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One more game port (can you guess the name?)
Home away from home
Joined:
2007/9/11 11:31
From Russia
Posts: 5539
Check that 2 screenshots:

screen1
screen2

Window and fullscreen modes, opengl, scalling, music and all the stuff. Works stable and pretty fast on my peg2 (should be same on sam44x and a1). Users with sam460 also can play in it (opengl support its not necessary and will be disabled automatically).

The game was very popular in the 1995-1998 (and even today its still can be fan, and coders make such interpritator of data-files of that game which still in develop).

Who know what the game is it ?:)

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Re: One more game port (can you guess the name?)
Just can't stay away
Joined:
2006/11/30 11:30
From Finland
Posts: 1690
Looks like it's one of the Ultima games. Can't say which one since I haven't played any of them that much. I guess it's not Ultima 7 though since that one has already been ported (exult engine).

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Re: One more game port (can you guess the name?)
Just popping in
Joined:
2006/12/6 21:24
From Barcelona, Spain
Posts: 163
Seems like Ultima VIII

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Re: One more game port (can you guess the name?)
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Joined:
2007/9/11 11:31
From Russia
Posts: 5539
Right, ultima8 :) Its port of pentagram interpretator, which goals to support ultima8 and Crusader - No Remorese & Crusader - No Regret. While support for Ultima8 are done, Crusaders seriers still in Todo. They works somehow (i tryed only Crusader: no Remorese) and its just half working. There is screenshot as well:

Crusader: No Remorse

Will upload in the next few hours that port on os4depot. Was pretty easy to build on cross-compiler, but also was necessary to selfmade "glob/globfree" posix fucntions which are not avail in our SDK.

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Re: One more game port (can you guess the name?)
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Joined:
2006/12/6 21:24
From Barcelona, Spain
Posts: 163
Nice ports kas1e!

Thanks for all the time you spend in porting/testing for AOS4.

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Re: One more game port (can you guess the name?)
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Joined:
2007/9/11 11:31
From Russia
Posts: 5539
In upload query of os4depot for now. All what you need its found somethere Ultima8 datafiles (there is tons of links in the google on), and just change the "path=" value in the .pentagram/pentagram.ini file to the data files.

Even without datafiles it will runs and show just some simply initial window (to show that engine itself are works), but for plaing in game datafiles are need it of course.

For making an icon 32biticon-editor from Robert are used :)

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Re: One more game port (can you guess the name?)
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Joined:
2006/12/2 3:55
From Italy, Perugia
Posts: 3146
Thanks for the port

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Re: One more game port (can you guess the name?)
Not too shy to talk
Joined:
2010/1/22 20:03
From VIGO SPAIN
Posts: 386
Another fine work, I try it now and works fine with Ultima 8, I try with the Crusader series late.

Well done. And thanks for the port.

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Re: One more game port (can you guess the name?)
Home away from home
Joined:
2007/9/11 11:31
From Russia
Posts: 5539
@RIBDEVIL
I fear that crusaders will be pretty buggy (that version which i test was almost unplayable). Authors says that they will add normal support for, but as far as i can see only Ultima8 engine work fine.

But of course give a try with it, maybe one of series will be playable too.

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Re: One more game port (can you guess the name?)
Not too shy to talk
Joined:
2009/10/6 18:09
From Italy
Posts: 312
@kas1e
Wow, we now have both UltimaVIII and Baldurs Gate 2, who would have thought a while back! Thanks for the great job! :)

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