|
|
Re: BSzili port requests |
Posted on: 2015/5/14 19:02
#621 |
|---|---|---|
|
Home away from home
![]() Joined:
2006/11/26 21:45 From a dying planet
Posts: 4138
|
@afxgroup
Oh, i just read that...hope you'll recover soon from your hospital visit... What's your new eMail addy then and when is your website back up with content? ![]() Nevermind, it already is ![]() |
|
|
_________________
People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg |
||
|
|
Re: BSzili port requests |
Posted on: 2015/5/14 19:21
#622 |
|---|---|---|
|
Amigans Defender
![]()
Joined:
2006/12/2 13:27 From Taranto, Italy
Posts: 964
|
yes.. hope i can do something soon
|
|
|
_________________
i'm really tired...
|
||
|
|
Re: BSzili port requests |
Posted on: 2015/5/14 19:39
#623 |
|---|---|---|
|
Home away from home
![]()
Joined:
2006/11/30 18:43 From Norway
Posts: 2498
|
@afxgroup
Nice to hear. ![]() |
|
|
_________________
X5000 |
||
|
|
Re: BSzili port requests |
Posted on: 2015/5/16 13:09
#624 |
|---|---|---|
|
Just popping in
![]() Joined:
2013/1/6 22:37 From UK
Posts: 35
|
Hi,
I didn't read the entire thread, but the early posts suggesting problems regarding the use of large textures ( > 1024 pixels wide) might be related to a bug reported here: http://forum.hyperion-entertainment.biz/viewtopic.php?f=14&t=2955 There is a debug-build version 53.11 W3D_Picasso96.library available here which may (or may not) fix the issue but should help determine what's going on in the low level VRAM allocator for non SI cards (they use their own allocator): http://extropia.co.uk/warp3d/ Username: warp3dbeta For the password, PM me. |
|
|
|
Re: BSzili port requests |
Posted on: 2015/5/16 14:35
#625 |
|---|---|---|
|
Home away from home
![]()
Joined:
2006/12/2 3:55 From Italy, Perugia
Posts: 3422
|
@Karlos
PM sent |
|
|
|
Re: BSzili port requests |
Posted on: 2015/5/18 12:05
#626 |
|---|---|---|
|
Home away from home
![]() Joined:
2006/11/26 21:45 From a dying planet
Posts: 4138
|
@BSzili
A new port of Fish Fillets would be nice. The version on OS4Depot.net features a bug which has been fixed in the latest release 1.0.1. Quote:
iirc kas1e did the 0.9.2 port, but i'm not sure he's got time for a new release? |
|
|
_________________
People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg |
||
|
|
Re: BSzili port requests |
Posted on: 2015/5/18 17:25
#627 |
|---|---|---|
|
Quite a regular
![]() Joined:
2013/10/17 16:21 From Hungary
Posts: 662
|
@Raziel
He might have time for it, you'd better ask him first. Since the source is not included I'd rather not do a port from scratch if he could recompile the new version. |
|
|
_________________
This is just like television, only you can see much further. |
||
|
|
Re: BSzili port requests |
Posted on: 2015/5/18 19:44
#628 |
|---|---|---|
|
Home away from home
![]() Joined:
2006/11/26 21:45 From a dying planet
Posts: 4138
|
@BSzili
Oh, i didn't check for the source...hmm @kas1e See #626 ![]() |
|
|
_________________
People are dying. Entire ecosystems are collapsing. We are in the beginning of a mass extinction. And all you can talk about is money and fairytales of eternal economic growth. How dare you! – Greta Thunberg |
||
|
|
Re: BSzili port requests |
Posted on: 2015/5/19 21:02
#629 |
|---|---|---|
|
Just popping in
![]() Joined:
2013/1/6 22:37 From UK
Posts: 35
|
Just a note regarding my earlier post. If you are using a RadeonHD based graphics card, the updated W3D_Picasso96.library is not relevant to your configuration.
The changes are relevant o R100, R200, Voodoo and Permedia configurations only. |
|
|
|
Re: BSzili port requests |
Posted on: 2015/5/21 13:02
#630 |
|---|---|---|
|
Quite a regular
![]() Joined:
2013/10/17 16:21 From Hungary
Posts: 662
|
I tried W3D_Picasso96.library, and it fixed the allocation of 2048x2048 textures for me. Excellent job!
|
|
|
_________________
This is just like television, only you can see much further. |
||
|
|
Re: BSzili port requests |
Posted on: 2015/5/21 21:44
#631 |
|---|---|---|
|
Just popping in
![]() Joined:
2013/1/6 22:37 From UK
Posts: 35
|
@BSzili
Good. Can you provide me with the debug output from the driver? I'm keen to see how the allocator is behaving this close to the limits of the underlying bitmap implementation. The driver should be logging data to the debug buffer. Cheers |
|
|
|
Re: BSzili port requests |
Posted on: 2015/5/22 15:17
#632 |
|---|---|---|
|
Just popping in
![]() Joined:
2013/1/6 22:37 From UK
Posts: 35
|
@BSzili
Can you repory your system config, including all versions of installed Warp3D components? Another developer is reporting that the same debug driver crashes his system. |
|
|
|
Re: BSzili port requests |
Posted on: 2015/5/22 21:50
#633 |
|---|---|---|
|
Just popping in
![]() Joined:
2013/1/6 22:37 From UK
Posts: 35
|
@BSzili
Can you repeat your 2048x2048 texture tests on a 16 bit screenmode? |
|
|
|
Re: BSzili port requests |
Posted on: 2015/5/23 10:44
#634 |
|---|---|---|
|
Quite a regular
![]() Joined:
2013/10/17 16:21 From Hungary
Posts: 662
|
@Karlos
Sorry, I've been really busy. I'll do the test later today, and gather the info about the W3D components, debug log, etc. |
|
|
_________________
This is just like television, only you can see much further. |
||
|
|
Re: BSzili port requests |
Posted on: 2015/5/23 14:01
#635 |
|---|---|---|
|
Just popping in
![]() Joined:
2013/1/6 22:37 From UK
Posts: 35
|
@BSzili
It's quite likely you'll run into problems with 2K 32-bit textures on 16-bit displays. http://forum.hyperion-entertainment.b ... ic.php?f=14&t=2955#p33905 |
|
|
|
Re: BSzili port requests |
Posted on: 2015/7/4 15:01
#636 |
|---|---|---|
|
Just popping in
![]() Joined:
2008/3/5 16:34 From France (Bretagne)
Posts: 188
|
@BSZili,
Is it possible to port a fabulous game like Soldier Of Fortune II double Helix on AmigaOs4 ? A very very great FPS ![]() |
|
|
_________________
Sam460ex Os4.1 Final Edition 2GB Fast Memory envy 24 HT sound card HD R9 TRIX 280X 3GO GDDR5
|
||
|
|
Re: BSzili port requests |
Posted on: 2015/7/4 17:15
#637 |
|---|---|---|
|
Quite a regular
![]() Joined:
2013/10/17 16:21 From Hungary
Posts: 662
|
@pseudaxos
I'd say the first installment is much better. The jungle segment in the second game is really annoying. Anyway, it's hard to tell whether it can be ported or not. Please contact Raven Software and/or Activision to release the source code of the game, so I can take a look at it. |
|
|
_________________
This is just like television, only you can see much further. |
||
|
|
Re: BSzili port requests |
Posted on: 2015/7/4 19:20
#638 |
|---|---|---|
|
Quite a regular
![]() Joined:
2013/10/17 16:21 From Hungary
Posts: 662
|
Wrong thread. D'oh!
|
|
|
_________________
This is just like television, only you can see much further. |
||
|
|
Re: BSzili port requests |
Posted on: 2015/7/4 20:58
#639 |
|---|---|---|
|
Just popping in
![]()
Joined:
2010/1/20 23:35 Posts: 13
|
@BSzili
Your main focus is games, but is the PLEX media player possible?? https://github.com/plexinc/plex-home-t ... lic/blob/pht-frodo/README |
|
|
|
Re: BSzili port requests |
Posted on: 2015/7/4 21:28
#640 |
|---|---|---|
|
Quite a regular
![]() Joined:
2013/10/17 16:21 From Hungary
Posts: 662
|
@busytech
Plex looks like quite a large program, and it's written in C++ too, which is always a minefield due to the outdated compiler. The media server part is closed source, and I wonder how useful the frontend is without it. |
|
|
_________________
This is just like television, only you can see much further. |
||






