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Re: MineCraft (MineTest) work in progress help need it
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@kas1e
What are the min. requirements?

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Re: First Warp3D Nova game released
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Anyone can tell if this game has a version which runs on a mA1 somehow? I mean earlier builds. I have an XEG3 and a mA1 albeit currently only the mA1 is complete with freshly installed system, but if I'm right, earlier versions were able to run on that too.

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Re: Micro A1-C, overclocking, PCI cards, etc..
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@sailor
How did you get 1 GB ram? what brand / type can be used? I have 512 MB only and found it too low amount for most recent stuff.

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Re: My Amiga Projects
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@TheMagicSN

What is the genre of your Secret Project #2? if that can be revealed... :)

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Re: SuperMario64 port to OS4 anyone?
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@K-L

Cowcat recently released a new version, maybe that could be used for an updated OS4 exe...? (And also MOS, if anyone wishes)

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Re: Supporting MiniGL *and* GL4ES
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@Raziel

Actually, Heretic 2, Shogo, and Quake 1-2 runs pretty well. I can live with it's screen resolution in 640x480, for a decent speed. Heretic 2 runs with 31 FPS in SW render, while 40-42 with minigl. That is fair for me. I know that poor little board is not a powerhouse :)

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Re: Supporting MiniGL *and* GL4ES
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@kas1eQuote:
kas1e wrote:@Reynolds
Quote:

I'd warmly welcome if minigl (with restrictions) would be continuously supported


That all depends on the developer's wish, time, and their interest in. No one develop minigl anymore, and the ones who left, concentrate instead on ogles2 and warp3dnova: because it gives a little more fun. With ogles2/warp3dnova/gl4es bugs fixed more or less fast in compare with minigl, where no one fix anything anymore.

More of it, sam440, microa1 and pegasos2, can't be labeled as the good machines for semi-modern PC ports. Most of them can't handle modern GFX cards anymore, and even x1000 and x5000 which can handle new cards, a bit too slow for some new games from EntwicklerX (like the “pyramid quest” they're trying to make to be 60fps).

So until there will be found some developer willing to spend their free time and fun on the minigl improvements, i fear the support of minigl will drop more and more.

New games need more CPU power, new GFX cards, and new drivers. The same story as everywhere.

Quote:

Also can't see the point why to buy any if their lifetime will predestined to such short timeframe as the mA1 had...


If you have no interest in, and see no point, then surely you shouldn't buy anything. But you also shouldn't be in hope everyone thinks the same way, of course, and want to stick with microa1, radeon9250 and os4.0 (for example). Things improves a bit, some of us like it, some not. But at least improvements and changes in software and hardware front, that what make it fun for some of us and still stick with it. Probably there will be much less activity in os4 world, if all will have microa1 and have no progress in hardware/software fronts.


Quote:

I recently reinstalled my OS4.1.6 and it is so frustrating to download anything from OS4depot for example, then I have to realize that my HW is not supported.


Sure, some last games require warp3dnova/ogles2. As well as some apps like shaderjoy, glsnoop. But the casual software still the same as before, and not need warp3dnova/ogles2.

Probably reason why things not works for you, is that you're on the os4.1.6, which should be updated as soon as possible to os4.1FE update2. Most of the new things will just not work for you anymore on older OS4.

What I mean by all this, that even if this all retro and dead horse, still it's interesting to progress bit by bit, and not stick on the past fully. When things improves (even a little), it means updates of software and hardware, just like everywhere.

Saying all that, of course will be good if someone come, and made a MiniGL working on all old and new GFX cards, and be better in the features and speed. But ..


First of all, I'm still on the positive side. Did not decide to give up or anything, just currently to buy a today's NG Amiga is not on the top of my list sadly.
Other thing is, I've not just installed 4.1.6FE but registered as did that with other OS4.X releases at Hyperion for support and updates, so on my mA1 I have the latest stuff installed. In the meantime I'm digging forums and sites to learn recent things about the whole stuff again as I went a bit away from NG for a while, but still keep getting to know as much as possible about it.
About retro & semi-retro, there are lots of stuff came out in the PS1-PS2 era which could be handled on a mA1-kind of machine for sure, and I fully agree, if we are thinking on to get more recent stuff, we have to pay our dues on the altair of expansions.
Just because more powerful machines are available, we shouldn't have to let less strong ones to diminish, if those also could deliver solutions on their level. And I think on it in terms of potential userbase for example.
So I still hope new programs and ports will come out for older NG hw too :)

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Re: Supporting MiniGL *and* GL4ES
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@TheMagicSN

I don't think I misunderstood, but more likely meant that I would love to see if developments will comes on hw available in a mA1 and other older NG configs. The more setups supported, the better for all of us. And if it is really easy to solve, then everyone should support older NG boards. If those can't perform enough well, recent boards can be bought if their time comes. I know that the mA1 is a not-so-good mobo at all, but still, it does it's task long time ago and although I can see and feel it's weakness in some programs, I still think it deserves to keep on my desk. but that's just my thoughts. I know it is better to buy recent mobos & stuff, but currently that's not on my to-do list. If I can get access to recent titles under more modest circumstances, I can live with that till buying a new board will be on the top of my list.
So in my thinking we shouldn't have to turn away from the early NG systems so fast, if those also could serve us, with acceptable limitations.
Regarding your current projects, if there would be no minigl, a certain amount of users could be closed out immediately to get involved of their developments and also some possible forthcoming stuff, although as Heretic 2 shows these stuff can be handled by a mA1-leveled machine, so why not to let it do the job. That's all. :)

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Re: Supporting MiniGL *and* GL4ES
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@Raziel

Haven't tried since the reinstall, but that I also want to copy on.
There are so many amazing point'n'click games out there. :)

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Re: Supporting MiniGL *and* GL4ES
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@kas1e
I know you're right in several things, I just feel sorry of seeing how these nice mobos are going "out of business" more and more, albeit they still have potential for certain things, and just as I like to use my CSPPC, I'd like to use my mA1 also. It is like having a totally average car instead of any brand's top model, as for various tasks that one also could be sufficient.
Anyway the question is regarding to buy or not to buy is on a different level. It doesn't mean I'd not want to get access to the latest OS4.x developments, but I have other personal activities which takes up costs, and also real life, as it is there for all of us, so that's not an excuse, but stating a fact.
I just wanted to react on the chance to have any recent stuff with lowered settings fits likely to older hw would be amazing. Heretic 2 and Shogo runs really well on 640x480 with MiniGL. I know it can't be compared to the performance of X5000, but at the end of the day it does the trick and there are still earlyNG configs out there, whose owners could think like me if stuff comes to their hands too, even with restrictions. but that's just my opinion.

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Re: Supporting MiniGL *and* GL4ES
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@TheMagicSN

As currently I have a microA1, I'd warmly welcome if minigl (with restrictions) would be continously supported. It is a nice little hardware, and can't see if I can purchase an X1000 or X5000. Also can't see the point why to buy any if their lifetime will predestined to such short timeframe as the mA1 had... I recently reinstalled my OS4.1.6 and it is so frustrating to download anything from OS4depot for example then I have to realize that my hw is not supported.

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Re: The OpenGL ES 2.0 thread
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maybe it is my fault but can't find any infos about OGLES and Warp3DNova hw requirements.
Could someone pls enlighten me? :(

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Re: Blizkick infinite loop
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@Hypex

Tried out last night, worked as I expected.

Many thanks!

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Re: Blizkick infinite loop
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@Hypex

I will try this out, thank you!

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Blizkick infinite loop
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I'd like to get some advice.
I have an A1200 for a short "visit" to make some photos, etc as it is for sale.
The config itself is an A1200 rev1d4 mobo, KS3.0, BlizzardPPC (040@25mhz and 603@240 Mhz), 64 MB ram, UWSCSI, FastATA, two CDRoms on the SCSI chain and 2 HDDs on the IDE.
Now, to install OS3.9 I want to softkick the 3.1 Kickstart rom. I was inserting the following line to the very beginning of the Startup-sequence:
C:Blizkick Devs:ROM3.1

If I start the machine to boot, it does the kick remap, but after reset, it tries to do it again... and again.
What did I miss to set as argument or attribute for the Blizkick command?
If I edit the Startup-sequence with ; on the Blizkick line, it boots fully the OS. I've been working on stuff like these so many years ago, just can't recall what is wrong.

Thanks in advance.

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Re: A1-XE halts during boot after loading kickstart files
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@sailor & All,

Thanks all your help. I will have some time to check all these during the XMas period, so will dig myself into it completely. I'd say the CD is definitely good, bought an original copy a few weeks ago, tried and installed with no issue onto my mA1.
The rest I will check in the forthcoming days.

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Re: A1-XE halts during boot after loading kickstart files
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@Hypex

Yes, I still have the 256mb ram module.
I can test on one of the forthcoming days, really hope that at the end of the day I'll get a working config. Although not sure if 256 MB will be sufficient for daily use... Well, we will see.

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Re: A1-XE halts during boot after loading kickstart files
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@LiveForIt

one of my hdds I gave a go is the one I use in my mA1, and if I'm right, all NG AmigaOS creates SLB during install. The other I've tried was my former hdd in the same mA1 I used till it had the lightning hit.
So if this config can be completely built, it is really crystal clear magic. :( Don't know where to continue, albeit I'd like to use that config.
Just one thing came to my mind, if a1ide_conf should have to be set different? But I used the same ports again, as did with the blank HDD...

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Re: A1-XE halts during boot after loading kickstart files
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Okay, so on sunday I took out my hdd from my mA1 and the formerly used other one to attach to the A1XE.
The result? Still no boot, still no SLB found. I'm kinda disappointed, I really thought it can be set up for use. Dunno what else should I try...?

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Re: Anybody interested in a NAPALM game via network?
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Anyone plays still Napalm? Would be curios if I could play against someone. :)

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