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Re: BlockOut II port?
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@Varthall

Done! There are 2 patches for Linux x64 in the BL2 forum. Now working here.

Looking forward to the AOS4 port. Thanks again

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Re: BlockOut II port?
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Just popping in


@Varthall

Done. Now here is the new ouput:

gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o gif/gif.o gif/gif.c
g++ -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o CImage.o CImage.cpp
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/zlib/adler32.o png/zlib/adler32.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/zlib/compress.o png/zlib/compress.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/zlib/crc32.o png/zlib/crc32.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/zlib/deflate.o png/zlib/deflate.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/zlib/gzio.o png/zlib/gzio.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/zlib/infback.o png/zlib/infback.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/zlib/inffast.o png/zlib/inffast.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/zlib/inflate.o png/zlib/inflate.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/zlib/inftrees.o png/zlib/inftrees.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/zlib/trees.o png/zlib/trees.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/zlib/uncompr.o png/zlib/uncompr.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/zlib/zutil.o png/zlib/zutil.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/png/png.o png/png/png.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/png/pngerror.o png/png/pngerror.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/png/pnggccrd.o png/png/pnggccrd.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/png/pngget.o png/png/pngget.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/png/pngmem.o png/png/pngmem.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/png/pngpread.o png/png/pngpread.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/png/pngread.o png/png/pngread.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/png/pngrio.o png/png/pngrio.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/png/pngrtran.o png/png/pngrtran.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/png/pngrutil.o png/png/pngrutil.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/png/pngset.o png/png/pngset.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/png/pngtrans.o png/png/pngtrans.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/png/pngvcrd.o png/png/pngvcrd.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/png/pngwio.o png/png/pngwio.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/png/pngwrite.o png/png/pngwrite.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/png/pngwtran.o png/png/pngwtran.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/png/pngwutil.o png/png/pngwutil.c
gcc -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o png/hpng.o png/hpng.c
g++ -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o jpg/H2v2.o jpg/H2v2.cpp
g++ -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o jpg/idct.o jpg/idct.cpp
g++ -O2 -Dlinux "-DPNG_NO_ASSEMBLER_CODE" -c -I. -c -o jpg/jpegdecoder.o jpg/jpegdecoder.cpp
jpg/jpegdecoder.cpp: In member function ?void* jpeg_decoder::alloc(int)?:
jpg/jpegdecoder.cpp:109: error: cast from ?void*? to ?uint? loses precision
jpg/jpegdecoder.cpp: In member function ?void jpeg_decoder::init_frame()?:
jpg/jpegdecoder.cpp:1887: error: cast from ?uchar*? to ?uint? loses precision
jpg/jpegdecoder.cpp:1897: error: cast from ?void*? to ?uint? loses precision
make: *** [jpg/jpegdecoder.o] Error 1

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Re: BlockOut II port?
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Just popping in


@Varthall

Got this errors compiling ImageLib:

gcc -O2 -Dlinux -c -I. -c -o gif/gif.o gif/gif.c
g++ -O2 -Dlinux -c -I. -c -o CImage.o CImage.cpp
gcc -O2 -Dlinux -c -I. -c -o png/zlib/adler32.o png/zlib/adler32.c
gcc -O2 -Dlinux -c -I. -c -o png/zlib/compress.o png/zlib/compress.c
gcc -O2 -Dlinux -c -I. -c -o png/zlib/crc32.o png/zlib/crc32.c
gcc -O2 -Dlinux -c -I. -c -o png/zlib/deflate.o png/zlib/deflate.c
gcc -O2 -Dlinux -c -I. -c -o png/zlib/gzio.o png/zlib/gzio.c
gcc -O2 -Dlinux -c -I. -c -o png/zlib/infback.o png/zlib/infback.c
gcc -O2 -Dlinux -c -I. -c -o png/zlib/inffast.o png/zlib/inffast.c
gcc -O2 -Dlinux -c -I. -c -o png/zlib/inflate.o png/zlib/inflate.c
gcc -O2 -Dlinux -c -I. -c -o png/zlib/inftrees.o png/zlib/inftrees.c
gcc -O2 -Dlinux -c -I. -c -o png/zlib/trees.o png/zlib/trees.c
gcc -O2 -Dlinux -c -I. -c -o png/zlib/uncompr.o png/zlib/uncompr.c
gcc -O2 -Dlinux -c -I. -c -o png/zlib/zutil.o png/zlib/zutil.c
gcc -O2 -Dlinux -c -I. -c -o png/png/png.o png/png/png.c
gcc -O2 -Dlinux -c -I. -c -o png/png/pngerror.o png/png/pngerror.c
gcc -O2 -Dlinux -c -I. -c -o png/png/pnggccrd.o png/png/pnggccrd.c
/tmp/ccbRnv8P.s: Assembler messages:
/tmp/ccbRnv8P.s:17: Error: suffix or operands invalid for `push'
/tmp/ccbRnv8P.s:18: Error: suffix or operands invalid for `push'
/tmp/ccbRnv8P.s:19: Error: suffix or operands invalid for `push'
/tmp/ccbRnv8P.s:20: Error: suffix or operands invalid for `pushf'
/tmp/ccbRnv8P.s:21: Error: suffix or operands invalid for `pop'
/tmp/ccbRnv8P.s:24: Error: suffix or operands invalid for `push'
/tmp/ccbRnv8P.s:25: Error: suffix or operands invalid for `popf'
/tmp/ccbRnv8P.s:26: Error: suffix or operands invalid for `pushf'
/tmp/ccbRnv8P.s:27: Error: suffix or operands invalid for `pop'
/tmp/ccbRnv8P.s:28: Error: suffix or operands invalid for `push'
/tmp/ccbRnv8P.s:29: Error: suffix or operands invalid for `popf'
/tmp/ccbRnv8P.s:47: Error: suffix or operands invalid for `pop'
/tmp/ccbRnv8P.s:48: Error: suffix or operands invalid for `pop'
/tmp/ccbRnv8P.s:49: Error: suffix or operands invalid for `pop'
make: *** [png/png/pnggccrd.o] Error 1

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Re: BlockOut II port?
Just popping in
Just popping in


@Varthall

First, I changed the makefile to

SDL_ROOT = /usr


After lots of:

warning: deprecated conversion from string constant to ?char*?

it ends with:

Utils.cpp
Utils.cpp:22:20: error: CImage.h: No such file or directory
Utils.cpp: In function ?int CreateTexture(int, int, char*, GLuint*)?:
Utils.cpp:223: error: ?CImage? was not declared in this scope
Utils.cpp:223: error: expected `;' before ?img?
Utils.cpp:225: error: ?img? was not declared in this scope
Utils.cpp:232: error: ?img? was not declared in this scope
Utils.cpp:240: error: ?img? was not declared in this scope
make: *** [Utils.o] Error 1



If I change the makefile also with

IMGLIB_ROOT = ../ImageLib/src

it ends with:

/usr/bin/ld: cannot find -limagelib
collect2: ld returned 1 exit status
make: *** [blockout] Error 1



emeck

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Re: BlockOut II port?
Just popping in
Just popping in


@Varthall

@Varthall

Quote:
I have successfully compiled it yesterday night (and stolen the port out of Spot's hands hehe - sorry mate ^^). There's still a problem with prefs file handling, hopefully I'll fix it this evening.


Wow! Excellent. I tried to compile it for Debian amd64 but couldn't. But it is better to have it for AOS4 now

Thanks for the port. And also to Spot, for looking at it.

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BlockOut II port?
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Just popping in


Hi,

could it be possible to port this:
BlockOut II? Don't have my A1 with me so I can't give it a try.

I spent many hours playing BlockOut in Amiga and PC long time ago

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Re: Latest News on Live 'C' Programming event in UK (for Complete Beginners)
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@Mikey_C

That would be great. Maybe using streaming audio/video for the teacher/server and mplayer for the students/clients? That way we can see and hear her/him/them and the code and students questions can go through the chat/irc channel?

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Re: Latest News on Live 'C' Programming event in UK (for Complete Beginners)
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Just popping in


@Mikey_C

Hi, is it targeted to AOS4 or also for AOS3.x?

Another thing. For those of us a little far away, could it be possible (would there be any interest) of having the same but "OnLine Live C Programming" version, through Wookiechat, SabreMSN or Epistula?

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Re: Open Transport Tycoon Deluxe 0.5.3 Anywhere?
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@Mikey_C

I play it too! But don't have my Amigas with me right now. Oh, how I miss them!

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Re: Amiga-way
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Just popping in


@Jack

Quote:
btw: m68k ftpd managed to utilize almost full bandwidth of the network here

ftpd worked very well here also. And very easy to configure. Never got samba working in my A1 so ftpd was the solution for file transfer with my pcs.

After setting up again my A1 will try AmiDVD. Thanks for sharing your experience with it.

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Re: Amiga-way
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Just popping in


@Jack

Yes, it is really nice. I like to have backup CDs (yes, CDs, not DVDs) for my Workbench, Programs and Data partitions. Then if I need to, just copy them over again and thats almost all you need to restore.

I'm glad you could finish the backup without any problems. Last one I did, after hearing some strange clicks from my HD, it stopped at the middle of the Programs backup, and never started again :( Luckily, the Data backup had finished and got a previous one for WB and Programs partition

Its been some months without my A1SE now, but I'm waiting a bit more before buying a new disk and a SATA card. I?ll be moving soon to Barcelona and then I'll have some time.

Meanwhile, I use my new Dell Inspiron 1521 with Debian Lenny. It's very nice, but not the same.

Edit: typo

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Re: Living in Barcelona?
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@Ferry

Thank you. Wrote you a PM.

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Living in Barcelona?
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Just popping in


Hi guys,

I'm probably going to live to Barcelona for the next two years. Does someone around lives there?

Enrique

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Re: Major Announcement............
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@evilrich

Right, E-UAE is very nice and getting better. Thank you very much for your work.

Quote:
Anyway, as you can probably imagine, I'm thinking a lot about ease of use at the moment (so I don't have to be on hand to load games for the kids, etc.). It's a long way off, but I'll get there eventually.


Maybe something like Lemonade for E-UAE. It works very good with WinUAE. Something similar or a port could give that easy of use, at least for games.

Regards

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Re: mod player
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Just popping in


@emeck

If someone is interested, there is a project for this here. An alpha release seems to be available.

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mod player
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Just popping in


Hello,

Does someone know of a flash media player that can play Amiga mods?

Enrique

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