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Re: SSolie quote - "Warp3D is going away"
Quite a regular
Quite a regular


Don't know about Warp3D, but this is really intriguing!!!


https://scontent-b-ams.xx.fbcdn.net/hp ... 7773023402208084669_n.jpg

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Re: MAME Musings with graphics
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Quite a regular


@Spirantho

"
I even tested it filling the memory directly -
fill memory with 0x7C00 and it's red.
fill memory with 0x03E0 and it's green.
fill memory with 0x001F and it's blue.
I can also get cyan, purple and yellow as you'd expect.

But put them all together, and you have 0x7FFF - which comes out bright pink, not white."

I had a similar issue in the past. Mine was an endian issue, don't know about this.


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Re: Fastest way to render a constructed bitmap via compositing?
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Quite a regular


@broadblues

Do you have a personalized version of SRec? Cool!

You have a PM, btw.

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OS4 depot close to 3500 entries milestone
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Quite a regular


3497 till now.

What the three thousand five hundredth software will be? An utility? an application? A game?

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Re: Thanks!
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https://vimeo.com/6333501

i have to port to C++, then.
First i have to master Amiga programming.

pwd: miggy

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Re: Thanks!
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Quite a regular


@LiveForIt

No, i have in mind the CSDP.

:)

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Re: Thanks!
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Quite a regular


@ssolie

good to see many partecipants on this.

Maybe it's odd to say, but...

"I now have a large queue of incoming code to go through and figure out how to integrate it into the main OS."

i know that all the code in openamiga are mainly c/c++ based, but could the team accepts other languages code(to be ported), as well as ideas, concepts... and so on...

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Re: Mplayer Altivec test version for G4 and PA6T-1682M
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Quite a regular


@LiveForIt

could you please have a look @ post #128?

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Re: Mplayer Altivec test version for G4 and PA6T-1682M
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Quite a regular



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Re: Mplayer Altivec test version for G4 and PA6T-1682M
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Quite a regular


@LiveForIt

Would be possible to have a special optimized version for the sam 440 and 460. Both processors have 24 DSP instructions that can speedup some operations (up to 50% in certain case). Documentation is available at IBM web site.

Since i read that this is an Altivec test version, maybe a version for the sam's dsp could be compiled too.


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The road to the perfect classic emulation
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Quite a regular


I'm amazed by the impressive results of the jit created by Álmos Rajnai.

Would be really cool to have the UAE base code at the same level of the WinUAE or FS-UAE.

There is someone that could try a port?

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Re: Thin emulation?
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Quite a regular


@Samurai_Crow

any news on this?

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Re: Why i cant see my signature? [Solved]
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Quite a regular


My signature (like the signature you have for Blender and Blues) was not shown. It's seems that if you add a signature you can't see the signature until you do a new post.

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Re: Why i cant see my signature?
Quite a regular
Quite a regular


Lol, now it's magically appeared

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Why i cant see my signature? [Solved]
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Quite a regular


As the title say. I don't see my signature showed.

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Re: Odyssey 1.23 progress
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Quite a regular


Slow in certain case on sam440ep. How to activate youtube html5 video mode?

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Re: Big E-UAE JIT blog
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Quite a regular


@MickJT

Don't forget the Amigfx version with all the keys enabled.

thank you

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UAE JIT BETA 2
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Quite a regular



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Re: What's the status of OpenGL porting on OS4?
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Quite a regular


There are some minimum requirement for this?

I have the sam440 ep with 512 mb of ram.

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Re: What's the status of OpenGL porting on OS4?
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Quite a regular


@ssolie

sure there are update...

Approaching Zero Driver Overhead in OpenGL

http://schedule.gdconf.com/session-id/828316

AMD also introduced Mantle, so the approach to load other driver than Gallium is a good move.

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