Login
Username:

Password:

Remember me



Lost Password?

Register now!
Sections
Who's Online
61 user(s) are online (5 user(s) are browsing News)

Members: 0
Guests: 61

more...
Support us!
Recent OS4 Files
OS4Depot.net
Recent Replied Topics
Topic Replies Last Post
AmigaOS4 Text file encoding 8 (202) blmara Today 17:26
Amiga Classic need help my A4000 won't start with new A4000 ATX PSU adapter 0 (24) 328gts Today 3:51
AmigaOS4 updating sgit 18 (1019) Raziel Yesterday 19:28
AmigaOS4 Enhancer Bug thread [1][2] ... [18][19][20][21] 415 (83662) Raziel Yesterday 19:22
AmigaOS4 Warp3D Nova Tutorials Book Released [1][2] 20 (1935) Hans Yesterday 4:35
AmigaOS4 Syntax highlighting -- need these? [1][2][3] 53 (1614) Kamelito 7/18 16:25
AmigaOS4 Porting apitrace [1][2][3][4] 77 (5875) kas1e 7/18 6:09
AmigaOS4 GL4ES: another OpenGL over OpenGLES2 emulation - some tech. info and porting progress [1][2] ... [27][28][29][30] 585 (96953) Raziel 7/17 19:32
AmigaOS4 SDL2 [1][2] ... [34][35][36][37] 739 (180233) Raziel 7/17 19:27
AmigaOS4 The OpenGL ES 2.0 thread [1][2] 38 (4182) Raziel 7/17 13:06
AmigaOS4 Maximum memory X1000 [1][2] 34 (2066) 328gts 7/17 5:18
AmigaOS4 Mouse pointer images 10 (336) mritter0 7/17 1:45
AmigaOS4 expat.library abort scanning 2 (179) mritter0 7/14 18:45
Amiga Classic Video grabber compatible with Indivision 6 (618) Daytona675x 7/14 8:05
AmigaOS4 List of wanted Software [1][2][3] 42 (1814) nbache 7/13 22:33
[View all topics]  [Forum Settings]
Software News : Age of Thieves v 1.00 with A.I. released!
Posted by mrdarek2 on 2013/9/17 21:24:00 (733 reads) News by the same author
Software News

I'm proud to present my game Age of Thieves v 1.0. Age of Thieves is family strategy computer board game based on real a game. Version 1.0 has everything what you need to fun, up to 4 players included A.I. opponent.



Resized Image


download link:
Age of Thieves

Some questions and answers about my production:
Q: From last published version 0.8 the most new option is A.I...
A: A.I. is currently set to be equal opponent for intermediate player. In my first plan was write best A.I. on the world but I must little decreased my ambition during coding. Most users not interested how work A.I., but little info I must add to explain some things. Typical A.I. can be based on statistical search methods of position in game, my A.I. is based on decision tree. During coding I found some disadvantage of selected method. Most important is hard and slow adding any improvements. Only with big effort I finish my engine on current version to able identify and deal with the most typical problems in this game. Any next improvements will be possible and must be done but not so fast.

But even if some advanced players can easy win with my engine it is not bad itself. It know some advanced tricks, It can deal with limited meeple (simple A.I. is able set all his meeple and do nothing to end of game). In most situations A.I. is not bad in positional game. For me is stronger then A.I. from similar games existed on java or Android systems, but I found that it depend on human strategy. A.I. has some weaknesses - can not be changed depending on the opponent of game style. Also some branches of my decision tree are thick at this moment and causing not best A.I. moves. To balance it using pure own calculations many code need be added...

At last I can promising that A.I. is coded without any cheating. His only advantage over human is knowledge how tiles can be hidden on stack - it legal knowledge - human also can note for self how pieces are used or not but typically human think differently then computers.

Q: What about other features?
A: I want not delay release time so I concentrate on stable game engine. I resolve many users requests but some things like fullscreen or picking piece on start move was little above my coding knowledge or I can't easy deal with some coding language limitations (game is coded in PortablE). I want add more options in future because 1.0 is not equal final version.

Q: Is this full game?
A: No, game is donationware but there is limit of donations what I want. So I hope that game soon will be freeware! In undonated game you can play single game to end with prerandomized game tiles stack. Every donation is only for my satisfaction, not for earn money, because coding game for 5 months for my donation limit is not any salary.

Q: Some final words?
A: 1.0. version is good number to hear some players comments. Every comment can help develop this game. How do you like this game? How strong is A.I. for you? Is game fast enought (game is very fast on my sam460 with radeon 4650)? Develop this game more or try something new (I'm little tired to get game to current stage)? At last usually I want say thanks to Chris Handley who help me more solving some coding problems and usually improved his PortablE coding language to be able deal with my code.

Printer Friendly Page Send this Story to a Friend Create a PDF from the article
The comments are owned by the author. We aren't responsible for their content.
Author Thread
General
Site sponsors
Advertise Here

Site statistics
Registered members
  1432
Logged in last:
  24 hours, 38
  7 days, 83
  30 days, 127
Top Posters
1 kas1e   kas1e 5226
2 ChrisH   ChrisH 3552
3 Raziel   Raziel 3391
4 Chris   Chris 3224
5 orgin   orgin 3145
6 samo79   samo79 3125
7 LiveForIt   LiveForIt 2725
8 Antique   Antique 2469
9 328gts   328gts 2309
10 Hans   Hans 2145
New Members
Amigatizer   Amigatizer 05/27/2019
HelmutH   HelmutH 05/21/2019
21stcentury   21stcentury 05/19/2019
A3000T   A3000T 04/28/2019
robsoft   robsoft 04/26/2019
chiales   chiales 04/21/2019
spudmiga   spudmiga 04/07/2019
merzsalta   merzsalta 03/28/2019
Grimmtooth   Grimmtooth 03/22/2019
conan   conan 03/19/2019
Powered by XOOPS 2.0 © 2001-2016 The XOOPS Project