Home  
Login
Username:

Password:

Remember me



Lost Password?

Register now!
Sections
Who's Online
24 user(s) are online (5 user(s) are browsing News)

Members: 0
Guests: 24

more...
Support us!
Recent OS4 Files
OS4Depot.net
Recent Replied Topics
Amiga Events : GemRB for AmigaOS4 released
Posted by afxgroup on 2010/11/30 22:14:36 (3426 reads) News by the same author
Amiga Events

GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware's Infinity Engine.

It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur's Gate and Icewind Dale series, Planescape: Torment). It should run on GNU/Linux, Microsoft Windows, OS X, possibly other UNIX derivatives and more. It is licensed under the GPL.

Click to see original Image in a new window

Download it from my site

Printer Friendly Page Send this Story to a Friend Create a PDF from the article
The comments are owned by the author. We aren't responsible for their content.
Author Thread
Antique
Published: 2010/11/30 23:08  Updated: 2010/11/30 23:08
Home away from home
Joined: 2006/11/30
From: Norway
Comments: 2255
 Re: GemRB for AmigaOS4 released
Really good work.
328gts
Published: 2010/11/30 23:22  Updated: 2010/11/30 23:22
Just can't stay away
Joined: 2009/7/7
From: Toronto, Canada
Comments: 1781
 Re: GemRB for AmigaOS4 released
AFXGroup baby
Slayer
Published: 2010/12/1 0:52  Updated: 2010/12/1 0:52
Quite a regular
Joined: 2008/3/11
From: Dunedin, New Zealand
Comments: 849
 Re: GemRB for AmigaOS4 released
Awesome work!

Nicely done and thanks!
Phantom
Published: 2010/12/1 2:27  Updated: 2010/12/1 2:28
Not too shy to talk
Joined: 2008/11/20
From: Chania, Hellas
Comments: 483
 Re: GemRB for AmigaOS4 released
Bloody hell, that's really impressive news.

Time for hunting down these games and try them out.

Great job, congrats Andreas.
Cap
Published: 2010/12/1 8:23  Updated: 2010/12/1 8:24
Just popping in
Joined: 2006/12/1
From: Melton Mowbray.Rural Capital of Food and Drink
Comments: 107
 Re: GemRB for AmigaOS4 released
Excellent.
Lucky for me to have a compilation box right to hand now.
Brilliant keep up the good work.
No time to go on my PS3 at this rate. :)
Joeled
Published: 2010/12/1 9:46  Updated: 2010/12/1 9:46
Quite a regular
Joined: 2008/10/29
From: Uppsala, Sweden
Comments: 602
 Re: GemRB for AmigaOS4 released
@afxgroup
Thank you!
Lio
Published: 2010/12/1 21:40  Updated: 2010/12/1 21:40
Not too shy to talk
Joined: 2006/12/4
From: France
Comments: 300
 Re: GemRB for AmigaOS4 released
Thanks Andrea !
Kicko
Published: 2010/12/1 21:49  Updated: 2010/12/1 21:49
Just can't stay away
Joined: 2007/10/25
From: Gothenburg / Sweden
Comments: 1023
 Re: GemRB for AmigaOS4 released
+1
Phantom
Published: 2010/12/1 22:25  Updated: 2010/12/1 22:25
Not too shy to talk
Joined: 2008/11/20
From: Chania, Hellas
Comments: 483
 Re: GemRB for AmigaOS4 released
+2
Cap
Published: 2010/12/1 23:24  Updated: 2010/12/1 23:24
Just popping in
Joined: 2006/12/1
From: Melton Mowbray.Rural Capital of Food and Drink
Comments: 107
 Re: GemRB for AmigaOS4 released
Well i`ve made a start.
I get the intro playing on BG and BG2 but then i get an error.


O.
mve [ERROR]
[ResourceManager]: Searching for INTRO... Tried INTRO.mve INTRO.mve [ERROR]
[ResourceManager]: Searching for expmap.wmp...[NOT FOUND]
[ResourceManager]: Searching for STON08L... STON08L.mos...[chitin.key]
[ResourceManager]: Searching for STON08R... STON08R.mos...[chitin.key]
[ResourceManager]: Searching for STON08T... STON08T.mos...[chitin.key]
[ResourceManager]: Searching for STON08B... STON08B.mos...[chitin.key]
[ResourceManager]: Searching for GUICONN.chu...[chitin.key]
[ResourceManager]: Searching for startm... startm.mos...[chitin.key]
[CHUImporter]: Cannot Load BackGround, skipping
[ResourceManager]: Searching for gmpconnc.bam...[chitin.key]
[GUIScript]: Runtime Error:
Traceback (most recent call last):
File "PROGDIR:GUIScripts/iwd/Start.py", line 74, in OnLoad
LoadGameButton = StartWindow.GetControl (0x07)
File "PROGDIR:GUIScripts/GUIClasses.py", line 68, in GetControl
return _GemRB.Window_GetControl(self.ID, control)
RuntimeError: Control is not found

Any ideas?
afxgroup
Published: 2010/12/2 0:40  Updated: 2010/12/2 0:40
Amigans Defender
Joined: 2006/12/2
From: Taranto, Italy
Comments: 872
 Re: GemRB for AmigaOS4 released
on both games? did you change all the paths correctly?
Cap
Published: 2010/12/2 8:45  Updated: 2010/12/2 8:45
Just popping in
Joined: 2006/12/1
From: Melton Mowbray.Rural Capital of Food and Drink
Comments: 107
 Re: GemRB for AmigaOS4 released
GamePath=DH1:gemrb/BaldursGate2
CD1=DH1:gemrb/BaldursGate2
CD2=DH1:gemrb/BaldursGate2

These are the only lines i changed.
There are that many files to bring across.
I wonder if i`ve missed any.
Templario
Published: 2010/12/2 15:33  Updated: 2010/12/2 15:34
Quite a regular
Joined: 2010/3/28
From: Palencia (capital of the mythical Vaccean Kingdom)
Comments: 522
 Re: GemRB for AmigaOS4 released
@Kicko

+3
afxgroup
Published: 2010/12/2 19:07  Updated: 2010/12/2 19:07
Amigans Defender
Joined: 2006/12/2
From: Taranto, Italy
Comments: 872
 Re: GemRB for AmigaOS4 released
@Cap

You must change also the Game Type on top of config file. It is set for icewind dale
Mrodfr
Published: 2010/12/2 19:08  Updated: 2010/12/2 19:08
Quite a regular
Joined: 2008/10/14
From: France
Comments: 647
 Re: GemRB for AmigaOS4 released
hello,

There are a list of the supported games with GemRB ?

Sorry not downloaded untill now but reserved for next week-end
afxgroup
Published: 2010/12/2 19:41  Updated: 2010/12/2 19:41
Amigans Defender
Joined: 2006/12/2
From: Taranto, Italy
Comments: 872
 Re: GemRB for AmigaOS4 released
Phantom
Published: 2010/12/2 20:06  Updated: 2010/12/2 20:06
Not too shy to talk
Joined: 2008/11/20
From: Chania, Hellas
Comments: 483
 Re: GemRB for AmigaOS4 released
So till now there are three of them:

1. Baldur's Gate I, II, III (About the third I don't know as it uses a completely new engine)
2. Icewind Dale I and II
3. Planescape: Torment
Cap
Published: 2010/12/2 20:40  Updated: 2010/12/2 20:40
Just popping in
Joined: 2006/12/1
From: Melton Mowbray.Rural Capital of Food and Drink
Comments: 107
 Re: GemRB for AmigaOS4 released
@afxgroup

Excellent.
Thanks that was it.
I hadn`t actually noticed that setting,probably distracted by the fact the setting "Game name= Baldurs Gate 2" was below it.
afxgroup
Published: 2010/12/2 20:43  Updated: 2010/12/2 20:43
Amigans Defender
Joined: 2006/12/2
From: Taranto, Italy
Comments: 872
 Re: GemRB for AmigaOS4 released
i don't know why the SDL window shows always Baldur's Gate 2...
nubechecorre
Published: 2010/12/2 22:24  Updated: 2010/12/2 22:36
Just can't stay away
Joined: 2006/11/24
From:
Comments: 1492
 Re: GemRB for AmigaOS4 released
@Afx

Works fine here on my sam just 3 things..

The first: I have an error when i try to save the game..

The second: During the character creation, i cannot find any voice (i have italian version), the list is empty.. am i missing something? (the default is english..)

The third: is there a way to set the language voice during the movie playback?

Edit: I tried Baldur's Gate 1
nubechecorre
Published: 2010/12/2 23:45  Updated: 2010/12/2 23:45
Just can't stay away
Joined: 2006/11/24
From:
Comments: 1492
 Re: GemRB for AmigaOS4 released
@Afx

i have also another problem.. i cannot unpack a cabinet file with the unshield utility.. i use this syntax:

unshield x data1.cab

but always the same error:

Failed to open data1.cab as an InstallShield Cabinet File
afxgroup
Published: 2010/12/3 1:16  Updated: 2010/12/3 1:16
Amigans Defender
Joined: 2006/12/2
From: Taranto, Italy
Comments: 872
 Re: GemRB for AmigaOS4 released
i didn't try the italian versions but i can try to play with it.
Regard the CAB file. It is possible that unshield don't recognize the cab file. in this case the only solution is to install the game on windows and copy the data files to os4
Cap
Published: 2010/12/3 9:08  Updated: 2010/12/3 9:08
Just popping in
Joined: 2006/12/1
From: Melton Mowbray.Rural Capital of Food and Drink
Comments: 107
 Re: GemRB for AmigaOS4 released
Unshield also fails to function properly here as well,resulting in
"ram files =0".

I installed on windows and copied the lot across.
I now get past the character generation screen and then i get a blue screen bordered with the game icons.
This then ends in a "grim reaper" when iclick on an icon.
Reboot.

Still testing.
nubechecorre
Published: 2010/12/3 20:15  Updated: 2010/12/3 20:15
Just can't stay away
Joined: 2006/11/24
From:
Comments: 1492
 Re: GemRB for AmigaOS4 released
@Afx

i installed Baldur's Gate 2 and after the character creation i get a blue screen and then a freeze..
Cap
Published: 2010/12/4 12:13  Updated: 2010/12/4 12:14
Just popping in
Joined: 2006/12/1
From: Melton Mowbray.Rural Capital of Food and Drink
Comments: 107
 Re: GemRB for AmigaOS4 released
as nubechecorre pointed out earlier.


Heres a bit of info on Baldurs Gate 1 failing to save in game.


Traceback (most recent call last):
File "DH1:GEMRB/GUIScripts/bg1/GUISAVE.py", line 152, in ConfirmedSaveGame
LoadScreen.StartLoadScreen()
File "DH1:GEMRB/GUIScripts/bg1/LoadScreen.py", line 41, in StartLoadScreen
Middle.SetMOS (LoadPic)
File "PROGDIR:GUIScripts/MetaClasses.py", line 60, in <lambda>
return lambda self, *args: M(self.WinID, self.ID, *args)
RuntimeError: Picture resource not found!..

Keep up the good work chaps. Looking good. :)
afxgroup
Published: 2010/12/4 14:36  Updated: 2010/12/4 14:36
Amigans Defender
Joined: 2006/12/2
From: Taranto, Italy
Comments: 872
 Re: GemRB for AmigaOS4 released
please post these errors on gemrb forum.. they already know that an amigaos port exists..
nubechecorre
Published: 2010/12/4 20:16  Updated: 2010/12/4 20:16
Just can't stay away
Joined: 2006/11/24
From:
Comments: 1492
 Re: GemRB for AmigaOS4 released
Oh! that's a great info in the meanwhile i bought, also, IceWindDale
Thematic
Published: 2010/12/4 21:01  Updated: 2010/12/4 21:01
Not too shy to talk
Joined: 2007/2/27
From: Gravity well
Comments: 474
 Re: GemRB for AmigaOS4 released
I also had trouble with opening the cab file on the first game cd. Until I used unshield from the directory where I had the cabinet, and all went well swiftly.
Mrodfr
Published: 2010/12/5 20:41  Updated: 2010/12/5 20:59
Quite a regular
Joined: 2008/10/14
From: France
Comments: 647
 Re: GemRB for AmigaOS4 released
Hello,

trying to unshield baldurgate2 shadow of ann with a .bin data used with diskimage.

Unfortunately, unshield don't work untill now.
(impossible to unshield message).

- Must I burn the image or someone arrive to unshield with a .bin ?


XAD_CAB for 68k (source included):

http://aminet.net/dev/src/xad_CAB.lha
afxgroup
Published: 2010/12/6 14:09  Updated: 2010/12/6 14:09
Amigans Defender
Joined: 2006/12/2
From: Taranto, Italy
Comments: 872
 Re: GemRB for AmigaOS4 released
for the BG1 problem just download:

http://gemrb.git.sourceforge.net/git/ ... bg1/LoadScreen.py;hb=HEAD

and put it into PROGDIR:GUIScripts/bg1 dir
General
Site sponsors
Advertise Here

Site statistics
Registered members
  1227
Logged in last:
  24 hours, 87
  7 days, 162
  30 days, 218
Random Photo
SAM 460ex AmigaOS 4.1 Workbench (36/44)
Top Posters
1 kas1e   kas1e 3639
2 orgin   orgin 2858
3 Chris   Chris 2615
4 ChrisH   ChrisH 2566
5 samo79   samo79 2423
6 Raziel   Raziel 2300
7 Antique   Antique 2255
8 LiveForIt   LiveForIt 1959
9 Mikey_C   Mikey_C 1944
10 328gts   328gts 1781
New Members
o1i   o1i 2014/4/4
Armiga   Armiga 2014/3/24
dipsomania   dipsomania 2014/3/23
XLV   XLV 2014/3/20
themamboman   themamboman 2014/3/14
EagleLake   EagleLake 2014/3/13
adam   adam 2014/3/13
Dafama2k7   Dafama2k7 2014/2/20
BobSacamano   BobSacamano 2014/2/11
GarbageOut   GarbageOut 2014/2/2
Powered by XOOPS 2.0 © 2001-2014 The XOOPS Project