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Re: SDL2

Subject: Re: SDL2
by Raziel on 2018/7/14 14:16:41

@Capehill

Quote:

Built ScummVM from the latest git source today. Then I remove old scummvm.ini, start the executable, select "OpenGL" from graphics options, apply, ok and then quit without freeze.

Am I missing some steps?

Yep, you missed the
- press LALT+ENTER to make ScummVM a window and THEN quit with the window button
- NEW - You HAVE to have a shell window open
to make it freeze

It still does, with 2.0.8 in place


Ok, so it gets even weirder :-/

IF i close the window and there are only other windows open, nothing happens and ScummVM quits just fine.

IF i have a Shell/CLI open by the time i close ScummVM in window state it will 100% of the time freeze the system

This is what happens on serial if i have no shell open
[OS4_OpenLibraryOpening 'minigl.library' version 2 succeeded (address 0x4DFCE3E8)
[
OS4_GetInterfaceGetting interface for libbase 0x4DFCE3E8 succeeded (address 0x4DFCE550)
[
OS4_GL_LoadLibraryMiniGL library opened
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_CreateWindowOpen fullscreen window with delay
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_SetDisplayModeOpened screen id 1342182144640*480*24 (address 0x4F8D5010)
[
OS4_SetWindowFullscreenTrying to set 'ScummVM' into fullscreen mode
[OS4_SetWindowFullscreenSystem window doesn't exist yet, let's open it
[OS4_GetIDCMPFlagsCalled
[OS4_GetWindowFlagsCalled
[OS4_GetScreenForWindowFullscreen
[OS4_CreateSystemWindowOpening window 'ScummVM' at (0,0of size (640x480on screen 0x4F8D5010
[OS4_CreateSystemWindowWindow address 0x61D45878
[OS4_RefreshCursorStateMouse shown 0
[OS4_ShowCursorHiding cursor
[OS4_ShowWindowShowing window 'ScummVM'
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('(null)'input was grabbed
[OS4_GL_CreateContextCalled
[OS4_GL_AllocateBuffersAllocate double buffer bitmaps 640*480*32
[OS4_GL_AllocateBuffersSRC FMT 6SRC2 FMT 6DST FMT 6
[OS4_GL_CreateContextMiniGL context 0x5C9F8300 created for window 'ScummVM'
[OS4_GL_GetProcAddressCalled for 'glEnable'
[OS4_GL_GetProcAddressCalled for 'glDisable'
[OS4_GL_GetProcAddressCalled for 'glIsEnabled'
[OS4_GL_GetProcAddressCalled for 'glClear'
[OS4_GL_GetProcAddressCalled for 'glColor4f'
[OS4_GL_GetProcAddressCalled for 'glViewport'
[OS4_GL_GetProcAddressCalled for 'glMatrixMode'
[OS4_GL_GetProcAddressCalled for 'glLoadIdentity'
[OS4_GL_GetProcAddressCalled for 'glLoadMatrixf'
[OS4_GL_GetProcAddressCalled for 'glShadeModel'
[OS4_GL_GetProcAddressCalled for 'glHint'
[OS4_GL_GetProcAddressCalled for 'glClearColor'
[OS4_GL_GetProcAddressCalled for 'glBlendFunc'
[OS4_GL_GetProcAddressCalled for 'glEnableClientState'
[OS4_GL_GetProcAddressCalled for 'glPixelStorei'
[OS4_GL_GetProcAddressCalled for 'glScissor'
[OS4_GL_GetProcAddressCalled for 'glReadPixels'
[OS4_GL_GetProcAddressCalled for 'glGetIntegerv'
[OS4_GL_GetProcAddressCalled for 'glDeleteTextures'
[OS4_GL_GetProcAddressCalled for 'glGenTextures'
[OS4_GL_GetProcAddressCalled for 'glBindTexture'
[OS4_GL_GetProcAddressCalled for 'glTexParameteri'
[OS4_GL_GetProcAddressCalled for 'glTexImage2D'
[OS4_GL_GetProcAddressCalled for 'glTexCoordPointer'
[OS4_GL_GetProcAddressCalled for 'glVertexPointer'
[OS4_GL_GetProcAddressCalled for 'glDrawArrays'
[OS4_GL_GetProcAddressCalled for 'glTexSubImage2D'
[OS4_GL_GetProcAddressCalled for 'glGetString'
[OS4_GL_GetProcAddressCalled for 'glGetError'
[OS4_GL_GetProcAddressCalled for 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1iARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1iARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1fARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1fARB'
[OS4_GL_GetProcAddressCalled for 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressFailed to load 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressCalled for 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glAttachObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glAttachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDetachObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDetachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glLinkProgramARB'
[OS4_GL_GetProcAddressFailed to load 'glLinkProgramARB'
[OS4_GL_GetProcAddressCalled for 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glBindAttribLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glBindAttribLocationARB'
[OS4_GL_GetProcAddressCalled for 'glGetAttribLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glGetAttribLocationARB'
[OS4_GL_GetProcAddressCalled for 'glGetUniformLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glGetUniformLocationARB'
[OS4_GL_GetProcAddressCalled for 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glShaderSourceARB'
[OS4_GL_GetProcAddressFailed to load 'glShaderSourceARB'
[OS4_GL_GetProcAddressCalled for 'glCompileShaderARB'
[OS4_GL_GetProcAddressFailed to load 'glCompileShaderARB'
[OS4_GL_GetProcAddressCalled for 'glBindFramebufferEXT'
[OS4_GL_GetProcAddressFailed to load 'glBindFramebufferEXT'
[OS4_GL_GetProcAddressCalled for 'glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddressFailed to load 'glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddressCalled for 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddressFailed to load 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddressCalled for 'glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddressFailed to load 'glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddressCalled for 'glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddressFailed to load 'glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddressCalled for 'glActiveTextureARB'
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_GL_MakeCurrentCalled window=0x00000000 context=0x00000000
[OS4_GL_DeleteContextCalled with context=0x5C9F8300
[OS4_GL_DeleteContextFound MiniGL contextclearing window binding
[OS4_SetWindowFullscreenTrying to set 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' into fullscreen mode
[OS4_SetWindowFullscreenSame screenuseless mode change ignored
[OS4_WarpMouseWarping mouse to 355326
[OS4_WarpMouseInternalSending input event
[OS4_SetDisplayModeDesktop mode passed
[OS4_SetWindowFullscreenTrying to set 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' into window mode
[OS4_SetWindowFullscreenReopening window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' (0x61D45878due to mode change
[OS4_CloseSystemWindowClosing window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' (address 0x61D45878)
[
OS4_CloseScreenClose screen 0x4F8D5010
[OS4_GetIDCMPFlagsCalled
[OS4_GetWindowFlagsCalled
[OS4_GetScreenForWindowWindow mode (public screen)
[
OS4_CenterWindowX centered
[OS4_CenterWindowY centered
[OS4_CreateSystemWindowOpening window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' at (960,480of size (640x480on screen 0x611F49C0
[OS4_CreateSystemWindowWindow address 0x61D45878
[OS4_RefreshCursorStateMouse shown 0
[OS4_ShowCursorHiding cursor
[OS4_ShowWindowShowing window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)'
[OS4_WarpMouseWarping mouse to 355326
[OS4_WarpMouseInternalSending input event
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_GL_CreateContextCalled
[OS4_GL_AllocateBuffersAllocate double buffer bitmaps 640*480*32
[OS4_GL_AllocateBuffersOld front buffer pointer 0x4E107728back buffer pointer 0x4E1077C8
[OS4_GL_FreeBuffersCalled
[OS4_GL_AllocateBuffersSRC FMT 6SRC2 FMT 6DST FMT 6
[OS4_GL_CreateContextMiniGL context 0x5C9F8300 created for window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)'
[OS4_GL_GetProcAddressCalled for 'glEnable'
[OS4_GL_GetProcAddressCalled for 'glDisable'
[OS4_GL_GetProcAddressCalled for 'glIsEnabled'
[OS4_GL_GetProcAddressCalled for 'glClear'
[OS4_GL_GetProcAddressCalled for 'glColor4f'
[OS4_GL_GetProcAddressCalled for 'glViewport'
[OS4_GL_GetProcAddressCalled for 'glMatrixMode'
[OS4_GL_GetProcAddressCalled for 'glLoadIdentity'
[OS4_GL_GetProcAddressCalled for 'glLoadMatrixf'
[OS4_GL_GetProcAddressCalled for 'glShadeModel'
[OS4_GL_GetProcAddressCalled for 'glHint'
[OS4_GL_GetProcAddressCalled for 'glClearColor'
[OS4_GL_GetProcAddressCalled for 'glBlendFunc'
[OS4_GL_GetProcAddressCalled for 'glEnableClientState'
[OS4_GL_GetProcAddressCalled for 'glPixelStorei'
[OS4_GL_GetProcAddressCalled for 'glScissor'
[OS4_GL_GetProcAddressCalled for 'glReadPixels'
[OS4_GL_GetProcAddressCalled for 'glGetIntegerv'
[OS4_GL_GetProcAddressCalled for 'glDeleteTextures'
[OS4_GL_GetProcAddressCalled for 'glGenTextures'
[OS4_GL_GetProcAddressCalled for 'glBindTexture'
[OS4_GL_GetProcAddressCalled for 'glTexParameteri'
[OS4_GL_GetProcAddressCalled for 'glTexImage2D'
[OS4_GL_GetProcAddressCalled for 'glTexCoordPointer'
[OS4_GL_GetProcAddressCalled for 'glVertexPointer'
[OS4_GL_GetProcAddressCalled for 'glDrawArrays'
[OS4_GL_GetProcAddressCalled for 'glTexSubImage2D'
[OS4_GL_GetProcAddressCalled for 'glGetString'
[OS4_GL_GetProcAddressCalled for 'glGetError'
[OS4_GL_GetProcAddressCalled for 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1iARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1iARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1fARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1fARB'
[OS4_GL_GetProcAddressCalled for 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressFailed to load 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressCalled for 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glAttachObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glAttachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDetachObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDetachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glLinkProgramARB'
[OS4_GL_GetProcAddressFailed to load 'glLinkProgramARB'
[OS4_GL_GetProcAddressCalled for 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glBindAttribLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glBindAttribLocationARB'
[OS4_GL_GetProcAddressCalled for 'glGetAttribLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glGetAttribLocationARB'
[OS4_GL_GetProcAddressCalled for 'glGetUniformLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glGetUniformLocationARB'
[OS4_GL_GetProcAddressCalled for 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glShaderSourceARB'
[OS4_GL_GetProcAddressFailed to load 'glShaderSourceARB'
[OS4_GL_GetProcAddressCalled for 'glCompileShaderARB'
[OS4_GL_GetProcAddressFailed to load 'glCompileShaderARB'
[OS4_GL_GetProcAddressCalled for 'glBindFramebufferEXT'
[OS4_GL_GetProcAddressFailed to load 'glBindFramebufferEXT'
[OS4_GL_GetProcAddressCalled for 'glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddressFailed to load 'glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddressCalled for 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddressFailed to load 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddressCalled for 'glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddressFailed to load 'glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddressCalled for 'glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddressFailed to load 'glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddressCalled for 'glActiveTextureARB'
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_GL_MakeCurrentCalled window=0x00000000 context=0x00000000
[OS4_GL_DeleteContextCalled with context=0x5C9F8300
[OS4_GL_DeleteContextFound MiniGL contextclearing window binding
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_HideWindowHiding window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)'
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_DestroyWindowCalled for 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' (flags 0x2A)
[
OS4_CloseSystemWindowClosing window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' (address 0x61D45878)
[
OS4_CloseScreenClose screen 0x611F49C0
[OS4_CloseScreenCannot close public screen
[OS4_GL_FreeBuffersCalled
[OS4_GL_UnloadLibraryCalled 0
[OS4_DropInterfaceDropping interface 0x4DFCE550
[OS4_CloseLibraryClosing library 0x4DFCE3E8
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_CloseDeviceCalled
[OS4_CloseAhiDeviceAborting I/O...
[
OS4_CloseAhiDeviceClosing device
[OS4_CloseAhiDeviceFreeing I/O requests
[OS4_CloseAhiDeviceDeleting message port
[OS4_CloseAhiDeviceDevice closed
[OS4_FreeCursorCalled 0x4DC937A8
[OS4_VideoQuitCalled
[OS4_QuitModesCalled
[OS4_UnlockPubScreenCalled
[OS4_FreeCursorCalled 0x4DC938B0
[OS4_DeleteDeviceCalled
[OS4_FreeSystemResourcesCalled
[OS4_DropInterfaceDropping interface 0x6FEAD3D0
[OS4_FreeSystemResourcesDeleting input.device
[OS4_FreeSystemResourcesDeleting IORequest
[OS4_FreeSystemResourcesDeleting MsgPort
[OS4_CloseLibrariesClosing libraries
[OS4_DropInterfaceDropping interface 0x6FC75BA0
[OS4_DropInterfaceDropping interface 0x61049010
[OS4_DropInterfaceDropping interface 0x6FF8F500
[OS4_DropInterfaceDropping interface 0x628F0030
[OS4_DropInterfaceDropping interface 0x6FDF1890
[OS4_DropInterfaceDropping interface 0x6FFFF800
[OS4_DropInterfaceDropping interface 0x6FF3C140
[OS4_DropInterfaceDropping interface 0x6FF3D000
[OS4_CloseLibraryClosing library 0x6FE97220
[OS4_CloseLibraryClosing library 0x6FC4E84C
[OS4_CloseLibraryClosing library 0x6FF632C0
[OS4_CloseLibraryClosing library 0x6FEF808C
[OS4_CloseLibraryClosing library 0x62A7E8CC
[OS4_CloseLibraryClosing library 0x6FF464D0
[OS4_CloseLibraryClosing library 0x6FFFE4F0
[OS4_CloseLibraryClosing library 0x6FFB8420
[_OS4_INITIExec 0x02973054
[OS4_CreateDevice] *** SDL 2.0.8 video initialization starts ***
[
OS4_AllocSystemResourcesCalled
[OS4_OpenLibrariesOpening libraries
[OS4_OpenLibraryOpening 'graphics.library' version 54 succeeded (address 0x6FFB8420)
[
OS4_OpenLibraryOpening 'layers.library' version 53 succeeded (address 0x6FFFE4F0)
[
OS4_OpenLibraryOpening 'intuition.library' version 51 succeeded (address 0x6FF464D0)
[
OS4_OpenLibraryOpening 'icon.library' version 51 succeeded (address 0x62A7E8CC)
[
OS4_OpenLibraryOpening 'workbench.library' version 51 succeeded (address 0x6FEF808C)
[
OS4_OpenLibraryOpening 'keymap.library' version 51 succeeded (address 0x6FF632C0)
[
OS4_OpenLibraryOpening 'textclip.library' version 51 succeeded (address 0x6FC4E84C)
[
OS4_OpenLibraryOpening 'dos.library' version 51 succeeded (address 0x6FE97220)
[
OS4_GetInterfaceGetting interface for libbase 0x6FFB8420 succeeded (address 0x6FF3D000)
[
OS4_GetInterfaceGetting interface for libbase 0x6FFFE4F0 succeeded (address 0x6FF3C140)
[
OS4_GetInterfaceGetting interface for libbase 0x6FF464D0 succeeded (address 0x6FFFF800)
[
OS4_GetInterfaceGetting interface for libbase 0x62A7E8CC succeeded (address 0x6FDF1890)
[
OS4_GetInterfaceGetting interface for libbase 0x6FEF808C succeeded (address 0x628F0030)
[
OS4_GetInterfaceGetting interface for libbase 0x6FF632C0 succeeded (address 0x6FF8F500)
[
OS4_GetInterfaceGetting interface for libbase 0x6FC4E84C succeeded (address 0x61049010)
[
OS4_GetInterfaceGetting interface for libbase 0x6FE97220 succeeded (address 0x6FC75BA0)
[
OS4_OpenLibrariesAll library interfaces OK
[OS4_FindApplicationNameFailed to get CLI program namechecking task node
[OS4_FindApplicationNameApplication name'scummvm'
[OS4_GetInterfaceGetting interface for libbase 0x6FF6350C succeeded (address 0x6FEAD3D0)
[
OS4_VideoInitCalled
[OS4_InitModesCalled
[OS4_LockPubScreen] Public screen 0x611F49C0 locked
[OS4_GetDisplayModeRTG mode 1343296256w=2560h=1440bits=24
[OS4_CreateDefaultCursorCalled
[OS4_CreateHiddenCursorCalled
[OS4_CreateCursorCalled 0x4DCA77D0 0 0
[OS4_GetDoubleClickTimeInMillisDoubleclick time 1500 ms
[OS4_ShowCursorHiding cursor
[OS4_GetDisplayModesCalled
[OS4_GetDisplayModeRTG mode 1019940w=640h=480bits=8
[OS4_GetDisplayModeRTG mode 1342181376w=640h=480bits=8
[OS4_GetDisplayModeRTG mode 1342181632w=640h=480bits=16
[OS4_GetDisplayModeRTG mode 1342182144w=640h=480bits=24
[OS4_GetDisplayModeRTG mode 1342246912w=640h=512bits=8
[OS4_GetDisplayModeRTG mode 1342247168w=640h=512bits=16
[OS4_GetDisplayModeRTG mode 1342247680w=640h=512bits=24
[OS4_GetDisplayModeRTG mode 1342312448w=800h=600bits=8
[OS4_GetDisplayModeRTG mode 1342312704w=800h=600bits=16
[OS4_GetDisplayModeRTG mode 1342313216w=800h=600bits=24
[OS4_GetDisplayModeRTG mode 1342377984w=1024h=768bits=8
[OS4_GetDisplayModeRTG mode 1342378240w=1024h=768bits=16
[OS4_GetDisplayModeRTG mode 1342378752w=1024h=768bits=24
[OS4_GetDisplayModeRTG mode 1342443520w=1280h=720bits=8
[OS4_GetDisplayModeRTG mode 1342443776w=1280h=720bits=16
[OS4_GetDisplayModeRTG mode 1342444288w=1280h=720bits=24
[OS4_GetDisplayModeRTG mode 1342509056w=1280h=800bits=8
[OS4_GetDisplayModeRTG mode 1342509312w=1280h=800bits=16
[OS4_GetDisplayModeRTG mode 1342509824w=1280h=800bits=24
[OS4_GetDisplayModeRTG mode 1342574592w=1280h=960bits=8
[OS4_GetDisplayModeRTG mode 1342574848w=1280h=960bits=16
[OS4_GetDisplayModeRTG mode 1342575360w=1280h=960bits=24
[OS4_GetDisplayModeRTG mode 1342640128w=1280h=1024bits=8
[OS4_GetDisplayModeRTG mode 1342640384w=1280h=1024bits=16
[OS4_GetDisplayModeRTG mode 1342640896w=1280h=1024bits=24
[OS4_GetDisplayModeRTG mode 1342705664w=1440h=900bits=8
[OS4_GetDisplayModeRTG mode 1342705920w=1440h=900bits=16
[OS4_GetDisplayModeRTG mode 1342706432w=1440h=900bits=24
[OS4_GetDisplayModeRTG mode 1342771200w=1600h=900bits=8
[OS4_GetDisplayModeRTG mode 1342771456w=1600h=900bits=16
[OS4_GetDisplayModeRTG mode 1342771968w=1600h=900bits=24
[OS4_GetDisplayModeRTG mode 1342836736w=1600h=1200bits=8
[OS4_GetDisplayModeRTG mode 1342836992w=1600h=1200bits=16
[OS4_GetDisplayModeRTG mode 1342837504w=1600h=1200bits=24
[OS4_GetDisplayModeRTG mode 1342902272w=1680h=1050bits=8
[OS4_GetDisplayModeRTG mode 1342902528w=1680h=1050bits=16
[OS4_GetDisplayModeRTG mode 1342903040w=1680h=1050bits=24
[OS4_GetDisplayModeRTG mode 1342967808w=1920h=1080bits=8
[OS4_GetDisplayModeRTG mode 1342968064w=1920h=1080bits=16
[OS4_GetDisplayModeRTG mode 1342968576w=1920h=1080bits=24
[OS4_GetDisplayModeRTG mode 1343033344w=1920h=1200bits=8
[OS4_GetDisplayModeRTG mode 1343033600w=1920h=1200bits=16
[OS4_GetDisplayModeRTG mode 1343034112w=1920h=1200bits=24
[OS4_GetDisplayModeRTG mode 1343098880w=2048h=1080bits=8
[OS4_GetDisplayModeRTG mode 1343099136w=2048h=1080bits=16
[OS4_GetDisplayModeRTG mode 1343099648w=2048h=1080bits=24
[OS4_GetDisplayModeRTG mode 1343164416w=2048h=1200bits=8
[OS4_GetDisplayModeRTG mode 1343164672w=2048h=1200bits=16
[OS4_GetDisplayModeRTG mode 1343165184w=2048h=1200bits=24
[OS4_GetDisplayModeRTG mode 1343229952w=2048h=1440bits=8
[OS4_GetDisplayModeRTG mode 1343230208w=2048h=1440bits=16
[OS4_GetDisplayModeRTG mode 1343230720w=2048h=1440bits=24
[OS4_GetDisplayModeRTG mode 1343295488w=2560h=1440bits=8
[OS4_GetDisplayModeRTG mode 1343295744w=2560h=1440bits=16
[OS4_GetDisplayModeRTG mode 1343296256w=2560h=1440bits=24
[OS4_OpenAhiDeviceahi.device opened
[OS4_OpenAhiDeviceIO requests created
[OS4_OpenAhiDevicedeviceOpen 1
[OS4_CloseAhiDeviceClosing device
[OS4_CloseAhiDeviceFreeing I/O requests
[OS4_CloseAhiDeviceDeleting message port
[OS4_CloseAhiDeviceDevice closed
[OS4_AudioAvailableAHI is available
[OS4_OpenDevicehandle 0x00000000devname (null), iscapture 0
[OS4_OpenDevice] New format 0x9010
[OS4_OpenDeviceBuffer size 4096
[OS4_ThreadInitCalled
[OS4_OpenAhiDeviceahi.device opened
[OS4_OpenAhiDeviceIO requests created
[OS4_OpenAhiDevicedeviceOpen 1
[OS4_LoadGlLibraryProfile_mask 0major ver 1minor ver 3
[OS4_IsMiniGLOpenGL 1.3 requested
[OS4_GL_LoadLibraryCalled 0


and this happens with a shell window open
[OS4_OpenLibraryOpening 'minigl.library' version 2 succeeded (address 0x4DFCE3E8)
[
OS4_GetInterfaceGetting interface for libbase 0x4DFCE3E8 succeeded (address 0x4DFCE550)
[
OS4_GL_LoadLibraryMiniGL library opened
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_CreateWindowOpen fullscreen window with delay
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_SetDisplayModeOpened screen id 1342182144640*480*24 (address 0x4F8D5010)
[
OS4_SetWindowFullscreenTrying to set 'ScummVM' into fullscreen mode
[OS4_SetWindowFullscreenSystem window doesn't exist yet, let's open it
[OS4_GetIDCMPFlagsCalled
[OS4_GetWindowFlagsCalled
[OS4_GetScreenForWindowFullscreen
[OS4_CreateSystemWindowOpening window 'ScummVM' at (0,0of size (640x480on screen 0x4F8D5010
[OS4_CreateSystemWindowWindow address 0x4D431E38
[OS4_RefreshCursorStateMouse shown 0
[OS4_ShowCursorHiding cursor
[OS4_ShowWindowShowing window 'ScummVM'
[OS4_SetWindowGrabPrivateWindow 0x4D431E38 ('(null)'input was grabbed
[OS4_GL_CreateContextCalled
[OS4_GL_AllocateBuffersAllocate double buffer bitmaps 640*480*32
[OS4_GL_AllocateBuffersSRC FMT 6SRC2 FMT 6DST FMT 6
[OS4_GL_CreateContextMiniGL context 0x5CA07300 created for window 'ScummVM'
[OS4_GL_GetProcAddressCalled for 'glEnable'
[OS4_GL_GetProcAddressCalled for 'glDisable'
[OS4_GL_GetProcAddressCalled for 'glIsEnabled'
[OS4_GL_GetProcAddressCalled for 'glClear'
[OS4_GL_GetProcAddressCalled for 'glColor4f'
[OS4_GL_GetProcAddressCalled for 'glViewport'
[OS4_GL_GetProcAddressCalled for 'glMatrixMode'
[OS4_GL_GetProcAddressCalled for 'glLoadIdentity'
[OS4_GL_GetProcAddressCalled for 'glLoadMatrixf'
[OS4_GL_GetProcAddressCalled for 'glShadeModel'
[OS4_GL_GetProcAddressCalled for 'glHint'
[OS4_GL_GetProcAddressCalled for 'glClearColor'
[OS4_GL_GetProcAddressCalled for 'glBlendFunc'
[OS4_GL_GetProcAddressCalled for 'glEnableClientState'
[OS4_GL_GetProcAddressCalled for 'glPixelStorei'
[OS4_GL_GetProcAddressCalled for 'glScissor'
[OS4_GL_GetProcAddressCalled for 'glReadPixels'
[OS4_GL_GetProcAddressCalled for 'glGetIntegerv'
[OS4_GL_GetProcAddressCalled for 'glDeleteTextures'
[OS4_GL_GetProcAddressCalled for 'glGenTextures'
[OS4_GL_GetProcAddressCalled for 'glBindTexture'
[OS4_GL_GetProcAddressCalled for 'glTexParameteri'
[OS4_GL_GetProcAddressCalled for 'glTexImage2D'
[OS4_GL_GetProcAddressCalled for 'glTexCoordPointer'
[OS4_GL_GetProcAddressCalled for 'glVertexPointer'
[OS4_GL_GetProcAddressCalled for 'glDrawArrays'
[OS4_GL_GetProcAddressCalled for 'glTexSubImage2D'
[OS4_GL_GetProcAddressCalled for 'glGetString'
[OS4_GL_GetProcAddressCalled for 'glGetError'
[OS4_GL_GetProcAddressCalled for 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1iARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1iARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1fARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1fARB'
[OS4_GL_GetProcAddressCalled for 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressFailed to load 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressCalled for 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glAttachObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glAttachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDetachObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDetachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glLinkProgramARB'
[OS4_GL_GetProcAddressFailed to load 'glLinkProgramARB'
[OS4_GL_GetProcAddressCalled for 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glBindAttribLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glBindAttribLocationARB'
[OS4_GL_GetProcAddressCalled for 'glGetAttribLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glGetAttribLocationARB'
[OS4_GL_GetProcAddressCalled for 'glGetUniformLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glGetUniformLocationARB'
[OS4_GL_GetProcAddressCalled for 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glShaderSourceARB'
[OS4_GL_GetProcAddressFailed to load 'glShaderSourceARB'
[OS4_GL_GetProcAddressCalled for 'glCompileShaderARB'
[OS4_GL_GetProcAddressFailed to load 'glCompileShaderARB'
[OS4_GL_GetProcAddressCalled for 'glBindFramebufferEXT'
[OS4_GL_GetProcAddressFailed to load 'glBindFramebufferEXT'
[OS4_GL_GetProcAddressCalled for 'glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddressFailed to load 'glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddressCalled for 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddressFailed to load 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddressCalled for 'glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddressFailed to load 'glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddressCalled for 'glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddressFailed to load 'glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddressCalled for 'glActiveTextureARB'
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x4D431E38
[OS4_GL_MakeCurrentCalled window=0x00000000 context=0x00000000
[OS4_GL_DeleteContextCalled with context=0x5CA07300
[OS4_GL_DeleteContextFound MiniGL contextclearing window binding
[OS4_SetWindowFullscreenTrying to set 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' into fullscreen mode
[OS4_SetWindowFullscreenSame screenuseless mode change ignored
[OS4_WarpMouseWarping mouse to 367355
[OS4_WarpMouseInternalSending input event
[OS4_SetDisplayModeDesktop mode passed
[OS4_SetWindowFullscreenTrying to set 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' into window mode
[OS4_SetWindowFullscreenReopening window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' (0x4D431E38due to mode change
[OS4_CloseSystemWindowClosing window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' (address 0x4D431E38)
[
OS4_CloseScreenClose screen 0x4F8D5010
[OS4_GetIDCMPFlagsCalled
[OS4_GetWindowFlagsCalled
[OS4_GetScreenForWindowWindow mode (public screen)
[
OS4_CenterWindowX centered
[OS4_CenterWindowY centered
[OS4_CreateSystemWindowOpening window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)' at (960,480of size (640x480on screen 0x611F49C0
[OS4_CreateSystemWindowWindow address 0x61D45878
[OS4_RefreshCursorStateMouse shown 0
[OS4_ShowCursorHiding cursor
[OS4_ShowWindowShowing window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)'
[OS4_WarpMouseWarping mouse to 367355
[OS4_WarpMouseInternalSending input event
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_GL_CreateContextCalled
[OS4_GL_AllocateBuffersAllocate double buffer bitmaps 640*480*32
[OS4_GL_AllocateBuffersOld front buffer pointer 0x4E108538back buffer pointer 0x4E1085D8
[OS4_GL_FreeBuffersCalled
[OS4_GL_AllocateBuffersSRC FMT 6SRC2 FMT 6DST FMT 6
[OS4_GL_CreateContextMiniGL context 0x5CA07300 created for window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)'
[OS4_GL_GetProcAddressCalled for 'glEnable'
[OS4_GL_GetProcAddressCalled for 'glDisable'
[OS4_GL_GetProcAddressCalled for 'glIsEnabled'
[OS4_GL_GetProcAddressCalled for 'glClear'
[OS4_GL_GetProcAddressCalled for 'glColor4f'
[OS4_GL_GetProcAddressCalled for 'glViewport'
[OS4_GL_GetProcAddressCalled for 'glMatrixMode'
[OS4_GL_GetProcAddressCalled for 'glLoadIdentity'
[OS4_GL_GetProcAddressCalled for 'glLoadMatrixf'
[OS4_GL_GetProcAddressCalled for 'glShadeModel'
[OS4_GL_GetProcAddressCalled for 'glHint'
[OS4_GL_GetProcAddressCalled for 'glClearColor'
[OS4_GL_GetProcAddressCalled for 'glBlendFunc'
[OS4_GL_GetProcAddressCalled for 'glEnableClientState'
[OS4_GL_GetProcAddressCalled for 'glPixelStorei'
[OS4_GL_GetProcAddressCalled for 'glScissor'
[OS4_GL_GetProcAddressCalled for 'glReadPixels'
[OS4_GL_GetProcAddressCalled for 'glGetIntegerv'
[OS4_GL_GetProcAddressCalled for 'glDeleteTextures'
[OS4_GL_GetProcAddressCalled for 'glGenTextures'
[OS4_GL_GetProcAddressCalled for 'glBindTexture'
[OS4_GL_GetProcAddressCalled for 'glTexParameteri'
[OS4_GL_GetProcAddressCalled for 'glTexImage2D'
[OS4_GL_GetProcAddressCalled for 'glTexCoordPointer'
[OS4_GL_GetProcAddressCalled for 'glVertexPointer'
[OS4_GL_GetProcAddressCalled for 'glDrawArrays'
[OS4_GL_GetProcAddressCalled for 'glTexSubImage2D'
[OS4_GL_GetProcAddressCalled for 'glGetString'
[OS4_GL_GetProcAddressCalled for 'glGetError'
[OS4_GL_GetProcAddressCalled for 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glEnableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressFailed to load 'glDisableVertexAttribArrayARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1iARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1iARB'
[OS4_GL_GetProcAddressCalled for 'glUniform1fARB'
[OS4_GL_GetProcAddressFailed to load 'glUniform1fARB'
[OS4_GL_GetProcAddressCalled for 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressFailed to load 'glUniformMatrix4fvARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttrib4fARB'
[OS4_GL_GetProcAddressCalled for 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressFailed to load 'glVertexAttribPointerARB'
[OS4_GL_GetProcAddressCalled for 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glAttachObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glAttachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDetachObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDetachObjectARB'
[OS4_GL_GetProcAddressCalled for 'glLinkProgramARB'
[OS4_GL_GetProcAddressFailed to load 'glLinkProgramARB'
[OS4_GL_GetProcAddressCalled for 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glUseProgramObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glBindAttribLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glBindAttribLocationARB'
[OS4_GL_GetProcAddressCalled for 'glGetAttribLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glGetAttribLocationARB'
[OS4_GL_GetProcAddressCalled for 'glGetUniformLocationARB'
[OS4_GL_GetProcAddressFailed to load 'glGetUniformLocationARB'
[OS4_GL_GetProcAddressCalled for 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glCreateShaderObjectARB'
[OS4_GL_GetProcAddressCalled for 'glDeleteObjectARB'
[OS4_GL_GetProcAddressFailed to load 'glDeleteObjectARB'
[OS4_GL_GetProcAddressCalled for 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressFailed to load 'glGetObjectParameterivARB'
[OS4_GL_GetProcAddressCalled for 'glGetInfoLogARB'
[OS4_GL_GetProcAddressFailed to load 'glGetInfoLogARB'
[OS4_GL_GetProcAddressCalled for 'glShaderSourceARB'
[OS4_GL_GetProcAddressFailed to load 'glShaderSourceARB'
[OS4_GL_GetProcAddressCalled for 'glCompileShaderARB'
[OS4_GL_GetProcAddressFailed to load 'glCompileShaderARB'
[OS4_GL_GetProcAddressCalled for 'glBindFramebufferEXT'
[OS4_GL_GetProcAddressFailed to load 'glBindFramebufferEXT'
[OS4_GL_GetProcAddressCalled for 'glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddressFailed to load 'glDeleteFramebuffersEXT'
[OS4_GL_GetProcAddressCalled for 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddressFailed to load 'glGenFramebuffersEXT'
[OS4_GL_GetProcAddressCalled for 'glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddressFailed to load 'glFramebufferTexture2DEXT'
[OS4_GL_GetProcAddressCalled for 'glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddressFailed to load 'glCheckFramebufferStatusEXT'
[OS4_GL_GetProcAddressCalled for 'glActiveTextureARB'
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
CandiEngine
Icon changed -> recreate bufferlist
CandiEngine
Icon changed -> recreate bufferlist
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_ShowCursorHiding cursor
[OS4_SetPointerForEachWindowSetting pointer object 0x61D42364 (type 16) for window 0x61D45878
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_SetWindowGrabPrivateWindow 0x61D45878 ('ScummVM 2.1.0git (Jul 14 2018 15:24:20)'input was released
[OS4_GL_MakeCurrentCalled window=0x00000000 context=0x00000000
[OS4_GL_DeleteContextCalled with context=0x5CA07300
[OS4_GL_DeleteContextFound MiniGL contextclearing window binding
[OS4_GetDisplayBoundsx=0y=0w=2560h=1440
[OS4_HideWindowHiding window 'ScummVM 2.1.0git (Jul 14 2018 15:24:20)'


btw: it doesn't matter how big the shell window is or where it's placed on workbench, once it's open, ScummVM bombs

edit: Updated the post with new information
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