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Changing the SketchBlock mouse pointer....
Home away from home
2006/12/4 23:15
Posts: 2106
A question on another thread asked if I would consider changing the paint pointer to cross hair. Well I can kind of like having the pointer directly reflect the tool in use but here's how to chnage it yourself.....

Got to the themes drawer.

Backup then open the Theme.xml you are using in a text editor. (Check in the Menu->Settings->Edit... if you are not sure which is in use).

Look for the line that looks like

<image name="PaintTool_Mouse" file="SketchPath:Themes/KS/paint.png" x="0" y="23" />

Edit the 'file' attribute to point to a suitable cross hair mouse image (a 32bit file up 64pixels square) and the 'x' and 'y' to point the active point of the image (probably the centre of the cross hair) with the origin in the top left corner.

Save the file.

Start or restart sketchblock.

Eh voila!

Blender For OS4.x : Blues : Walker Broad
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Re: Changing the SketchBlock mouse pointer....
Not too shy to talk
2006/12/6 19:36
Posts: 495
working like a charm!!
Actually now I can fine tune where the active point is, which probably was what bothered me.

thank you very much!

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