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Re: SDL2

Subject: Re: SDL2
by Capehill on 2019/8/26 17:10:55

@Raziel

Try including "SDL_opengl.h".

If this also fails, it might be possible to call ScummVM's checkGlError() https://github.com/scummvm/scummvm/blo ... aphics/opengl/debug.h#L31


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