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Re: Radeon cards - please list your config here
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@Chris

Here:

1. 0x1002 0x5961 ATI Technologies Inc RV280 [Radeon 9200]
2. Interrupts: Yes
3. Club Radeon 9200, 128 MB, dual head
4. AmigaOne G4-XE

Working quite good.

Hm, interesting. Now I checked posts of the others and it seems my card does not show up as two independent cards in pciinfo, although it is dual head. Probably I misconfigured something in UBoot?

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Re: Screenblanker and joysticks
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@salass00

IMO, the emulator might avoid the screensaver by default or by option. It would make sense to me.

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Re: Screenblanker and joysticks
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@Chris

It is possible to disable screensaver via the application.library from the applications which needed this feature. (Such as games or video apps.)

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Re: So what should we be compiling for....
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@Minuous

Quote:

Yeah, keep in mind that OS4 hasn't actually been officially released yet, the current official AmigaOS version is OS3.9.


Pardon me? It IS officially released on 24. December 2006.

Quote:
So that needs to still be fully supported.

It is not supported by anyone. H&P is out of business basically, they are just selling off their finished product. There is no future for 3.x, only past. I think it is easy to decide...

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Re: Silence...
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@Raziel

I keep my eyes on their RSS feed...

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Re: Amiga OS4 on PS3?? Not as cheap as some thought.
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@Troels

Quote:

IBM must have had Linux on the PS3 without the Hypervisor or could the PS3 do a demo like that with all the Sony limitations? If the latter is the case I think the PS3 would be more than good enough for OS4.


I think developing 3D acceleration using the SPUs is possible and most likely it might work even better than the actual (outdated) 3D cards work with OS4. However, it would not reach the level what the full access to the PS3 hardware could allow. Not to mention that it is a tough job.
(This is why Sony was not afraid to let the foreign OSes using the SPUs, you can do games, but won't get even close to the real thing.)

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Re: Amiga OS4 on PS3?? Not as cheap as some thought.
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@Atheist

Quote:

That is why I keep saying that a G5 (let's say PA-Semi's dual core) should be the MAIN CPU on a motherboard and the Cell should be a co-processor.

Cell as a co-processor? What would be that use for? It would be the same thing like you have a G3 as main processor and a G4 as coprocessor.

Quote:

The Cell isn't 100% instruction compatible with a G4 nor G5, I believe. Does the Cell have Altivec?

It is a stripped down G5, instruction compatible on user level. (Although it is lot slower than G5, as far as I heard, because many instructions were implemented via microcode.)
It does have AltiVec unit, but the SPEs are lot more capable of doing the data crunching instead of AltiVec. (IBM calls it VMX, because AltiVec is the registered trademark of Freescale, transferred from Motorola.)

Check out wikipedia page for Cell:

http://en.wikipedia.org/wiki/Cell_microprocessor

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Re: Amiga OS4 on PS3?? Not as cheap as some thought.
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@Troels

There are even more trouble with PS3 and foreign OSes. Check this out:

http://www-128.ibm.com/developerworks ... /pa-linuxps3-1/index.html

According to this aricle if you don't have HDCP-capable display then the maximum screen resolution would be 576x384. Checking the prices of the HDCP-capable devices, I won't get one any time soon.


Edited by rachy on 2007/3/3 8:49:27
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Re: Crashes with OS4 Final
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@tonyw

I am afraid that the log file shows noting useful in this case. My bet is on some MUI classes, this was already happened in the past. (Namely with textedit.mcc.)

When I used shared memory instead of public something trashed the JIT descriptor in the task structure and some tasks are crashed with it. I couldn't find anything related to Petunia, so the "workaround" was to change the shared memory to public.
But now public memory is gone, I couldn't reproduce these memory trashing anymore. (The newmem system organizes the memory pieces significantly different than the oldmem did.) Yet, some strange things happen with the 68k MUI classes eventually. I have no explanation for the behavior.

You might try to add all 68k MUI classes to the blacklist as a test.

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Re: main interface of bullet.library?
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@LiveForIt

Bullet.library is 68k, you need a glue code for using it from PPC code. But it left in the system only for backward compatibility, becuase there is a much better library included: FreeType 2 (ft2.library). I'd rather suggest to use that one.

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Re: Crashes with OS4 Final
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@tonyw

What "0x4e8 crash"? Where is that number coming from? Can you reproduce somehow the crash? It might indicate a Petunia bug.

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Re: Chance of buying an A1 XE second hand
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@BeSilly

Neither of the fixes are really required, in fact, I wouldn't even suggest to do them.

For UDMA you can use Sil cards instead of the default IDE controller, which does UDMA together with the ethernet and works perfectly without any additional hacky wires on the mobo. I suggest to get a sATA card then, it's not expensive and you can have sATA drives with it.

For the misplaced resistors on USB: you can plug an external USB HUB, which eliminates the problem for good.

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Re: Scary Experience!!
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@Curty

Have you already checked the battery voltage level? I suggest to do it. If it is less than 3V then replace it.

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Re: Moving windows in OS4 Final.
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@tldaley

Check out prefs/gui, there are a couple checkboxes for adjusting this behavior.


(Hehe, I was too slow on answering this... )

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Re: What happened to IExec->StartDMA()...?
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@Spirantho

Have you locked the memory with Exec/LockMem()?

I you are aware of the fact that Exec/StartDMA() does not return a pointer, but a number of the DMA block lists, which must be allocated for the process.

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Re: Can't stay away today....
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Re: ethernet cards
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@Jurassicc

You are right, I must rethink how cheap that media converter is. Hub is much better solution, probably lower priced and you can build up a LAN with it. Better choice for sure. I doubt that a new X-Surf would be really cheaper.

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Re: ethernet cards
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@Vic
Quote:
I would like to convert it to an RJ45 or modify and add a RJ45 connect.


Don't modify it, buy a converter instead. It's cheap and you won't accidentally destroy your card...

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Re: What's the Next "Big Thing(s)"?
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@Atheist
Quote:
a) 4.1?

Most likely.

Quote:
b) 4.2?
c) 4.3?

Not any time soon.

Quote:
d) 64 bit implementaion of AOS4.x?

I highly doubt that, there are so many things are tied to 32 bit yet in the OS. Besides it is rather useless. (Bigger code with minimal speed up.) It can be implemented for apps only, this is what I can imagine for AOS in the near future.

Quote:
e) SMP?

Would be lovely, there are steps to that direction, but will be tough to implement because of how the apps are written and parts of the system designed. (Using forbid for example.)

Quote:
f) Will (are?) Altivec instructions be PART of AOS? (i.e. part of CLI commands, kernal)

Already some parts of the OS are making use of Altivec. Using it in CLI commands really makes any sense?

Quote:
g) Will more sections of AOS be made in PPC assembler?

Turning the clock backward? Hardware independency is a key feature, implementing parts in asm would spoil this feature. There are far too many parts are implemented in asm anyway.

Quote:
h) Multi-user and logins?

I doubt that it is important in the near future, AOS is clearly a desktop OS, preventing mommy/little brother/favourite child to mess around with my precious sources is not what I can picture in my head...
Quote:
i) Memory protection

It is partly done already, further improvements are aimed. (Guess why apps are crashing badly... )

Quote:
i, I don't feel that it's absolutely required for an OS to have, and in my mind anyway, I think that neat hacks* and other things, amazing things are possible if this is never implemented.

No hacks, please. I had enough of the uncertainity of AOS3.x because of the "clever hacks", which were required because it was not developed any further. I want stable OS, which punishes badly written apps, no excuses. Let's the coders learn to code, at last.

Quote:
I think of computers as being a realiable extension of oneself, and therefore you want as much control over it as possible.... It's out to do your bidding (for you of course), when you are elsewhere.

Trying to say what? You don't feel in control yourself if the apps behaving badly and you just don't have a freakin' clue they do?

Quote:
Does AOS need anything, anything at all more than this to be a current, no, even, ahead of it's time, OS?

AOS was ahead of it's time, say, 15 years ago. Now it is really falling behind the recent OS's, as they learnt most of the revolutionary stuffs, which were only available in AOS 20 years ago. Time for AOS to catch up with their revolutionary functionalities, IMO. (I can name many features what I would like to see in AOS, I bet anybody else could do the same.)

Quote:
Remember, we are the "FUN" platform. )

I would prefer a "FUN, yet USEFUL" platform.
Quote:
P.S. Does memory protection prevent code from self modifying?

Memory protection does not prevent any self modification IF it is implemented legally. You have a serious misconception of what memory protection means.

Quote:
I think that if AI is ever to be achieved, that self modifying code will be a component of it working.

Most likely not, IMO it will be rather implemented as a self-tuning neuron-net construction, which is "executed" by a constant system. But this is science fiction, and has nothing to do with AOS (yet).

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Re: OS4 ready on A1200 BPPC
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@SKOLMAN_MWS

Quote:

This is the linux version of the driver, it needs the device environment for AOS to be built first. Well, let Elbox do the support for their hw if they wanted to... (I think it won't happen, as they are struggling with their Coldfire-based expansion for classic, which is basically competing product with OS4.)

Side note: I don't know if the emulated FastATA driver works on OS4 or not, I don't have FastATA (anymore).

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