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Board index » All Posts (utri007)




Re: The MiniGL thread
Not too shy to talk
Not too shy to talk


What is current state of this?

I installed minigl from post 92. It seems to have some problems with shadows at least with Shogo.

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Re: Shogo: Mobile Armor Division available as digital download for AmigaOS 3 and 4
Not too shy to talk
Not too shy to talk


Bought and works nicely with my sam 440ep flex.

Seems that that era games are just fine with Flex.

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Re: Torn between accelerators
Not too shy to talk
Not too shy to talk


WHDload fix most of problems and I don't want to use floppies, so I'm very happy with my 68060 accelerators.


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Re: Reborn return to castle Wolfenstein
Not too shy to talk
Not too shy to talk


Will this work sam 440ep Flex & Radeon 9250?

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Re: Barony test thread
Not too shy to talk
Not too shy to talk


Is this impossible do with minigl?

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Cannon fodder open source
Not too shy to talk
Not too shy to talk


http://openfodder.com/

If someone could check if this compile easy?

http://openfodder.com/

Could be nice to have this.

Quote:

Unix/Linux

Ports for OpenBSD and RetroPie are available, and the game should compile on most *nix distributions


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Re: GL4ES: another OpenGL over OpenGLES2 emulation - some tech. info and porting progress
Not too shy to talk
Not too shy to talk


What was the place for MiniGl builds? Is there a new version of it available for older radeon cards?

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Re: How to get my local IP address?
Not too shy to talk
Not too shy to talk


Type shownetstatus command to shell window?

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Re: Trying to get a Radeon HD 7750 working in an AmigaOne XE
Not too shy to talk
Not too shy to talk


Would it be same problem with Sam 440ep Flex?

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Re: Trying to get a Radeon HD 7750 working in an AmigaOne XE
Not too shy to talk
Not too shy to talk


Fixin this issue could also help us who have a Sam 440ep Flex.

I doubt that issue is a uboot.

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Re: Graphic Cards
Not too shy to talk
Not too shy to talk


Both of those doesn't have a 3D support. You can get them work without Warp 3D / Warp 3D Nova.

There is also a another option, get PCI2PCIe bridge. Sam PCI is 66mhz, but PCI2PCIe bridges only support 33mhz, wich not nice. But that way you could try other supported PCIe cards.

Third option is get PCIX2PCIe bridge, these are quite expensive and hard to found. But they do support 66mhz PCI. PCIX is twice as long than PCI, but it fits and works with ordinary PCI slot.

http://www.virtuavia.eu/shop/pci-32-b ... -pci-express-adapter.html
http://www.pridopia.co.uk/8114.html
https://www.amazon.com/StarTech-PCI-X- ... r-PCIX1PEX4/dp/B004H603SW
https://en.wikipedia.org/wiki/PCI-X

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Re: GL4ES: another OpenGL over OpenGLES2 emulation - some tech. info and porting progress
Not too shy to talk
Not too shy to talk


Changes in v2.21
----------------
- glGet*() now returns the value of GL_BLEND_DST, GL_BLEND_SRC, GL_COLOR_CLEAR_VALUE,
GL_STENCIL_BITS,
- GL_ALPHA8 and GL_LUMINANCE8_ALPHA8 are now recognized as valid internal formats
- Added missing stub for glGetPointerv()
- Added fake VBO support. For source code compatibility only, the buffers are stored
in the system memory. New functions: glGenBuffers(), glDeleteBuffers(), glBindBuffer(),
glBufferSubData(), glBufferData(), glGetBufferSubData(), glMapBuffer(), glUnmapBuffer(),
glGetBufferParameteriv()
- glTexEnvi no longer sets GL_INVALID_ENUM unnecessarily when multitexturing is used
- Fixed glCopyTexImage2D and glCopyTexSubImage2D with GL_RGB textures
- glTexGenfv() now supports GL_EYE_PLANE
- Added S3TC texture compression using the S2TC compressor. Supports all of the S3TC,
DTXn and ARB formats
- Fixed glCopyTexImage2D()
- Added GL_DEPTH_COMPONENT support to glReadPixels(). Only supports GL_FLOAT type
- Added support for the GL_INCR_WRAP and GL_DECR_WRAP stencil ops
- glTexSubImage2D and glCopyTexSubImage2D now work on mip levels larger than 0
- Added support for the GL_ARB_vertex_array_bgra extension

I don't know are those changes made By Daytona?, or is there any practical difference to current version, but those are differences to version 2.20 wich is on OS4.depot.net

Broadblues said that those fixes are "tiny".

Wondering is there another beta laying around Daytona's hard drive.

If some of you think that those would make a difference, could you please compile it and upload it to OS4 depot?



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Re: GL4ES: another OpenGL over OpenGLES2 emulation - some tech. info and porting progress
Not too shy to talk
Not too shy to talk


@Daytona675x

I have heard that you have made updates for MiniGL? Could you make them public, for use who it is only option?

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Re: ReWarp project
Not too shy to talk
Not too shy to talk


@Hedeon

Sam 440ep Flex + Radeon 9250

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Re: ReWarp project
Not too shy to talk
Not too shy to talk


Payback doesn't work. Worked better with old warpos emu.

But thanks Wipeout works nicely now.

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Re: We so need an updated browser!
Not too shy to talk
Not too shy to talk


@BSzili

You are right, no doubt for that. But I didn't meant just javascript engine. Endian issues are not issues for WebKit devs anymore, so there is huge risk that other parts get broken for Amiga point of view. That would be endless loop, at least when thinking how diffucult to fix current problem is.

Netsurf is not anywhere near of Odyssey in current form, but it is possible to work how Netsurf is developed and wich direction. That is not possible with WebKit.


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Re: We so need an updated browser!
Not too shy to talk
Not too shy to talk


If you need to be wolf, then it is better to be a king of wolfs, than one of the wolfs.

There is a few Netsurf developers, if there would be five "amiga" devs involved to Netsurf develobment, amiga would be a "king of wolfs".

WebKit devs are not interested Amiga.

Work for HTML5 is started and there is a proper roadmap for Netsurf.

There is a huge possibility that fixing Webkit problems would be endless loop.





Edited by utri007 on 2017/4/1 18:58:56
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Re: Samba problem
Not too shy to talk
Not too shy to talk


Problem solve, it reason was change from static IP to DHCP.

Thanks Olaf.

Few notes.

This generated about 160mb error log in a few days??

Reason to change DHCP was that my Huawei router blocks all traffic to static IPs. It not a problem with Amiga OS4, but it is problem with my 68k Amigas, as a Genesis doesn't have a DHCP client.

Samba works, but I can't use AExplorer or netmount command.



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Re: Huno's Wolrd of Padman, how to extract?
Not too shy to talk
Not too shy to talk


First join files, then extract it with 7zip.

I couldn't extract it any other program. Tried Winrar, it didn't work.

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Samba problem
Not too shy to talk
Not too shy to talk


After update for OS4.1fe is samba started to crahs. In matter a fact it generated some serious Hard drive problems. :( My Amiga doesn't boot anymore, got a block ID error. I have SFS boot partitions.

Problems was that yeaterday when I transferred some files from my NAS box to Amiga, samba generated about 1,6gb nmbd.log. I would hapily tell what is says, but I can't open or delete it. It has that block ID error.

I checked sfssalv but it doesn't seem to do anything else than udelete files???

How do I contact Olaf Barthel? Mail address on Os4depot.net doesn't work. Google doesn't help either. I saved Grimreaper error log.

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