Remember me

Lost Password?

Register now!
Who's Online
77 user(s) are online (58 user(s) are browsing Forums)

Members: 1
Guests: 76

orgin, more...
Support us!
Recent OS4 Files
Report message:*

Re: SDL2

Subject: Re: SDL2
by kas1e on 2019/9/23 20:49:25

Oh, i found why SDL2 version was faster in 02.quake3map example when iddle, but didn't when move camera fast fast : while i build SDL2 without "-gstabs -DDEBUG" , the debug output still take place, because almost in all video/amigaos4/*.c files, it have:

#define DEBUG
#include "../../main/amigaos4/SDL_os4debug.h"

So, that not used "-DDEBUG" wasn't taken in account, and so, i just add manually in main/amigaos4/SDL_os4debug.h : #undef DEBUG, and now all builds without debug output to serial, and when i start to move camera in that quake3map example, it didn't throw to serial debug output about mouse, and so speed when i move camera fast fast also faster than in SDL1 now , yeah !

Powered by XOOPS 2.0 © 2001-2016 The XOOPS Project