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Looking for AmiWest photos
Not too shy to talk
Not too shy to talk


folks,

i'm looking for photos from members who have attended amiwest in years past; specifically any and all you would be willing to share or have published. in 2017 will be the twentieth amiwest show, and i'll really like to have a terrific collection of photos (or even videos) as part of the show.

if you can help, or can point me to someone who can, please let me know, either in this thread or via PM. thanks!

-- eliyahu

"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
Go to top


Re: New BOH update 17 released!!!
Not too shy to talk
Not too shy to talk


@saimo

thanks for another update to a terrific game!

@amigakit

thanks for getting the update available tonight. i actually bought both BOH and huenison twice -- once via saimo's online options at the time, and again once they were available on amistore -- so i could ensure i have access to updates to his games. they're among the best in terms of gameplay and originality on any platform, and one of the reasons i love my amiga NG so much.

-- eliyahu

"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
Go to top


Re: The ol' Wireless....
Not too shy to talk
Not too shy to talk


@Mikey_C

here's a tutorial on using wifi cards on NG amigas: http://intuitionbase.com/static.php?section=wireless

-- eliyahu

"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
Go to top


Re: X5000 Dual Monitors?
Not too shy to talk
Not too shy to talk


@mritter0

no, you cannot have a single screen span more than one display. and while the X1000 does support multiple displays, it's not just the OS but the firmware that also needs to support more than one display card.

-- eliyahu

"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
Go to top


Re: Interested in learning OpenGL ES 2 or Warp3D Nova?
Not too shy to talk
Not too shy to talk


@Hans

very interesting -- and i'm just now discovering your blog with tutorials. i really hope i have the opportunity to attend the amiga devcon next week!

-- eliyahu

"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
Go to top


Re: Warp3D *SI* game compatibility?
Not too shy to talk
Not too shy to talk


@ChrisH

all of the first-person shooter games i enjoy work just fine on my X5K and radeon HD 7750. prboomgl, quake, quake2, quake3, quake darkplaces, quake2 HD....

very nice. very fluid.

-- eliyahu

"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
Go to top


Re: Has Alfkil (Qt port developer) gone?
Not too shy to talk
Not too shy to talk


@alfkil

if you haven't already, check out the BOOPSI menu class page on the developer wiki: http://wiki.amigaos.net/wiki/Intuition_Menu_Class

-- eliyahu

"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
Go to top


Re: Printing with Amiga
Not too shy to talk
Not too shy to talk


@ChrisH

LOL! it's a fair point. i suppose making a step-by-step guide might be useful for the rpi option; but i find the easiest thing is just to use a supported printer. between the built-in postscript driver, turboprint, the third-party photosmart driver (for PCL), and lpr.device, there are loads of choices out there.

the only instance where the rpi+CUPS+IPP solution was necessary was with a particular IBM infoprint beast we have at the office.

-- eliyahu

"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
Go to top


Re: Printing with Amiga
Not too shy to talk
Not too shy to talk


@Severin

it's not that hard. you start a CUPS server on the rpi, set it up for the printer connected, note the IP address of the rpi, and use the postscript workbench driver in conjunction with ipp.device and voila!

-- eliyahu

"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
Go to top


Re: Motherboard with IBM Power8 cpu... any use for OS4?
Not too shy to talk
Not too shy to talk


@Elwood

great question. it's something that's typically decided at compile-time. as a result most operating systems, like linux, will support different ABIs, one big-endian (ppc64) and one little-endian (ppc64le/ppc64el). for most application developers, it's fairly transparent, unless you're writing device drivers, filesystems, low-level OS components, that sort of thing where byte-order makes a difference. things are a little more complicated with vector-data, so there are APIs people can use to ease the transition.

if you're looking for more detailed information, you might want to read through the current ELF V2 ABI describing ppc64le (link) and/or the current ISA specification (link).

-- eliyahu

"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
Go to top


Re: Motherboard with IBM Power8 cpu... any use for OS4?
Not too shy to talk
Not too shy to talk


@tlosm

Quote:
I dont think will be simple have AmigaOs on Power8 or Power9... because this cpu are Little Endian... It means all the software in Os4 depot,aminet and somewere will be need to be rebuild ad endianess fixed.

neither POWER8 nor POWER9 are little-endian. they are bi-endian. IBM continues to support LE in a big way due to the demands of the commodity, scale-out server market, which, having been dominated by x64 for so long, makes LE support necessary. but that in no way means that these chips are exclusively LE, nor does it mean that IBM has any interest in the POWER ISA migrating to LE exclusively at some remote point in the future.

-- eliyahu

"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
Go to top


Re: Rumours... Amiga OS4.1 FE Update 1 Released...
Not too shy to talk
Not too shy to talk


@Mikey_C

out of curiosity, where did you find that screenshot on facebook?

-- eliyahu

"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
Go to top


Re: ReWarp project
Not too shy to talk
Not too shy to talk


@smf

Quote:
i just tested it on my X5k with the warpup demos, quakewos & wipeout2097 and only wipeout failed. Thats impressive for such a young project!

I don't even know if anyone has tested the E5500 support yet.

if you just tested it on your X5K, then you've tested e5500 support.

-- eliyahu

"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
Go to top


Re: ReWarp project
Not too shy to talk
Not too shy to talk


@trixie

Quote:
I've always wondered whether the few decade-old apps or games are worth the effort needed to put into emulating or re-implementing WarpOS.

it's worth it for me. i'd pay a few bucks for it, actually. on slower systems having the ability to run fxpaint and perfectpaint WOS binaries really helps with usability through increased performance.

no idea about WOS games, but the few productivity titles that ran on WOS are pretty good. it'd be nice to see them running again on my X5K without using 68K emulation.

-- eliyahu

"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
Go to top


Re: New stuff from the French guys
Not too shy to talk
Not too shy to talk



"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
Go to top


Re: Which graphics card(s) do you use with AmigaOS 4.x (in 2016)?
Not too shy to talk
Not too shy to talk


@Hans

There is a RadeonHD 7750 in my X5000, a RadeonHD 6450 in my A1222, and a Radeon 9250 in my Pegasos II. Hope this helps.

-- eliyahu

"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
Go to top


Re: Odyssey 1.23 progress
Not too shy to talk
Not too shy to talk


@Joeled

Quote:
We're doomed! Doomed! DOOMED I TELL YA!

Resized Image

-- eliyahu

Go to top


Re: Odyssey 1.23 progress
Not too shy to talk
Not too shy to talk


@kas1e

i've been running your latest build as much as possible today, and the only thing i'm hitting is a fairly consistent type alignment GR when browsing a certain bugzilla site. (the irony is incredible). anyway, here's the GR output:

Crash log for task "Odyssey"
Generated by GrimReaper 53.19
Crash occured in module Odyssey at address 0x7D72410C
Type of crash
alignment exception
Alert number
0x80000003

Register dump
:
GPR (General Purpose Registers):
   
0D75CF188 54BE0E90 00000002 51EA29E0 54BF4950 52D6D58A 54BE0FA0 00000000 
   8
00000002 54BE0F28 00000030 541ED788 44482084 54E25DC8 541ED7A0 54BF3318 
  16
51EA29E0 00000002 00000001 7D76F1E0 7D76F1E0 51EA29E0 54BF3318 54BE0F28 
  24
54BF4950 00000000 54BF0FA0 54BE0F28 00000002 52D6D58A 54CF3248 54BF4950 


FPR 
(Floating Point RegistersNaN Not a Number):
   
0:              nan                0                0                0 
   4
:                0                0                1               40 
   8
:                0                0       4.5036e+15                4 
  12
:              213               -1     2.31145e-158    -1.82391e+126 
  16
:    -2.29197e-276     3.94192e-262     -8.25459e-79     6.13609e-243 
  20
:      7.45648e+97     -3.70531e+33     -2.96762e-37     1.05093e-267 
  24
:      2.1578e-219       -4.361e+19    -2.06174e-254     -6.43037e+54 
  28
:     -4.6695e+267              213              213               67 

FPSCR 
(Floating Point Status and Control Register): 0x82004000


SPRs 
(Special Purpose Registers):
           
Machine State (msr) : 0x0002F030
                Condition 
(cr) : 0x5363E0F8
      Instruction Pointer 
(ip) : 0x7D72410C
       Xtended Exception 
(xer) : 0x537A2B04
                   Count 
(ctr) : 0x5363E0F8
                     Link 
(lr) : 0x0002000E
            DSI Status 
(dsisr) : 0x537A2B04
            Data Address 
(dar) : 0x5363E0F8



680x0 emulated registers
:
DATA82E72000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
ADDR
6FFB8700 82E72000 00000000 00000000 00000000 00000000 00000000 54BF3700 
FPU0
:                0                0                0                0 
FPU4
:                0                0                0                0 



Symbol info
:
Instruction pointer 0x7D72410C belongs to module "Odyssey" (PowerPC
Symbol_ZNK7WebCore4Font10drawGlyphsEPNS_15GraphicsContextEPKNS_14SimpleFontDataERKNS_11GlyphBufferEiiRKNS_10FloatPointE 0x58 in section 1 offset 0x001420E8

Stack trace
:
    
Odyssey:_ZNK7WebCore4Font10drawGlyphsEPNS_15GraphicsContextEPKNS_14SimpleFontDataERKNS_11GlyphBufferEiiRKNS_10FloatPointE()+0x58 (section 1 0x1420E8)
    
Odyssey:_ZNK7WebCore4Font10drawGlyphsEPNS_15GraphicsContextEPKNS_14SimpleFontDataERKNS_11GlyphBufferEiiRKNS_10FloatPointE()+0xc (section 1 0x14209C)
    
Odyssey:_ZNK7WebCore4Font14drawSimpleTextEPNS_15GraphicsContextERKNS_7TextRunERKNS_10FloatPointEii()+0x220 (section 1 0xD38254)
    
Odyssey:_ZNK7WebCore4Font8drawTextEPNS_15GraphicsContextERKNS_7TextRunERKNS_10FloatPointEiiNS0_24CustomFontNotReadyActionE()+0xa0 (section 1 0x138A78)
    
Odyssey:_ZN7WebCore15GraphicsContext8drawTextERKNS_4FontERKNS_7TextRunERKNS_10FloatPointEii()+0x8c (section 1 0x14E14C)
    
Odyssey:_ZN7WebCoreL20paintTextWithShadowsEPNS_15GraphicsContextERKNS_4FontERKNS_7TextRunERKN3WTF12AtomicStringEiiiiRKNS_10FloatPointERKNS_9FloatRectEPKNS_10ShadowDataEbb()+0x2d0 (section 1 0x76BA68)
    
Odyssey:_ZN7WebCore13InlineTextBox5paintERNS_9PaintInfoERKNS_11LayoutPointENS_10LayoutUnitES6_()+0xab8 (section 1 0x77081C)
    
Odyssey:_ZN7WebCore13InlineFlowBox5paintERNS_9PaintInfoERKNS_11LayoutPointENS_10LayoutUnitES6_()+0x230 (section 1 0x767B0C)
    
Odyssey:_ZN7WebCore13RootInlineBox5paintERNS_9PaintInfoERKNS_11LayoutPointENS_10LayoutUnitES6_()+0x74 (section 1 0x8FA03C)
    
Odyssey:_ZNK7WebCore17RenderLineBoxList5paintEPNS_20RenderBoxModelObjectERNS_9PaintInfoERKNS_11LayoutPointE()+0x4b0 (section 1 0x85C99C)
    
Odyssey:_ZN7WebCore11RenderBlock13paintContentsERNS_9PaintInfoERKNS_11LayoutPointE()+0x16c (section 1 0x776CF4)
    
Odyssey:_ZN7WebCore11RenderBlock11paintObjectERNS_9PaintInfoERKNS_11LayoutPointE()+0x32c (section 1 0x7A6034)
    
Odyssey:_ZN7WebCore11RenderBlock5paintERNS_9PaintInfoERKNS_11LayoutPointE()+0x178 (section 1 0x776EA4)
    
Odyssey:_ZN7WebCore15RenderTableCell5paintERNS_9PaintInfoERKNS_11LayoutPointE()+0x2c (section 1 0x8B0AF8)
    
Odyssey:_ZN7WebCore18RenderTableSection9paintCellEPNS_15RenderTableCellERNS_9PaintInfoERKNS_11LayoutPointE()+0xec (section 1 0x8BB65C)
    
Odyssey:_ZN7WebCore18RenderTableSection11paintObjectERNS_9PaintInfoERKNS_11LayoutPointE()+0x5dc (section 1 0x8C4EE0)
    
Odyssey:_ZN7WebCore18RenderTableSection5paintERNS_9PaintInfoERKNS_11LayoutPointE()+0xcc (section 1 0x8BB838)
    
Odyssey:_ZN7WebCore11RenderTable11paintObjectERNS_9PaintInfoERKNS_11LayoutPointE()+0x140 (section 1 0x8AA3AC)
    
Odyssey:_ZN7WebCore11RenderTable5paintERNS_9PaintInfoERKNS_11LayoutPointE()+0x17c (section 1 0x8A6FDC)
    
Odyssey:_ZN7WebCore11RenderBlock10paintChildEPNS_9RenderBoxERNS_9PaintInfoERKNS_11LayoutPointES4_b()+0x164 (section 1 0x776A04)
    
Odyssey:_ZN7WebCore11RenderBlock13paintChildrenERNS_9PaintInfoERKNS_11LayoutPointES2_b()+0xa4 (section 1 0x7804F0)
    
Odyssey:_ZN7WebCore11RenderBlock13paintContentsERNS_9PaintInfoERKNS_11LayoutPointE()+0x104 (section 1 0x776C8C)
    
Odyssey:_ZN7WebCore11RenderBlock11paintObjectERNS_9PaintInfoERKNS_11LayoutPointE()+0x32c (section 1 0x7A6034)
    
Odyssey:_ZN7WebCore11RenderBlock5paintERNS_9PaintInfoERKNS_11LayoutPointE()+0x178 (section 1 0x776EA4)
    
Odyssey:_ZN7WebCore11RenderBlock10paintChildEPNS_9RenderBoxERNS_9PaintInfoERKNS_11LayoutPointES4_b()+0x164 (section 1 0x776A04)
    
Odyssey:_ZN7WebCore11RenderBlock13paintChildrenERNS_9PaintInfoERKNS_11LayoutPointES2_b()+0xa4 (section 1 0x7804F0)
    
Odyssey:_ZN7WebCore11RenderBlock13paintContentsERNS_9PaintInfoERKNS_11LayoutPointE()+0x104 (section 1 0x776C8C)
    
Odyssey:_ZN7WebCore11RenderBlock11paintObjectERNS_9PaintInfoERKNS_11LayoutPointE()+0x32c (section 1 0x7A6034)
    
Odyssey:_ZN7WebCore11RenderBlock5paintERNS_9PaintInfoERKNS_11LayoutPointE()+0x178 (section 1 0x776EA4)
    
Odyssey:_ZN7WebCore11RenderBlock10paintChildEPNS_9RenderBoxERNS_9PaintInfoERKNS_11LayoutPointES4_b()+0x164 (section 1 0x776A04)
    
Odyssey:_ZN7WebCore11RenderBlock13paintChildrenERNS_9PaintInfoERKNS_11LayoutPointES2_b()+0xa4 (section 1 0x7804F0)
    
Odyssey:_ZN7WebCore11RenderBlock13paintContentsERNS_9PaintInfoERKNS_11LayoutPointE()+0x104 (section 1 0x776C8C)
    
Odyssey:_ZN7WebCore11RenderBlock11paintObjectERNS_9PaintInfoERKNS_11LayoutPointE()+0x32c (section 1 0x7A6034)
    
Odyssey:_ZN7WebCore11RenderBlock5paintERNS_9PaintInfoERKNS_11LayoutPointE()+0x178 (section 1 0x776EA4)
    
Odyssey:_ZN7WebCore11RenderLayer36paintForegroundForFragmentsWithPhaseENS_10PaintPhaseERKN3WTF6VectorINS_13LayerFragmentELj1ENS2_15CrashOnOverflowEEEPNS_15GraphicsContextERKNS0_17LayerPaintingInfoEjPNS_12RenderObjectE()+0x1bc (section 1 0x847888)
    
Odyssey:_ZN7WebCore11RenderLayer27paintForegroundForFragmentsERKN3WTF6VectorINS_13LayerFragmentELj1ENS1_15CrashOnOverflowEEEPNS_15GraphicsContextES9_RKNS_10LayoutRectEbRKNS0_17LayerPaintingInfoEjPNS_12RenderObjectEbb()+0x1e4 (section 1 0x847DE4)
    
Odyssey:_ZN7WebCore11RenderLayer18paintLayerContentsEPNS_15GraphicsContextERKNS0_17LayerPaintingInfoEj()+0xad4 (section 1 0x8570C8)
    
Odyssey:_ZN7WebCore11RenderLayer31paintLayerContentsAndReflectionEPNS_15GraphicsContextERKNS0_17LayerPaintingInfoEj()+0xb4 (section 1 0x857204)
    
Odyssey:_ZN7WebCore11RenderLayer10paintLayerEPNS_15GraphicsContextERKNS0_17LayerPaintingInfoEj()+0x1bc (section 1 0x857A18)
    
Odyssey:_ZN7WebCore11RenderLayer9paintListEPN3WTF6VectorIPS0_Lj0ENS1_15CrashOnOverflowEEEPNS_15GraphicsContextERKNS0_17LayerPaintingInfoEj()+0x84 (section 1 0x85886C)
    
Odyssey:_ZN7WebCore11RenderLayer18paintLayerContentsEPNS_15GraphicsContextERKNS0_17LayerPaintingInfoEj()+0x55c (section 1 0x856B50)
    
Odyssey:_ZN7WebCore11RenderLayer31paintLayerContentsAndReflectionEPNS_15GraphicsContextERKNS0_17LayerPaintingInfoEj()+0xb4 (section 1 0x857204)
    
Odyssey:_ZN7WebCore11RenderLayer10paintLayerEPNS_15GraphicsContextERKNS0_17LayerPaintingInfoEj()+0x1bc (section 1 0x857A18)
    
Odyssey:_ZN7WebCore11RenderLayer5paintEPNS_15GraphicsContextERKNS_10LayoutRectEjPNS_12RenderObjectEPNS_12RenderRegionEj()+0xe4 (section 1 0x858D58)
    
Odyssey:_ZN7WebCore9FrameView13paintContentsEPNS_15GraphicsContextERKNS_7IntRectE()+0x228 (section 1 0x701D0C)
    
Odyssey:_ZN7WebCore10ScrollView5paintEPNS_15GraphicsContextERKNS_7IntRectE()+0x1f4 (section 1 0x1F4230)
    
Odyssey:_ZN14WebViewPrivate8onExposeEi()+0x2ac (section 1 0xE0954)
    
Odyssey:_ZN7WebView8onExposeEi()+0x4c (section 1 0xB9FB4)
    
Odyssey:_ZL22handleMM_OWBApp_ExposeP6IClassPmP4_Msg()+0x1f4 (section 1 0x53F4)
    
Odyssey:_ZL8dispatchP6IClassPmP4_Msg()+0x424 (section 1 0xF8C4)
    
native kernel module intuition.library.kmod+0x0002144c
    native kernel module intuition
.library.kmod+0x000215f0
    native kernel module intuition
.library.kmod+0x0000a3f4
    native kernel module intuition
.library.kmod+0x0000a034
    Odyssey
:_Z9main_loopv()+0xd4 (section 1 0x6C0)
    
Odyssey:main()+0x1a4 (section 1 0x1414)
    
native kernel module newlib.library.kmod+0x000020a4
    native kernel module newlib
.library.kmod+0x00002d0c
    native kernel module newlib
.library.kmod+0x00002ee8
    Odyssey
:_start()+0x170 (section 1 0x16C)
    
native kernel module dos.library.kmod+0x000255c8
    native kernel module kernel
.debug+0x0006ac7c
    native kernel module kernel
.debug+0x0006acc4

PPC disassembly
:
 
7d72410493410070   stw               r26,112(r1)
 
7d724108817e8000   lwz               r11,-32768(r30)
*
7d72410cc1a5003c   lfs               f13,60(r5)
 
7d724110c00b0000   lfs               f0,0(r11)
 
7d724114ff8d0000   fcmpu             cr7,f13,f0

System information
:

CPU 
 Model
Freescale P50XX (E5500 coreVV1.2 
 CPU speed
1995 MHz 
 FSB speed
798 MHz 
 Extensions
:  

Machine 
 Machine name
AmigaOne X5000/20 
 Memory
2097152 KB 
 Extensions
bus.pci bus.pcie 

Expansion buses 
 PCI
/AGP 
  00
:00.0 Vendor 0x1957 Device 0x0421 
  01
:00.0 Vendor 0x1002 Device 0x683F 
   Range 0
80000000 90000000 (PREF.MEM
   
Range 290000000 90040000 (MEM
   
Range 400001000 00001100 (IO
  
01:00.1 Vendor 0x1002 Device 0xAAB0 
   Range 0
90040000 90044000 (MEM
  
02:00.0 Vendor 0x1957 Device 0x0421 
  03
:00.0 Vendor 0x111D Device 0x8092 
  04
:01.0 Vendor 0x111D Device 0x8092 
  04
:02.0 Vendor 0x111D Device 0x8092 
  04
:03.0 Vendor 0x111D Device 0x8092 
  04
:08.0 Vendor 0x111D Device 0x8092 
  04
:10.0 Vendor 0x111D Device 0x8092 
  05
:00.0 Vendor 0x12D8 Device 0xE111 
  06
:04.0 Vendor 0x10EC Device 0x8169 
   Range 0
00001000 00001100 (IO
   
Range 1A0000000 A0000100 (MEM
  
06:05.0 Vendor 0x1095 Device 0x3114 
   Range 0
00001100 - 00001108 (IO
   
Range 1: 00001108 - 00001110 (IO
   
Range 200001110 - 00001118 (IO
   
Range 3: 00001118 - 00001120 (IO
   
Range 400001120 00001130 (IO
  09:
00.0 Vendor 0x1B21 Device 0x1080 
  0A
:00.0 Vendor 0x1412 Device 0x1724 
   Range 0
00002000 00002020 (IO
   
Range 1: 00002080 - 00002100 (IO

Libraries 
 0x022d7b82
exec.library V53.76 
 0x6ff02b88
cgxvideo.library V42.1 
 0x5451e7d0
Popmenu.mui V20.237 
 0x555d1350
Lamp.mcc V20.77 
 0x55c84ef4
btree.library V53.1 
 0x555d1530
Objectmap.mui V20.2 
 0x55c84664
asyncio.library V50.3 
 0x555d1670
Gauge.mui V20.286 
 0x555d17b0
Dtpic.mui V20.303 
 0x555d1990
Popasl.mui V20.272 
 0x555d1ad0
Calltips.mcc V20.13 
 0x555d1c10
String.mui V20.122 
 0x555d1cb0
Listtree.mcc V20.155 
 0x555d1d50
Title.mui V20.151 
 0x574c8e40
openurl.library V7.14 
 0x552f1ef0
expat.library V53.4 
 0x552a44ec
codesets.library V6.18 
 0x554cb708
muigfx.library V20.602 
 0x5931d9ec
muimaster.library V20.6271 
 0x5764a798
pthreads.library V53.11 
 0x574dd3c8
timesync.library V53.7 
 0x576fda00
datebrowser.gadget V53.7 
 0x557b91a8
GFXDock.docky V50.7 
 0x574dcee8
RAMDock.docky V50.6 
 0x574d7d98
CPUDock.docky V50.8 
 0x574d7618
NetDock.docky V51.9 
 0x574d7498
SubDock.docky V53.1 
 0x574d7318
Separator.docky V53.2 
 0x574d7218
Clock.docky V53.10 
 0x59fbcd70
slider.gadget V53.15 
 0x59fbccd0
getfont.gadget V53.9 
 0x59fbcb90
arexx.class V53.5 
 0x59fbca50
getfile.gadget V53.12 
 0x599d7760
requester.class V53.18 
 0x59fbcc30
space.gadget V53.6 
 0x59fbcaf0
bitmap.image V53.9 
 0x59fbc7d0
integer.gadget V53.12 
 0x59d77db8
clicktab.gadget V53.44 
 0x5946abd8
chooser.gadget V53.21 
 0x59fbc910
penmap.image V53.5 
 0x59fbc870
checkbox.gadget V53.9 
 0x6fca2878
listbrowser.gadget V53.62 
 0x5a357770
string.gadget V53.20 
 0x59fbc690
scroller.gadget V53.14 
 0x59fbc550
jpeg.datatype V53.7 
 0x5a5e5aa4
usergroup.library V4.30 
 0x59cb5a60
bsdsocket.library V4.307 
 0x592a927c
hid.usbfd V53.12 
 0x592a9070
mathieeedoubbas.library V52.1 
 0x5962845c
textclip.library V53.1 
 0x59212f40
button.gadget V53.19 
 0x59fbc0f0
glyph.image V53.3 
 0x598fde40
window.class V54.1 
 0x59766ca8
popupmenu.class V53.2 
 0x5a3ce578
popupmenu.library V53.11 
 0x59212e00
label.image V53.13 
 0x59766ad8
layout.gadget V54.2 
 0x59766bb0
bevel.image V53.6 
 0x59212cc0
drawlist.image V53.3 
 0x59212860
png.datatype V53.10 
 0x5a692844
picture.datatype V53.6 
 0x5a3530c4
asl.library V53.49 
 0x5a35456c
ft2.library V53.2 
 0x5a79b4a0
Picasso96API.library V54.9 
 0x6ff0f80c
workbench.library V53.53 
 0x5a3d0710
gadtools.library V53.7 
 0x59936768
timezone.library V53.8 
 0x5a359a88
application.library V53.12 
 0x5a354374
png.iconmodule V53.1 
 0x5a3300cc
icon.library V53.16 
 0x5a359740
z.library V53.5 
 0x5a39c3bc
commodities.library V53.7 
 0x5a62e940
datatypes.library V53.4 
 0x5a7993c8
version.library V53.14 
 0x5a3d0170
iffparse.library V53.1 
 0x6ffb9ccc
locale.library V53.7 
 0x6ff507ac
diskfont.library V53.8 
 0x6fd4d628
petunia.library V53.6 
 0x6fd4d568
diskcache.library V3.31 
 0x6feab220
dos.library V53.158 
 0x6ff04724
usbprivate.library V53.14 
 0x6ff0533c
massstorage.usbfd V53.81 
 0x6ff043fc
hub.usbfd V53.10 
 0x6ff052a8
bootkeyboard.usbfd V52.3 
 0x6ff05228
bootmouse.usbfd V53.2 
 0x6ff05128
mounter.library V53.10 
 0x6ff02e7c
usbresource.library V53.14 
 0x6ff9e518
hunk.library V53.4 
 0x6ffabb94
elf.library V53.19 
 0x6ff5a4d0
intuition.library V54.23 
 0x6ff76530
keymap.library V53.9 
 0x6ff00400
cybergraphics.library V43.0 
 0x6ff9d4a0
RadeonHD.chip V1.8 
 0x6ff9d424
PCIGraphics.card V53.13 
 0x6ffb8420
graphics.library V54.148 
 0x6ff51150
layers.library V54.12 
 0x6ff48150
rtg.library V54.89 
 0x6ffaa258
newlib.library V53.30 
 0x6ff9c1ac
utility.library V54.1 
 0x6ffa8398
expansion.library V53.1 
 0x597681fe
rexxsyslib.library V53.4 (Legacy

Devices 
 0x5946a438
rtl8169.device V53.4 
 0x6fca3494
diskimage.device V53.4 
 0x6ff9cb10
usbsys.device V53.14 
 0x6fdf0024
p5020sata.device V54.41 
 0x6ff9e9b0
ehci.usbhcd V53.20 
 0x6ff9e910
ohci.usbhcd V53.19 
 0x6ff9e870
uhci.usbhcd V53.13 
 0x6ff9e704
sii3114ide.device V53.20 
 0x6ff9c848
console.device V53.83 
 0x6ff772b0
ramdrive.device V52.6 
 0x6ff7677c
input.device V53.5 
 0x6ff503b4
keyboard.device V53.12 
 0x6ff77050
timer.device V53.2

i've hit this exact same crash three times now, and do not see it in the release version of 1.23r2. i hope this is useful to you.

-- eliyahu

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Re: Morgue Soft Special Halloween 2015
Not too shy to talk
Not too shy to talk


@Templario

well done. in a single post you've managed to insult americans and israelis over someone's objections to your disgusting, poorly written, amateurish smut. feel better?

-- eliyahu

"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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Re: Error Downloading BOH from AmiStore
Not too shy to talk
Not too shy to talk


@rwo

me neither.

i've sent matthew an email letting him know, by the way. you might want to confirm.

-- eliyahu

"Physical reality is consistent with universal laws. When the laws do not operate, there is no reality. All of this is unreal."
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