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Re: Porting to AmigaOS4 thread

Subject: Re: Porting to AmigaOS4 thread
by Capehill on 2019/10/6 16:55:38

@Raziel

printf("char: %c\n"'a');
printf("string: %s\n""C string");

std::string str("C++ string");

printf("C++ string: %s\n"str.c_str()); // http://www.cplusplus.com/reference/string/string/c_str/


Some info: http://www.cplusplus.com/reference/cstdio/printf/

Ps. regarding that texture format, I was just thinking that it probably wouldn't be difficult to add support for that missing format in MiniGL.


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