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main interface of bullet.library?
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Looks like I?m able to open the library, but I?m unable to obtain main interface of bullet.library I have tried interface version 0 to 30 any ideas?

(NutsAboutAmiga)

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Re: main interface of bullet.library?
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@LiveForIt

Bullet.library is 68k, you need a glue code for using it from PPC code. But it left in the system only for backward compatibility, becuase there is a much better library included: FreeType 2 (ft2.library). I'd rather suggest to use that one.

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Re: main interface of bullet.library?
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@rachy

Bullet.library is 68k, what? Did not expect that TetiSoft suggested / talked about Bullet.library at Amigaworld so assumed it where PPC native.

Did not notice ft2.library I will have look at it.

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Re: main interface of bullet.library?
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@LiveForIt

Quote:

LiveForIt wrote:
Looks like I'm able to open the library, but I'm unable to obtain main interface of bullet.library I have tried interface version 0 to 30 any ideas?

Don't use the font engines directly but the diskfont.library E#? functions instead, that way you don't have to care if the font engine is PPC native (ft2.library) or m68k (bullet.library, etc.).

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Re: main interface of bullet.library?
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@joerg

Well maybe I have look at diskfont.library as well, its where important for me not to break forbids(), I?m writing a patch.

Well I need to be able to render all glyphs, not limited subset of glyphs.

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Re: main interface of bullet.library?
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@LiveForIt

Quote:
Well maybe I have look at diskfont.library as well, its where important for me not to break forbids(), I'm writing a patch.
If you'd use bullet.library directly it would break Forbid()s as well ...

Quote:
Well I need to be able to render all glyphs, not limited subset of glyphs.
That's of course no problem, with the diskfont.library EOpenEngine(), ESetInfo(), EObtainInfo(), EReleaseInfo() and ECloseEngine() functions, which are exactely the same functions you have in the font engines, you have access to all glyphs.

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Re: main interface of bullet.library?
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@rachy

No autodocs for ft2.library

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Re: main interface of bullet.library?
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@LiveForIt

Quote:

LiveForIt wrote:
@rachy

No autodocs for ft2.library

bullet.doc, all outline font engines of course have exactely the same functions.

And diskfont.doc, using the font engines trough diskfont.library is much easier since with OpenOutlineFont() and the diskfont E#? functions all you need to know is the font name, not the name of the engine, if it's PPC native or m68k, etc.

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Re: main interface of bullet.library?
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@joerg

Well not I have opened diskfont.library, and opened an outline font,

but I?m no expert on diskfont.library yet,I have not managed to render a glyphs yet.

I have looked throw the diskfonttags.h file in includes there really lots of stuff there.

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