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Re: Ruby native_thread_init_stack() implementation
Amigans Defender
Amigans Defender


Quote:
What has me confused currently is the implementation of the native_thread_init_stack() function which apparently allocates a region of the thread stack for some kind of virtual machine.

I have no idea what they are up to but you might want to ping the developer list for help.

ExecSG Team Lead
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Re: REBOL to become open source
Amigans Defender
Amigans Defender


The REBOL 3 code is now open source.
http://www.rebol.com/article/0519.html

Here is a snippet from the main generated makefile you might find interesting:
Quote:

# REBOL Makefile -- Generated by make-make.r (do not edit) on 14-Dec-2012/11:33:43+2:00
# This makefile is intentional kept simple to make builds possible on
# a wider range of target platforms.

# To cross compile or build for other target:
# $TOOLS - should point to bin where gcc is found
# $INCL - should point to the dir for includes
# Example make:
# make TOOLS=~/amiga/amiga/bin/ppc-amigaos- INCL=/SDK/newlib/include


Carl Sassenrath did the AmigaOS port of REBOL 3 himself. I believe ACube supplied him the system and I provided some minimal tech. support.

I haven't yet tried building it on AmigaOS but it should "just work" out the box if anybody wants to give it a try. That will give you the basic REBOL core without a host kit.

I hope to get back into REBOL 3 and release the Amiga host kit early in the new year. I already have a basic GUI working which was documented on my blog way back when.

ExecSG Team Lead
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Re: How to find all open files ?
Amigans Defender
Amigans Defender


There is no system API for that AFAIK. Colin Wenzel (dos.library maintainer) has some special tools to do the trick but I don't think you can do that from a generic app yet.

ExecSG Team Lead
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Re: Post-Update 6 updates
Amigans Defender
Amigans Defender


Quote:

RIBDEVIL wrote:
New Updates today :

Actually, we've been releasing an update every day or so. What we are doing is testing each update and releasing them one at a time.

Things seems to be working pretty well so far so time for something bigger...

ExecSG Team Lead
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Re: Post-Update 6 updates
Amigans Defender
Amigans Defender


Quote:

Apparently I wasn't clear enough. The fix in workbench.library had nothing to do with any problems introduced by the just released AmiUpdate 2.25.

Until AmiUpdate gets a fix just do a rollback to whatever version you were using before. I rolled my AmiUpdate install back to 2.24 using the rollback feature and it's working fine again.

You got it right. Fix one bug and another one pops up to replace it. I'd like to thank the convoluted workbench.library code for making this as difficult as it could be... argh

On the plus side, the rollback feature worked great for the AmiUpdate client. I think that is the first time I ever used it.

ExecSG Team Lead
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Re: Post-Update 6 updates
Amigans Defender
Amigans Defender


Quote:
If I have one of my PPC Amigas in the closet for 6 months or a year, how will I get it updated then??

The same way you update any Windows PC. Update, install, reboot, repeat.

Besides, I'd rather focus on real problems and not made up ones. When we do hit an actual circular dependency, etc. we'll just fix it right then and there. And hey, if somebody is really stuck I'll just email them the missing file.

With AmigaOS, you can still get personalized service.

ExecSG Team Lead
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Re: Post-Update 6 updates
Amigans Defender
Amigans Defender


Quote:
Cool! Somebody is actually using the wiki as a reference.

By the way, I chose to put the ellipsis on the menu item and I chose to make sure (by default) that the AmiUpdate window would open up. I believe users can change this default behaviour to their liking including not opening up a window at all. Regardless, the default behaviour was chosen on purpose and I believe I followed the style guide rules.

ExecSG Team Lead
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Re: Vector based icon plugin - progress update
Amigans Defender
Amigans Defender


Quote:

Not bundling as such but bundling a GPL plugin with a non-GPL program (workbench/icon.library) would be breaking the GPL license, at least according to the xvidcore developers:
http://www.xvid.org/FAQ.42.0.html

I went and asked this same question to an FSF lawyer some time ago. His answer was that it was not strictly against the GPL but it was highly frowned upon.

The primary reason the lawyer gave me was that the FSF does not want software users to be confused. Either software is "free" (as in freedom) or it is not. Therefore, the FSF don't want GPL software distributed with non-GPL software to avoid confusion.

So it really depends on how much you support the concept of "free" software. If you were a true GPL idealist, you would never use non-free software and you would always include the full source code along with any binaries without exception. Anything else would be selling out.

Personally, I like to think most users are smart enough to figure out which software is free or not and then decide for themselves sans the lawyers.


Edited by ssolie on 2012/12/6 21:09:07
ExecSG Team Lead
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Re: Post-Update 6 updates
Amigans Defender
Amigans Defender


gregthecanuck wrote:
Quote:

If your code delivery is anything like mine we only document the major changes. Otherwise our users find too may red herrings reading our release notes. We learned to only document the big changes.

Sometimes less IS more.

I am beginning to think you are right. I found at least two users that refused to install the update just because I happened to put "Sam460ex" in the text.

Call it a learning experience...

ExecSG Team Lead
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Re: Post-Update 6 updates
Amigans Defender
Amigans Defender


Quote:
I didn't upgrade since I have no Sam460EX..

You should always update if the option is made available.

If an update does not apply to your platform, it will not show up as an option. That is one of the features of AmiUpdate.

There may also be future updates which depend on this one. If you don't apply the update, you will never see the future updates due to the missing dependency.

ExecSG Team Lead
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Re: API hole? No way to find the full path of a link that is in a multi-assignment?
Amigans Defender
Amigans Defender


Quote:

Chris wrote:
Without an updated SDK it is impossible to tell, and whilst I don't expect a new SDK to be released with every OS update, it would be nice for it to not trail massively behind the OS itself. If we could have an SDK update at least once a year, or some sort of regular update, that would help developers which then benefits the platform as a whole.

The SDK update problem will be solved shortly.

ExecSG Team Lead
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Re: API hole? No way to find the full path of a link that is in a multi-assignment?
Amigans Defender
Amigans Defender


Quote:
Oh for some better documentation...

If you have complaints about the autodocs you should be filing bug reports and Colin will take care of it.

We can also use assistance with the wiki for larger issues beyond the autodocs.

ExecSG Team Lead
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Re: saveenv
Amigans Defender
Amigans Defender


If running 4.1 Update 5 or greater you should not have to mess with any UBoot variables any longer. Just let the software do the work.

The only time you need to mess with those variables is when you have a problem device which must be forced down to a slower speed for example.

ExecSG Team Lead
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Re: SVG datatype/library linked pthreads problems
Amigans Defender
Amigans Defender


Quote:
OK, done. Olaf is already aware so I don't expect this to change anything, but it gives some visibility of the issue.

Just because Olaf knows about the problem doesn't mean anybody else does. If it is not recorded in our internal bugzilla then I know nothing about it. And since I'm the guy pushing for fixes... well, you figure it out.

I do the resource planning and push to get bugs fixed. I work from our internal bugzilla. Beta testers are supposed to confirm bugs and file them into bugzilla and let customers know they submitted them. This system has been working pretty good so far but issues still can fall through the cracks and are thus invisible to me.

Hmmmm... This is probably something I should blog about so customers know what to do to get their most annoying bugs fixed. I just realized our development team knows the rules but nobody bothered to tell our customers.

ExecSG Team Lead
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Re: SVG datatype/library linked pthreads problems
Amigans Defender
Amigans Defender


Quote:

Chris wrote:
Are you aware of the long-standing libcurl threaded resolver issue?

Not a clue. I just happened to stumble upon this thread because AmiWest just ended and I was scanning forums for questions.

If by "long-standing" you mean it was discussed in a web forum then don't expect anything to happen. Problems must at a minimum be mentioned on the support.amigos.net forum to be noticed.

Beta testers are obligated to scan the support forum for issues to report. They are not obligated to scan anywhere else.

ExecSG Team Lead
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Re: SVG datatype/library linked pthreads problems
Amigans Defender
Amigans Defender


Quote:

Chris wrote:
You'll need to copy the two .datatype files to SYS:Classes/DataTypes, and the contents of SObjs to SObjs:. Double-click on SVG and then double-click (or open into MultiView) rect1.svg. This should crash it.

Great, thanks!

Whenever there is an issue with threading I consider it a high priority.

ExecSG Team Lead
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Re: SVG datatype/library linked pthreads problems
Amigans Defender
Amigans Defender


Quote:

salass00 wrote:
BTW I've been working on a ruby script...

How about a Python version so we can use it on AmigaOS as well?

I haven't tried learning Ruby yet myself. I know, I'm lazy...

ExecSG Team Lead
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Re: AmiWest 2012 News?
Amigans Defender
Amigans Defender


ChrisH wrote:
Quote:

EDIT: I *suppose* the answer is that anyone wanting Warp3D "now" (rather than just Gallium3D "later"), should get a cheap underpowered card that will still be good enough for Warp3D, but then switch back to the 4650 when Gallium3D arrives.

I think the answer is do whatever you want to but you aren't going to get everything for free.

It is nice to quote benchmarks and such but aren't we missing something critically important here? There is no software to utilize your higher benchmark cards. There is no point is comparing because the drivers aren't even finished yet. There really is no point in arguing at all because nothing has even been released yet.

Come back to the subject when drivers have shipped and we have a plethora of 3D games to run on them. Then I can compare my FPS to your FPS and we can compare how much we paid for our graphics cards and have something to actually talk about.

I'm sorry but all this seems like a big waste of time and energy. There isn't even any drivers yet for goodness sakes.

ExecSG Team Lead
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Re: SVG datatype/library linked pthreads problems
Amigans Defender
Amigans Defender


Quote:

Chris wrote:
Quote:

ssolie wrote:
Quote:

Some minor problems, but the new libxml2 works without error.

So does this mean there really is no problem with pthreads or did you just built it without threading support?


That's built without threading support. With it pthreads crashes as per the above stack trace.

Gotcha. I'll see if I can squeeze some time in this weekend to look into that crash.

What I need is a reproducible test case. Can you please package up the software/code and the steps necessary to make that crash happen? I'd love to try and get to the bottom of this one but my time is limited.

ExecSG Team Lead
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Re: AAMP (as in Apache) under Update 5
Amigans Defender
Amigans Defender


Quote:

cygnusEd wrote:
I would like to make an update, but I need all my free time for AmiCygnix. Because of some serious problems with the base package, I have to release another update (nearly done). Afterwards several applications are waiting for a release: Gimp 2.6, AbiWord 2.8, Gnumeric 1.10, Audacious, uGet... . Most of them are large packages so I will busy for the next months.

Donation sent. I hope it helps a bit.

ExecSG Team Lead
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