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Compositing Engine & SDK? (OS4.1)
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Posted on: 2008/10/4 14:06
#161
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Not too shy to talk
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Hello,
Does anyone know if there is a some form of SDK available to take advantage of new OS4.1 features? I'm particularly interested in using the GFX compositing engine for enhancing the skin capabilities within TuneNet.
Cheers, Bean.
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OS4.1 + an A1XE with an appetite for batteries!
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Re: Can't get Radio stations with TuneNet - [Fixed]
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Posted on: 2008/10/4 13:57
#162
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Not too shy to talk
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@PEB
That looks pretty neat! Though there is no technical documentation or source in the archive unfortunately.
Cheers, Bean.
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OS4.1 + an A1XE with an appetite for batteries!
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Re: Can't get Radio stations with TuneNet - [Fixed]
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Posted on: 2008/10/3 23:51
#163
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Not too shy to talk
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@abalaban
That's now fixed, thanks for the report.
Still working my way through some issues, next release will be soonish I hope.
..Oh and OS4.1 is really good. Is there any news on a newer SDK? Specifically I want to experiment with the new compositing engine for skins. I've been out of the loop for a while, so I've no idea what is what these days.
Cheers, Bean.
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OS4.1 + an A1XE with an appetite for batteries!
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Re: Can't get Radio stations, whit TuneNet :-(
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Posted on: 2008/10/2 15:29
#164
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Not too shy to talk
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OS4.1 is waiting for me at home! :)
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OS4.1 + an A1XE with an appetite for batteries!
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Re: Can't get Radio stations, whit TuneNet :-(
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Posted on: 2008/9/26 1:00
#165
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Not too shy to talk
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@spotUP
Lol! just answered that question on the AmigaWorld forum! Have a look over there.
Cheers, Bean.
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OS4.1 + an A1XE with an appetite for batteries!
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Re: Can't get Radio stations, whit TuneNet :-(
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Posted on: 2008/9/26 0:51
#166
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Not too shy to talk
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@spotUP
Cheers Spot, I'll update the plugin list over the weekend. ..and also try some of them out!
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OS4.1 + an A1XE with an appetite for batteries!
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Re: Can't get Radio stations, whit TuneNet :-(
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Posted on: 2008/9/24 23:15
#167
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Not too shy to talk
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@Mikey_C Quote: Mikey_C wrote: @bean
Welcome home
Thanks! I'll put the kettle on!
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OS4.1 + an A1XE with an appetite for batteries!
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Re: Can't get Radio stations, whit TuneNet :-(
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Posted on: 2008/9/24 22:46
#168
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Not too shy to talk
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Hello! I've put an update together that should solve the current station listing problem. I've only included the binary (and icon), so simply replace the current executable. Also included are a few changes to the player code which might help to solve a few problems reported previously. The update can be found here: http://tunenet.co.uk/download.html..at the top. For the record I'm still developing TuneNet, though it's true I've not really been using my Amiga lately. I've been lifted by news that OS4.1 is out and am interested in the new graphics engine for obvious reasons (skins). So I've put in an order for it for my A1 and hopefully this'll get me back into things. I'll be back soon, hopefully to give my impressions on OS4.1! Cheers, and thanks to all that use TuneNet. Bean.
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OS4.1 + an A1XE with an appetite for batteries!
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Re: Tunenet -daemon bug
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Posted on: 2008/6/25 0:35
#169
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Not too shy to talk
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Hi Jack,
I'll take a look at the weekend and see what I can find (sorry no time these days). I'll also try out AMuse, it looks good from what I can see of the screenshots.
Cheers, Bean.
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OS4.1 + an A1XE with an appetite for batteries!
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Re: TuneNet suggestion thread
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Posted on: 2008/4/9 11:47
#170
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Not too shy to talk
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@Chris
Wow, I've been away to long, all these suggestions. Come to the next Ant and we'll discuss.
Cheers, Bean.
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OS4.1 + an A1XE with an appetite for batteries!
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Re: TuneNet bug...
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Posted on: 2008/4/9 11:37
#171
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Not too shy to talk
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@Raziel
The crashog supplied suggests that a the save playlist is failing, specifically a file write. I'm wondering if a plugin is the cause of it (memory / file system errors). It's possible that a clean up on one of the plugins is not cleaning itself up properly.. Maybe, it cleans something up from TestPlayer() that is never used when you don't open a song??
Can you:
a/ check all plugins are up to date and reboot.
b/ Clear down to 0 plugins and launch / quit.
c/ Add a plugin, and keep doing step c until the problem occurs then note which 2 plugins were last added.
Thanks, Bean
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OS4.1 + an A1XE with an appetite for batteries!
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Re: TuneNet bug...
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Posted on: 2008/4/9 10:16
#172
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Not too shy to talk
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@salass00
The system now correctly truncates to the max number of players (64). I will make this dynamic on the future, the playlist, radio list and other things all use lists (actually a mini DB class I wrote). I was just a bit lazy in the plugin department! :) I will follow up your suggestion.
Cheers Bean
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OS4.1 + an A1XE with an appetite for batteries!
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Re: TuneNet bug...
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Posted on: 2008/4/9 9:47
#173
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Not too shy to talk
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@Raziel
Typing on a mobile device so this will be short! Skins : Have you installed the expat library? See TuneNet site downloads for details. If so try one of the example skins ( lights ) that definately works.
Aweb : Can you describe fully?
Plugins : I'll check the crashlog when I can get to an Amiga?
Cheers, Bean
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OS4.1 + an A1XE with an appetite for batteries!
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Re: TuneNet bug...
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Posted on: 2008/4/9 1:53
#174
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Not too shy to talk
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@bean
OK, Service release in OS4 Depot queue, which fixes the bugs mentioned above.
The next full version will have newer features.
Cheers, Bean.
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OS4.1 + an A1XE with an appetite for batteries!
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Re: TuneNet bug...
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Posted on: 2008/4/9 0:25
#175
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Not too shy to talk
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@bean
Whoops. Only 24 plugins are allowed, and the check code is messed up. Sorry all! Anything over 24 players will start to corrupt memory, please remove some players for the time being.
I'll get a service release out as soon as possible.
Bean.
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OS4.1 + an A1XE with an appetite for batteries!
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Re: TuneNet bug...
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Posted on: 2008/4/9 0:02
#176
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Not too shy to talk
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@salass00
I didn't realise there were so many plugin's available. I'll check the code as I thought I'd put a limitation in there. Looks like that limit code isn't working and it's trashing the place.
The plugin pointers are held within a static array and not a linked list, and there should be a limit. I'll make sure that limit goes up (64 be enough?) and that the limiter check works.
Cheers, Bean.
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OS4.1 + an A1XE with an appetite for batteries!
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Re: TuneNet bug ("._volume name:")
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Posted on: 2008/3/31 0:22
#177
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Not too shy to talk
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@salass00
Good to hear you've found it!
Cheers, Bean.
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OS4.1 + an A1XE with an appetite for batteries!
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Re: TuneNet bug ("._volume name:")
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Posted on: 2008/3/29 2:18
#178
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Not too shy to talk
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@salass00 Can you try the following. 1/ Empty out all plugins except the defaults, and try to recreate the problem. If not then...> 2/ Add a single plugin in one at a time and try to recreate. You'll have to restart TuneNet each time. I think it's probably a bug in one of the plugin detections (Test) functions. Where by it's doing an extensive test on the file (not just filename or first few bytes) and that is making it fall over. Also try all the above from RAM DISK: as well. Let me know how you get on, I've got some time this weekend in between GT5 to look further into the problem Cheers, Bean.
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OS4.1 + an A1XE with an appetite for batteries!
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Re: TuneNet bug ("._volume name:")
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Posted on: 2008/3/19 0:51
#179
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Not too shy to talk
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@salass00
Hi,
I can't recreate that bug. Are you sure it's not a problem with a particular plugin? Does it occur on mp3 files for example?
Cheers, Bean.
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OS4.1 + an A1XE with an appetite for batteries!
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Re: Anyone working on an AmigaOS4 Xmas theme?
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Posted on: 2007/12/24 1:11
#180
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Not too shy to talk
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@All,
Lol, these are very cool.
Have a good Christmas (holiday, break, whatever!) everyone.
Cheers, Bean.
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OS4.1 + an A1XE with an appetite for batteries!
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