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Re: The MiniGL thread

Subject: Re: The MiniGL thread
by Daytona675x on 2019/3/20 13:53:33

@Capehill
Quote:
Seems that dstBytesPerRow parameter is uint32, so code looks suspicious.

Looks okay to me. A bit uncommon maybe but okay. First rInfo.BytesPerRow is being negated ( = very large uint32 which effectively results in a decrease per row during copying, to flip the data vertically), then this is undone when returning.
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