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Re: The OpenGL ES 2.0 thread

Subject: Re: The OpenGL ES 2.0 thread
by Caras on 2019/4/11 6:28:12

I know it's not part of the ES 2.0 API but is there any chance of adding support for GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL? I could then add mipmapping to the texture atlas in AmiCraft.

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