@kas1e
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One of my most expected releases since you created that preview video last year

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YES!!!
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Daniel made some hackish attempts to fill the gap: he took the GL4ES and wrapped it in a wrapper, so RadeonRX had "minigl4gl4es," which was buggy, crashy
It was 'ok' and way better than nothing after switching from RadeonHD+W3D-SI to Radeon RX
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For real comparisons you could define the benchmark environment (default settings, customized, resolution, scene, ...)
My first impressions are quite positive:
- Seems not to eat much CPU cycles
- In general more fluid, correct and faster rendering
- Blender, again, finally
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Is it absolutely bug free ?
Probably not but thanks to your extensive testing it contains less bugs.
One thing i've noticed without deeper investigation so far: As a heavy user of WarpView i could finally switch back from SW to W3D rendering again. Unfortunatelly having W3D enabled in WarpView leads to a cropped screen when (horizontal) resolution is higher than 1920. Can someone confirm this?
Thanks to all involved!