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Re: The OpenGL ES 2.0 thread

Subject: Re: The OpenGL ES 2.0 thread
by kas1e on 2020/8/8 7:03:24

@Daniel
Yeah, detection is better for sure. From all Hans finds find out 2 ones which weren't detected:

http://www.amiga.org/developer/bugreports/view.php?id=592

http://www.amiga.org/developer/bugreports/view.php?id=596


One in MainImage() probabaly is out of detection as you explain before, but another one seems unitialized var in the image() function, so should be detected imho ?

Btw, offten we have in different function declared vars with the same name, and only one or some of them are really unitialized. Question is : is it of much hassle, in the error output with name of unitialized var print a number of string in the shader, or it all up to high level's code ?


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