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Re: GL4ES: another OpenGL over OpenGLES2 emulation - some tech. info and porting progress
Just popping in
Joined:
2009/6/11 2:19
From Germany
Posts: 141
@kas1e

Ok thank you. I'll file a bug report at GitHub later.

Quote:
As for issues with minigl4gl4es and directly gl4es : minigl4gl4es uses gl4es fully, so no surprise the same bug arise everywhere.


In general yes of course, but MiniGL4GL4ES has been build over 15 months ago and uses a GL4ES version from that time. Recently released GL4ES Library has vastly improved GL compatibility. TriggerRally for example, from zero to (almost) hero

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Re: GL4ES: another OpenGL over OpenGLES2 emulation - some tech. info and porting progress
Just popping in
Joined:
2012/7/16 18:57
From Istanbul
Posts: 217
@all

I am trying to port f1spirit OpenGLES2 version..

What should I do for following includes ?

#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>

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Re: GL4ES: another OpenGL over OpenGLES2 emulation - some tech. info and porting progress
Home away from home
Joined:
2007/9/11 12:31
From Russia
Posts: 7022
@Sinan
If i understand correctly, GLM it just mathematic library for OpenGL, mean you need do nothing with probably ?

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Re: GL4ES: another OpenGL over OpenGLES2 emulation - some tech. info and porting progress
Just popping in
Joined:
2012/7/16 18:57
From Istanbul
Posts: 217
@kas1e
My question wasn't clear

It can't find these includes ? It's not a part of MiniGL or OpenGLES2

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Re: GL4ES: another OpenGL over OpenGLES2 emulation - some tech. info and porting progress
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