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Re: SDL2

Subject: Re: SDL2
by Capehill on 2018/12/16 10:30:03

@kas1e

Quote:

You mean inside of the q3 code, or inside of sdl2 ? I only tried so far doing this inside of createcontext() in the sdl2:


I mean taking a simpler example than Q3. I believe OGLES2 SDK contains some? Or SDL2 has also some OGLES2 test case.

Quote:

Do you mean in q3 code, or inside of SDL2 , right after aglSwapBuffers() ?


It doesn't really matter, but Q3 is the logical place. Application knows when the frame ends and should do error checking. Locate call to SDL_GL_SwapWindow.


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