1.17 update to MUIOWB? -- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: Sneak Preview Of SketchBlock 2.0 Screen Shot
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Posted on: 2013/3/19 19:34
#263
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Not too shy to talk
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@328gts
awesome. i just bought a wacom bamboo splash tablet. can't wait for it to get here.
-- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: NetSurf development builds
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Posted on: 2013/3/19 14:58
#264
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Not too shy to talk
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@chris in many of the builds lately i'm seeing very odd font spacing, particularly quite a lot of spacing inserted before any special characters, like parentheses or brackets or apostrophes. i've run fixfonts a bunch of times, just to make sure that wasn't it. i have a screenshot here: ( link) also i cannot change the fonts in the preferences editor. no matter what i try, i always end up with the same fonts at size 0. screenshot of that: ( link) is this just me? are others seeing this? my test system is AOS 4.1u6 with all of the latest updates as provided by amiupdate. the hardware is a pegasos2 board with a radeon 9000 pro graphics card. -- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: Sneak Preview Of SketchBlock 2.0 Screen Shot
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Posted on: 2013/3/17 15:28
#265
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Not too shy to talk
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@broadblues
looks terrific! very much looking forward to using it once released....
-- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: How hard would it be to port over Xchat 2.8 to os4?
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Posted on: 2013/3/17 15:27
#266
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Not too shy to talk
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@magic
out of curiousity, what features in xchat are you missing in amirc? it is already open source, so presumably it might be easier to add features there than tackle xchat?
-- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: AmigaOne G3 XE Problems (?)
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Posted on: 2013/2/27 14:51
#267
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Not too shy to talk
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@Morpheus Quote: Following those steps I managed to have an -almost- stable system again. Still doing some testing but I guess USB stack is the big deal. Keep you posted! great to hear! it worked wonders for my machines. i really hope the AOS development team finds the root cause for the USB2 device deletion nonsense and solves it eventually; i'm sure they will. -- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: AmigaOne G3 XE Problems (?)
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Posted on: 2013/2/26 15:37
#268
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Not too shy to talk
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@Morpheus Quote: I am using a PS2 keyboard and a usb mouse. The keyboard has a usb connector which I connect ton one usb port of a1 and then I have the mouse connected to a usb input provided on the keyboard. Do you think that this matters?
I got USB PCI card. i had terrible stability issues with my SAM and my peg after update 3 and onwards once USB2 support was added to the system. under heavy CPU loading -- such as browsing using MUIOWB or decoding a high-resolution video -- i would get random freezes. turns out the issue was the USB stack not getting enough CPU time (or something) and not 'seeing' my USB keyboard/mouse for certain periods. it then deleted the devices from its tree, thinking they had been disconnected when they weren't. others have reported similar problems with USB2 support in conjunction with USB2 PCI cards using the VIA VT6212L chipset. the bottom line is that i disabled EHCI support in my kicklayout file. this means reverting to USB1.1 speeds, but i got stability back. try editing your SYS:Kickstart/Kicklayout file and commenting out the line 'MODULE Kickstart/ehci.usbhcd' and see if that helps. it sure helped me. -- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: AmigaOne G3 XE Problems (?)
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Posted on: 2013/2/26 15:14
#269
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Not too shy to talk
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@Morpheus do you use USB or PS/2 input devices, such as your keyboard and mouse? do you have a third-party USB2 PCI card by any chance, or any other hardware in your configuration not listed in your initial post? do you have any non-system tools that launch at startup, either via your S:user-startup file or WBStartup? also: you might also consider opening a thread at the support forum as well as this thread here. some of the developers might have some ideas. -- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: AmigaOne Hardware quesitons
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Posted on: 2013/2/26 14:40
#270
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Not too shy to talk
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@Morpheus as mentioned we try to keep a list of compatible DIMMs on intuitionbase. our current list has some 37 DIMMs of varying levels of compatibility, so start there. if you end up purchasing one not on the list, let us know if it worked for you or not. -- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: New OS4 user
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Posted on: 2013/2/26 14:37
#271
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Not too shy to talk
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@utri007 Quote: No driver for WLAN adapters :( except anicent prism.device. I need to bought D-Link access point. it's not that ancient. neil continues to update it over time, and it's gotten rather useful. the current version supports a variety of WPA2 authentication methods, for example, and the PCI adapter cards that it supports are plentiful and cheap on ebay. i have wireless PCI cards in both of my amigas, one of which is a SAM like yours. you might find the following article on wireless networking on OS4 useful on getting started if you're still interested. Quote: OS4 depot is great source of software and there are plenty of them, but there is lots of games/apps that dosn't exist there. :( Does anyone know places like this ? http://capehill.kapsi.fi/ Quake2/QUake3 ports for OS4, wich doesn't exicst on OS4 depot.
Is there lots of treasure corners like mr. Capehill's corner???? there are a few scattered about, like amidog's site which usually has the latest builds of his emulators like FPSE. i just discovered them over time. Quote: Intuition base could be good source, but it is not :( too few users has updated their experiences to there. I did :) I made entry of TTsotM we're getting better all of the time. in the past six months we've added or updated hundreds of entries in our software and hardware compatibility databases, but obviously we always welcome more content. every submission helps, so if you find some software you really like or a hardware add-on that we don't have listed, please let us know and we'll add it right away! enjoy your SAM. mine was my first amiga ever, and i still love it. -- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: What's bru??
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Posted on: 2013/1/29 0:02
#272
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Not too shy to talk
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@nubechecorre it's a backup utility from the classic days. you might find this description helpful. -- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: NetSurf development builds
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Posted on: 2013/1/10 22:55
#273
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Not too shy to talk
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@chris Quote: I'm afraid you're going to have to explain exactly what is wrong (except the obvious "overwriting the image"), as I can't read Arabic. However, I do notice that the characters appear to be different to what they are under NetSurf (and Firefox) under Linux. the main issue -- at least in the example you have above -- is that the text is backwards. the characters are being rendered left-to-right rather than right-to-left. also the vertical rendering could be improved, for example, certain characters should be slightly lower on the line than they are. the former is really important, the latter not so much. the same two issues happen with hebrew, by the way, although there i rarely see the vertical issue. occasionally a 'nun sofit' is higher than it should be, but that's about it. so if you could open a bug for the netsurf team to recognize right-to-left languages, that would be awesome. admittedly i doubt there are that many RISC OS or amiga users in the near east, but, hey, you never know. -- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: NetSurf development builds
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Posted on: 2013/1/10 20:01
#274
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Not too shy to talk
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@chris
while we're on the subject of non-ASCII character sets: any possibility of netsurf eventually supporting hebrew and/or arabic correctly? is text rendering an issue for the core or something the platform implementations handle?
-- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: Happiness :)
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Posted on: 2013/1/10 18:59
#275
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Not too shy to talk
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@Chris Quote: The white X1000s are the holy ones fighting for justice, and the black X1000s are the evil overlords... did I get that right? well, my color would be green. with envy. -- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: Will IBrowse v2.5 ever be released?
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Posted on: 2013/1/9 16:57
#276
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Not too shy to talk
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Quote: Timberwolf isn't *supposed* to be fast at the moment, given it is almost entirely unoptimised. But that says nothing about what it will be like when it is optimised. understood. no criticism was meant; i was simply pointing out that as it exists today, it is painfully slow. in any case ibrowse 2.5 will most likely never be released anyway, but i was hoping maybe someone around here had better insight as to why and if the situation could be changed. -- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: Will IBrowse v2.5 ever be released?
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Posted on: 2013/1/9 16:20
#277
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Not too shy to talk
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@thread a few posters have asked, 'why bother,' given the availability of more modern browsing solutions. the reason is simple: raw speed. i'm used to commodity hardware running solaris or linux during much of the day, so the speed difference when hopping on my pegasos2 at home is very noticeable. ibrowse is fast, very fast. and since i tend to limit much of my browsing to amiga-related sites on my NG machines, it is still very useful indeed. timberwolf is fine if you have an X1000. on anything less i've tried so far i would go so far as to say it was so slow as to be unusable. MUIOWB is very nice, but scrolling speed is poor and the interface just 'feels' sluggish. OWB is great, but slow in rendering, and netsurf is terrific and fast, but no javascript support. so if i want raw speed, ibrowse is the way to go. the powerpc-native build i played with at amiwest is blazin' and the REXX interface plus its easy-to-customize interface makes a very compelling combination. i think if stefan wanted it released, he could just say, 'yeah, go ahead' to oliver's frequent requests. i guess the answer is that it will never be released, which is a darn shame for both the users and the few developers who put so much (unpaid) time and energy into it. -- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: Will IBrowse v2.5 ever be released?
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Posted on: 2013/1/8 19:59
#278
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Not too shy to talk
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@ssolie Quote: "It's easier to ask forgiveness than it is to get permission." - Grace Hopper best. philosophy. ever. -- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: Is MUIOWB still under active development?
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Posted on: 2013/1/8 13:19
#279
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Not too shy to talk
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@kas1e
i'm thrilled to hear an update will be forthcoming. how much are you all asking for before releasing the update?
-- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Is MUIOWB still under active development?
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Posted on: 2013/1/7 16:09
#280
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Not too shy to talk
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@kas1e
Are you still planning on releasing version 1.17 (or newer) of MUIOWB at some point, or has that been put on the backburner? I noticed you did build a binary of v1.17 from sources some time ago, but it appears there are missing MUI classes on the release version of the OS. Is the release of MUIOWB 1.17 held up until MUI 3.9 can be further updated to implement features needed from MUI4?
-- eliyahu
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"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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