@freddix
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1. AmiDARK Engine handle list dynamically so risk to have an array out-of-bounds is really limited for developer ... + if you compile with debug info you can know approx from where the problem occur ...
Which I think is great and I love it for that, but what about the users own arrays of game entity data?
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2. Because we learn from our erros ...
I totally agree, but the more help you can get from the compiler and runtime environment the faster you learn
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3. if C is so Dangerous, why all official learning schools start with C/C++ ? They lear you these language ... they don't learn you BASIC nor Python nor your scripting language but C ...
I don't think all official schools use C/C++ as an introduction program, I know universities in Denmark use Java or C# as an introduction to programming and once the students master those languages they move into C/C++
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4. "Thank you for once again offending me" ... This case is not an offense... Just a constatations ... your aversion to C is for sure something based on your experience (deduced from the way you're speaking about C... For you, using C is like being Ill) so, this statement is not an offsense but a constatations. Sorry. If you consider this as an offense I'm sorry it wasn't.
I am sorry but that is a misinterpretation. I love C/C++, I work with it every day, it is my preferred language, but if someone would ask about learning programming from scratch I would recommend a modern language which helps you learn faster.