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Re: Feature/Change request
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If you used NetSurf then the header was not visible at all, nor the menu. That's why I changed it. But if you need a fast link to scroll you at the top, there are plenty available in the forum.

If more people request it back, I can change it again. Actually, I am looking for a way to make it as it was, but also keep it visible for the NetSurf. This will cover everyone needs.

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Re: Feature/Change request
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Unfortunately, this is not that easy. The reason is that those texts contain unbreakable lines and this is tackled only on latest CSS, that's why the fixed I did yesterday work on chrome and Firefox. Unfortunately, for Odyssey and especially NetSurf there is no way to break those texts. So, until that CSS is supported, I am afraid I cant do many things with wrapping these texts.

Even worse, I can't even hide them with extra divs around them because the items take their size based on those unbreakable texts, and they do not change with css, making the parent divs pretty wide.

Today did some changes, and one that I hope helps is that I changed the place where the horizontal bar shows up. It should be at the window border now, so available everywhere.

Also, fixed the width of the user info on every post, so they won't cover a lot of space without any reason.

Last thing I changed removed the fixed position from the header as this is not yet implemented in Netsurf and made the header disappear. Now the header is not always at the top of your window, so I am afraid you have to scroll at the top to access it, although we have links in forum to move you at the top automatically.

Hope you find those changes useful and make our website easier to use.

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Re: Feature/Change request
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@broadblues
Thanks for your message. That's weird because I implemented the fix on Firefox on Linux as well. The thing is if the used CSS is cached and not the new one. Maybe a forced refresh could fix it (CTRL+R or CTRL+F5)

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Re: Feature/Change request
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Oh... Sorry I missed that. The fix I did works fine on Chrome, Firefox etc, but Odyssey and especially NetSurf do not support CSS fully. I will try to find a way to make it work on those browsers as well.

Thank you for testing it.

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Re: Feature/Change request
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Can you please tell me which browser are you using and which version?

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Re: Feature/Change request
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@raziel
Maybe you see the cached version. Try to open it on an incognito browser or try to refresh using CTRL+R or CTRL+F5

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Re: Odyssey usability
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@kas1e
Did some fixes and this issue should be fixed now. Thank you for your report.

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Re: Feature/Change request
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@Raziel
I did a fix. Please test it and tell me how it feels.

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Re: Feature/Change request
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@raziel
Thank you for your message. I will try tonight to find a fix on that and make it more usable for everyone. Thanks for reporting it.

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Re: Odyssey 1.23: AOS4 source code on GitHub
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Would make sense for you all guys if what needs to be done go to issues section of github, where we can add all the suggestions from os4depot, as Roman mentioned? That way all thing needed to be done will be in one place for everyone to find it, and keep this thread for discussion as well. Otherwise, necessary information will be scattered.

In my opinion, there are ways to watch online video on AmigaOS 4 using exernal scripts and ffmpeg, which works pretty well. I don't say that it is not necessary, but maybe having a newer version of webkit and some serious bugfixes is more crucial right now, what do you think?

In github there is projects section, where tasks can be created on what needs to be done. So, there can be visibility on what is on the pipeline and what is currently in WIP. That way people will know what needs to be done, to void duplicate work by being more transparent.

From my side, I will start working on a development environment based on docker, which will be able to compile Odyssey out of the box. I will surely need help from you, but first I will use Roman's guides.

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Re: Odyssey usability
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@kas1e
Thank you for this screenshot. I will fix this problem.

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Re: WPE WebKit
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I agree a lot with you Roman. My point is that you did all that work on porting it, and I think I am talking for everyone here, we all appreciate that. If you can actually setup this github repo with Odyssey latest code, and provide some information on what it is needed to be built, I volunteer to try to make a setup that will be easy for everyone to use, and provide a way to build the whole application out of the box.

If you can also document some of your experience on how to port webkit, others will not have to figure out everything from the scratch. Then if someone wants to try to port a newer version of webkit, he will need less time to spend in stuff out of it, and will not lose motivation fast.

The team I proposed was about the new browser you discussed earlier. I can't do the porting of webkit, but I can do other things, and I will be happy to spend time on working on that project. And that team will be responsible for bringing a viable proposal and document why and what. That team will contact other developers to help, inside the Amiga community or outside. And prepare the whole situation for someone to start working on that. Maybe even find funding.

To be clear, I do not want and I can't lead that team, but I can contribute with my experience and knowledge, wherever this is possible.

At least, that's my opinion on the topic.

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Re: WPE WebKit
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@hans
I would be glad to help on a team that will start working in such a project. And you are right. Creating a consistent dev environment which is easy to install, no matter the OS anyone uses, with clear documentation on how to do it, is a very good solution for anyone to start working on something.

Are you guys interested on forming a team that will start to organize the whole implementation, build/find the necessary tools, and do the investigation for a valid solution, before anyone start the development?

I checked yesterday deadw00d's github, where Roman's branch has his own ported code, and I found joakim's branch where he has a few changes in the code, a helpful guide how to compile and a dockerfile that is for compiling Odyssey. I haven't test it yet, but there is something for that.

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Re: WPE WebKit
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@kas1e
Quote:
Realistically issues now is :
1) or to port fresher odyssye from aros repo (so we will have the same odyssey, just webkit core +2 years in compare with our)
2). or to port new-last webkit core and start to made new gui on top of it. Yes, crap about gui, but webkit core is more important. If you have at least few gui buttons to navigate and download manager, and nothing else, but webkit core are of today standards, it mean it can be used. In compare with full-blown gui, and 7 years old core.


If the first implementation is a matter of 1-2 weeks, then I would say, go for it. This will buy some time, maybe a couple of years, until the new browser is implemented.

But of 'course the second solution is the best of all. Have you thought that a good GUI might be IBrowse? Maybe IBrowse team is interested for a good webkit engine for IBrowse 3, and would like to contribute and work on that "Super Duper" browser.

I am sure that if people paid 30-60€ for IBrowse 2.5, would be glad to pay the same amount of money for a much more capable browser. But, unfortunately, I don't know how many will do that. But I am sure the amount of money will be difficult to cover the basic salary of one developer. But a bonus is a bonus.

@Hans
My opinion is that webkit is a much better supported and updated engine, and if it is possible to be ported, that the way we should go.

On the other hand, instead of creating a new browser, I also agree with LiveForIt, that it would be better to work with NetSurf team and make JS even better for that browser, since HTML and CSS is in pretty good stage. I understand that it is developed in plain C, but I am not expert enough to understand if it is not enough for a good JS engine. At least with NetSurf you don't start from zero.

Now, if this should work over Cairo or OpenGL/Nova, I would prefer the later, since this is more updated right now, thank to the work Hans, Daniel, Roman and ptiseb do. But I don't know the technical details and I can't be sure on that, but I see it more easy to reach a GPU accelerated engine than with Cairo.

At the end, unfortunately, my knowledge on programming for the above stuff is so limited to nothing. I wish I could code for such a project. Maybe I could do something in the GUI side, but not too advanced things. But I could help on creating a stable, consistent development environment for the team that is going to work on that browser, based on a docker image, for cross compiling. I have experience on that and the benefits can be a lot. And of 'course I will be one of the first persons to put my pocket where my mouth is, and support this project.

Just my opinion on the topic.

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Re: AmigaOS 4.1 FE boots to blank "Workbench screen"
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@BobSacamano
Try to do a no startup-sequence boot and at the terminal write
loadwb SKIP

This will load Workbench but will skip the WBStartup apps. Then try to load the prefs you tried to change and fix them.

Maybe the garbled text you mentioned was because of the changed language. Some parts of the workbench change just fine when you change the locale, but some others need to do a reset first, i.e. the context menus.

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Re: Atomic Bomberman Fan Rewrite
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The game is awesome and really easy to hook into. It is more than necessary for every amiga party. Thank you Daniel for bringing us this great game and for all the hard work you do.

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Re: Heart of Darkness : a one of best cinematic platform video game now and for AmigaOS4 !
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@kas1e
Should joysticks work with these versions? I am asking because I tried them, and they were not mapped right, but it might no be supported yet, and couldn't find info on that.

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Re: X5000 UBOOT freeze
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Does it boot to Installation CD?

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Re: Andrea Palmate's releases on os4depot
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@afxgroup
I am really interested about latest GemRB. If you need someone to test, don't hesitate to contact me.

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Re: Streaming twitch.tv on AmigaOS 4.1
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@root
Thank you for testing aiostreams. Sometimes this happens, because of git. Try to "executable" flag from icon info, or use "python" before the script you want to use, like:
python twitch.py -h

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