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Re: Launch RuninUAE from another program
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@Ami603
AppDir:RunInUAE yourDiskGame.adf
AppDir:RunInUAE your68kGame

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Re: RunInUAE r8 beta 5 (JIT) please test!
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@Ami603
Yes, but please start a new thread, as this thread is ONLY for beta-testing RunInUAE.

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Re: OdysseyLauncherPE released for testing
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@Lio
What happens when you enter the following in a Shell:
Quote:
APPDIR:OdysseyLauncher2 "https://www.google.co.uk"

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RunInUAE r8 beta 6 (JIT) please test!
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It's taken several years but I've finally found a little time & motivation to work on RunInUAE again,
with the aim of getting "RunInUAE r8" properly released this time...

You can download the new beta here:
RunInUAE_r8_beta5.lha
RunInUAE_r8_beta6.lha

As far as I recall, the only changes since beta 4 are:
* WHDLoad updated to v18.3 (2017), so it no-longer requires registration!
* Changed to SDL version of E-UAE (from AmiGfx version).
And since beta 5:
* The installer now better detects & handles RunInUAE having a new version of E-UAE to install.

Please test this & report any problems.


I'm ONLY looking to just fix any serious bugs, rather than make big changes, so that it can be released ASAP.

EDIT: Unfortunately more urgent things got in the way of me releasing this, and sadly at least one thing still does, but I do still hope to release this eventually. Basically I just need to test (or someone else to test) whether SDL or AmiGfx version of E-UAE gives better sound on a low-end Amiga like my Sam440...


Edited by ChrisH on 2018/4/1 11:46:32
Edited by ChrisH on 2018/8/4 11:56:12
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Re: RunInUAE r8 beta 4 (PPC JIT v1.0.0)
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@outrun1978
Thanks for that info. If/when I find time to update/release a new RunInUAE,
it sounds like it would be a good idea to make it use the SDL version of E-UAE rather than the AmiGfx version?

Are there any downside to the SDL version that you noticed?

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Objections to making eGame FREE ?!?
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A while ago I stopped wanting to take donations for my software. But this is a bit problematic for eGame, which required paid registration to be fully functional, and I still get the occasional request to register it.

I am currently thinking of still requiring registration of eGame (so I know how many people use it & which Amiga flavour they use it on),
but making that registration FREE.


My only problem is what already registered users of eGame will think of this. Will they be annoyed that they've previously paid for something that's now free?
Or will the time they've had to use it (generally several years) make up for that?

I could email each individual user (I might still do so), but it's easier to discuss this on a forum. So please give me your views...


Edited by ChrisH on 2018/3/31 17:31:04
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Re: Project DOSBox-X 0.82.2
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@AmigaBlitter
I suppose the new version will run slower(?), because I presume it has more detailed emulation? (Well, that's usually what happens with newer emulator versions, particularly with increasing CPU power being available.)

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Re: BlitzMax for AmigaOS4.x
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@DStastny
While it's not of interest to me personally, you might garner wider interest of you can point to example source code for some BlitzMax programs.

I recall there have been some user(s) looking for a very user-friendly programming language.

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Re: Icon Specification
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@kas1e
Probably better for program author to convert PNG to OS4 icons once, than for him to expect every potential user to install a PNG icon patch...

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Re: Icon Specification
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@Cool_amigaN
I am a bit doubtful if OS4 supports using PNG files as icons, but this might help:
http://os4depot.net/index.php?functio ... convert/pngicon2amiga.lha

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Re: Nice developing software
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@Hans
Humble Bundle which includes a book on "Progamming Rust", although sadly only included in the top tier (about £11) :
https://www.humblebundle.com/books/functional-programming-books

There's a preview with the barest outline of some of Rust's ideas:
https://dl.humble.com/ops/pdfs/program ... 141dcfef59731ff5eaa21556d

And no, Rust is NOT a Functional programming language, so I don't know why they included it in the bundle!

Or you could just read this guide for free:
https://doc.rust-lang.org/book/
https://doc.rust-lang.org/book/second- ... erstanding-ownership.html


Edited by ChrisH on 2018/2/12 21:08:00
Author of the PortablE programming language.
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Re: Nice developing software
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@Hans Quote:
What are Rust's "ground-breaking ideas?" I've heard of Rust in passing, but have no idea what it's like.

While I don't have any first-hand experience (yet), it allows you to do "fearless parallelism". If your multi-threaded program compiles, it's impossible to have the subtle bugs commonly associated with multi-threaded programs.

So multi-threaded programming goes from being something only highly-paid bearded experts can do, to something that most half-decent programmers can do.

It mainly achieves that through a concept of fine-grained memory 'ownership', which is checked at compile time. This involves some extra syntax, which on it's own would probably be fine... But Rust also chooses to make the rest of it's syntax quite different (I suspect for no good reason), which might prevent it's wide-spread adoption. (C-style syntax seems like a common requirement for a language becoming popular - with a few exceptions.) (edit: Glancing at Rust again, it's changes to C syntax don't seem too bad, and mostly exist for good reason.)

Rust also has (at least) several different multi-tasking/communication models. Provided as modules, which are all built out of the same basic syntax, so Rust is rather flexible. I get the impression that Rust's "module ecosystem" is still evolving because of this, but they have at least gotten far enough to nail-down the core language/syntax by now. The best is probably yet to come...


Edited by ChrisH on 2018/2/7 7:36:43
Edited by ChrisH on 2018/2/7 7:38:08
Edited by ChrisH on 2018/2/18 17:23:30
Edited by ChrisH on 2018/2/18 17:24:01
Edited by ChrisH on 2018/2/18 17:24:34
Author of the PortablE programming language.
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Re: SFTP filesystem
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@salass00
I'll be VERY interested to try this with my FolderSync2, when it's a bit more mature, as FTP Mount is unreliable these days & SMBFS doesn't work at all (it nearly works but that's not enough for my heavy usage).

edit: I see discussion of UTF-8/etc support. FolderSync2 has a UTF-8 parsing mode, which works well with 'dumb' FTP Mount passing UTF-8 sequences straight through (from a Windows PC).

The reason I can't use SMBFS is it's UTF-8 support is broken/incomplete AND it has no "UTF-8 pass through" mode. (If I had time I'd investigate adding this myself. It would presumably be trivial, if you could get it to compile in the first place...)

So please ensure your SFTP filingsystem has the option for a dumb "UTF-8 pass-through" mode.

Author of the PortablE programming language.
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Re: Nice developing software
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@AmigaBlitter
I remain unconvinced that formally-verified software (compilers or anything else) are worth the massive difficulties & complexities.

I think that there are much easier ways to improve modern software, such as the approach taken by the Rust programming language. (Either Rust will become a hugely popular programming language, or another language will popularise it's ground-breaking ideas. But it may just take a decade for that to happen.)

Oh, and I think GCC is a dead-end. It'll get replaced eventually.

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Re: MickJT-MPlayer
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@MickJT
Going by #25, you included LiveForIt's enhancements? So it should be about as fast as his version?

(Actually yours seems very slightly faster, going by one brief test.)

Author of the PortablE programming language.
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Re: SMTube : new version on OS4Depot
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@Cass
Error message?

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Re: MickJT-MPlayer
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@MickJT
What's the benefit of your port of MPlayer, compared to the other ones? (e.g. LiveForIt) More up-to-date source code?

edit:
Seems like it adds support for SSL streaming (as now required by YouTube). Anything else?


Edited by ChrisH on 2018/1/14 20:08:55
Author of the PortablE programming language.
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Amiga North Thames' "Xmas" meeting this Sunday!
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A reminder that the monthly Amiga North Thames meeting is this Sunday (14th January).

Since the last meeting had to be cancelled due to snow, this one will be the Xmas meeting(!), with games, pizza (if you come early enough to order), etc...


Edited by ChrisH on 2018/1/11 6:49:36
Edited by ChrisH on 2018/1/11 6:50:37
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Re: Why YAM doesn't work well with my accounts on my Amiga One X-5000?
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@MamePPCA1
Don't forget that SimpleMail is an alternative to YAM...

Author of the PortablE programming language.
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Re: CANCELLED! Amiga North Thames (ANT) meeting this Sunday
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Now cancelled :(

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