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Re: The MiniGL thread

Subject: Re: The MiniGL thread
by Daytona675x on 2019/3/26 8:42:59

I changed GL_CLAMP_TO_EDGE to GL_REPEAT but there is no change whatsoever

Then revert to GL_CLAMP_TO_EDGE and instead try the following please:
search the code for GL_TEXTURE_MIN_FILTER and change any eventual ...MIPMAP... value (the respective commands last parameter) to GL_LINEAR, e.g. glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);

The reason is that IIRC W3D Nova had some issue with mipmapping and such artefacts in Q3 under certain circumstances, maybe the "normal" Warp3D driver on your RadeonHD suffer from sth. similar.

(I also tried with GL_MIRRORED_REPEAT

As being said this made no sense anyway as it would behave exactly like everything else not being GL_REPEAT on MiniGL.
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