Login
Username:

Password:

Remember me



Lost Password?

Register now!

Sections

Who's Online
77 user(s) are online (53 user(s) are browsing Forums)

Members: 0
Guests: 77

more...

Headlines

Forum Index


Board index » All Posts (billt)




Re: Half Life 1 possible on sam440?
Just popping in
Just popping in


@ChrisH
Quote:

Hopefully Valve see the light, and follow Id's footsteps...


Especially since they updated Half-Life 1 to use the Source Engine, they could at least release the original engine source code and people could still have to buy the better Source engine version from them.

Go to top


Re: Half Life 1 possible on sam440?
Just popping in
Just popping in


@Phantom

Quote:

Phantom wrote:
@carvedeye

That would be nice, but why port another FPS game?

I think that we are full of that and besides not my taste actually.

There are far more nicer games beyond FPS that we could try.


Anf I feel differently, FPS is to my taste and I'd like to see more of them. And Half-Life series is my favorite of the FPS.

I thought someone had inquired to porting it once upon a time but it was either horribly expensive to license or Valve did not want it on Amiga, I forget which, but that was long time ago and maybe Half-Life 1 could be possible today?

I'm just happy to see anything more than cheesy puzzle games.

Go to top


Re: SuperTuxKart
Just popping in
Just popping in


@xeno74

For Amiga kart, what about something mimicking the Trans AMiga?

http://amigaworld.net/modules/newbb/v ... orum=2&start=20&31#553569

Go to top


Re: Is there interest in getting an OS4.x native port of DynaCadd?
Just popping in
Just popping in


@Dandy

Quote:

Dandy wrote:
Are you an engineer?


Yes, but I'm electrical/computer engineer. A 3D cad tool would be interesting to me for a couple simple projects. And someone had got the Via Openbook design converted to BRL CAD format for my Amiga laptop daydream thoughts. I wouldn't use OpenBook directly, but as something to learn about more complex CAD designs. When I was looking the official OpenBook site had turned into a cybersquatter ad site so I was happy to find this thing at all, especially already in BRL CAD as I wouldn't buy the commercial tool Via used.

http://bzflag.bz/%7Estarseeker/CAD_MODELS/VIA_OpenBook/

It can export to STL format for hose cheap quick-turn prototype shops. Can Dynacad do STL?

There's also FreeCAD and OpenScad, and there's a lot of free designs for OpenScad on thingiverse.com. But you have to make your design in source code and compile it to output format or something like that so I haven't got excited about this one. Haven't looked at FreeCAD much yet.

At least a couple of these open-source tools depend on a big library, opencascade, that would likely be a big chunk of work to port by itself.

Go to top


Re: Is there interest in getting an OS4.x native port of DynaCadd?
Just popping in
Just popping in


@Dandy

I think it'd be nice to have a CAD program. How out of date is this? I'd like to learn BRL CAD if I had time. That's supposed to be quite advanced and open-source, but would surely be a huge undertking in comparison to dynacad

Go to top


Re: Some info leaked from AmiWest
Just popping in
Just popping in


@ChrisH

I look forward to learning more about that shell replacement. I LOVE Konsole in KDE, this sounds similar to that.

Go to top


Re: AmiWest begins today (with X1000 and EP460 presented)
Just popping in
Just popping in


I wish for an east coast USA show so I could check things out too. I had a lot of fun in Hunt Valley (near Baltimore/Washington DC) that one year, too bad it didn't return...

Go to top


Re: fresh version of GDB for test
Just popping in
Just popping in


@kas1e

Cool! It will be nice to have both a "native" debugger as well as the popular GDB for programmers used to that.

Go to top


Re: PPC games on OS4, please help
Just popping in
Just popping in


@K-L

OK, another question. Did I misunderstand things, and I should have taken this thread that a PowerUP emulation/wrapper is needed? Or did the posts that led me to think we needed WarpOS wrapper also not know about Joerg's WarpOSEmu?

Anyone need or care about a PowerUPemu as well? Has anyone tried Frank Wille's ppclibemu with Joerg's WarpOSemu in OS4?

Go to top


Re: PPC games on OS4, please help
Just popping in
Just popping in


In a discussion about things for amigabounty.net, the warpos library came up. Initial googling about warpos on OS4 shows that there is a wrapper on aminet already.

http://aminet.net/package/util/libs/WarpOSEmu.lha
Short: WarpOS wrapper for AmigaOS4
Author: Joerg Strohmayer
Uploader: Joerg Strohmayer <nospam gmx de>
Type: util/libs
Version: 16.41
Architecture: ppc-amigaos >= 4.0.5
Distribution: Aminet
Date: 2009-03-15

and at
http://os4depot.net/index.php?functio ... ibrary/misc/warposemu.lha


Is this the same as what was once present in OS4.0, or a different implementation?

Does it work well?

Does this satisfy the goals of such a bounty already, or does it need improvement, and a bounty still makes sense?

Do I not understand the difference between WarpOS and WarpUP?


Edited by billt on 2010/9/15 22:47:30
Go to top


Re: Amigabounty.net not able to accept donations atm.
Just popping in
Just popping in


@Troels

Awesome! Too bad things like this take so long...

Go to top


Re: Wait() returns -1
Just popping in
Just popping in


@alfkil

Quote:

alfkil wrote:
My sources can be downloaded at

http://dl.dropbox.com/u/5482530/gdb.lha


Oops! (404)
We can't find the page you're looking for. Check out our FAQ or forums for help. Or maybe you should try heading home.

:(

Go to top


Re: Amigabounty.net not able to accept donations atm.
Just popping in
Just popping in


@Radov

Yea. Symbolic tokens of support. And able to change the quantity of them that you buy.

Go to top


Re: Amigabounty.net not able to accept donations atm.
Just popping in
Just popping in


@Troels

Keep nagging, and ask to talk to supervisors. Though that doesn't always help either, I'm fighting with Verizon right now and their supervisor line seems to be a permanent hold line which I no longer believe actually goes to anyone. After a few hours I've memorized the 6.5 minute music/message loop. But keep trying.

Go to top


Re: wireless networking
Just popping in
Just popping in


@Hans

I agree that it's frustrating to see apparent discouragment of daunting tasks. If we all gave in to "it's too much work", then you're right, nothing would ever happen, and we'd all still be using MS-DOS thinking that is great stuff. Linux, AmigaOS, OSX, and Windows 7 would have never happened either. Sure, things take a lot of time, especially in tiny markets like ours here, but at least the thought process and learning experience are enjoyable to me, even if I don't get anywhere, so I will continue my ludicrous quests.

Go to top


Re: wireless networking
Just popping in
Just popping in


@kolla
Quote:
I can think of quite alot, but I wont bother to list it all up here, it would be too much :)


Well I do thank you for the things you did mention. No, I don't know much about Radius or a lot of things. I only had one networking communications class at university about 13 years ago, plenty of time to forget and no wireless was talked about back then, only basic TCP/IP things, so I of course cannot claim to know much. Though you seem very pessimistic, however realistic that may be from you, I will still wish for a decent wireless framework in AmigaOS.

Go to top


Re: wireless networking
Just popping in
Just popping in


@Hans

Quote:
I think that there was an earlier discussion about it, and the conclusion was that we needed a proper wifi driver stack instead of SANA-II wifi drivers.


The bounty proposal is for a common wireless framework/stack, not for a driver. I'd like to get discussion happening on stack API design. But seems not many here want wireless stack. :( I'm looking forward to learning more about the AROS wireless stack bounty, maybe that will suit us as a port.

Go to top


Re: wireless networking
Just popping in
Just popping in


@HammerD

Wireless is no longer just for portables. Many people now use it for Tivos, Nintendo Wii's, and desktops rather than running ethernet cabling through their walls.

Go to top


wireless networking
Just popping in
Just popping in


A topic on aw.net has me posting about this here. I'd suggested a bounty for a wireless networking framework a while back, and as people are talking about this elsewhere, I think it would be nice to see some discussion (same for all those other idle bounty proposals) to work on improving the proposal itself.

As wireless networking isn't a small thing, and this isn't going to be just porting something, this will need design work, some redefinition of Sana-II networking API for Amiga, GUI thought for user interface in scanning for and selecting access points for connection/disconnection, we need advice on a decent encryption API so we can more easily add in new encryption methods via libraries or plugins or whatever, and other features that may not be in B/G/N at home so we can add WiMax, Radius, etc. whenever we are able to do such things.

Would this need any work in the host TCP stack as well, such as Roadshow, or can a wireless framework live cleanly (without hacks) outside of that? (and thus be compatible with Miami and others as well).

What would a robust and open encryption plugin/librari API look like, so that we could have separate plugins/libraries for WEP, WPA, WPA2 (if separate from WPA1), others that I don't know to name here, and hopefully any future encryption methods that come later?

What other features need APIs? Radius? If not now, how do we make something open to enhancements like that later on in clean ways?

Anyone know anything about cell phone network stuff co comment on how that may fit into things, for uses such as cell phone tethering, cellular networking cards, SIM card data involved, etc.

What else can anyone think of?

I'd like to see some technical discussion rather than "great idea, me too" stuff.

Go to top


Re: Gigabit ethernet?
Just popping in
Just popping in


@Cyborg
Quote:
I think the OpenBSD stack would be also the one most similar to the BSDlite stack and hence to Roadshow..


If there's a complaint that Roadshow is lacking because of its basis on BSD4.4lite, then why would we want to remain with a stack that is most similar to that lacking BSD4.4lite stack? Would not a _more_ different one be a better choice in this situation now?

Which has the best wireless networking features/support/API? Which supports the most kinds of networking (10/100Mb, 1Gb, 10Gb, fiber, Wimax, cellular w/SIM card, bluetooth tethering, etc)? Which of these and other items don't need to be in the stack itself but can remain outside in a good way?

Go to top



TopTop
« 1 ... 4 5 6 (7) 8 9 10 ... 12 »




Powered by XOOPS 2.0 © 2001-2023 The XOOPS Project