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Re: New Games possible?
Home away from home
Joined:
2007/9/11 12:31
From Russia
Posts: 7068
@samo79
Yes, already compile it 2 weeks ago, and already have crashes here and here, and it has just tons of unsupported features because of minigl (no shaders, no extensions, nothing). Binary works, but its so much limited. As usuall => wait for gallium/mesa :)

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Re: New Games possible?
Home away from home
Joined:
2006/12/2 3:55
From Italy, Perugia
Posts: 3433
Hey is there any single project where you are not involved ?

You guy make me crazy, what a dedication mate !
Aniway ok about Gallium but just a final curiosity about this game: how about speed ? It is playable on your Peg2 or .. ?

Hei try Koules 1.16a so i can upload !

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Re: New Games possible?
Home away from home
Joined:
2007/9/11 12:31
From Russia
Posts: 7068
@samo79
Yep, tested latest Koules : all is fine in terms of exit bug now. A bit sad through that icon for main directory a bit bad-very-oldshool looking, and no window mode in game itself (window mode for such tiny-nice game always good to have).

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Re: New Games possible?
Home away from home
Joined:
2006/12/2 3:55
From Italy, Perugia
Posts: 3433
@kas1e

Quote:
Yep, tested latest Koules : all is fine in terms of exit bug now.


Cool, thank you for the test

Quote:
A bit sad through that icon for main directory a bit bad-very-oldshool looking


You mean the main pink icon ?
If so, yep i use the standard folder icon used in all James Jacobs's projects

Quote:
and no window mode in game itself (window mode for such tiny-nice game always good to have).


Good feature request, we will look at it for 1.17

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Re: New Games possible?
Home away from home
Joined:
2007/9/11 12:31
From Russia
Posts: 7068
@Thematic
Tested Flare for now : very good ! Speed and game itself looks pretty nice should to say. Sadly that for now not finished (no menus and alt), but as i see on their website its will be done for the next version.

But game for sure quality one. Good port :)

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Re: New Games possible?
Home away from home
Joined:
2006/12/2 3:55
From Italy, Perugia
Posts: 3433
@kas1e

BTW, i just release Koules 1.16a and it should work as expected now, fullscreen/window support is (maybe) planned for 1.17

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Re: New Games possible?
Quite a regular
Joined:
2008/11/19 22:44
From Tarsus IV
Posts: 548
Flare gives a DSI error when trying to run it in fullscreen mode. So I suppose to run it in window mode only?

Very nice port, and it's really very fast and playable.

Thanks Thematic, that was a great one port. We missed good ports you know. :)

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Re: New Games possible?
Just can't stay away
Joined:
2006/11/29 8:09
From Lyon, France
Posts: 1101
Just click on Ignore DSI and you'll be able to play in FullScreen. By the way, turn your WB in 16 Bits otherwise the game will be really slow in fullscreen.

Excellent game, I've been playing at it for hours since its release (thanks Thematic)

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Re: New Games possible?
Just can't stay away
Joined:
2006/11/26 16:47
Posts: 1440

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Re: New Games possible?
Home away from home
Joined:
2007/9/11 12:31
From Russia
Posts: 7068
@SpotUP

Huno already ported Frogatto, but its slow like hell, so he not release it. Maybe new version a bit faster ..

And i also tryed pushover on winxp : its not worth of porting. Menu buggy and bad looking. Game itself more or less fine, but for my imho also not worth of porting.

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Re: New Games possible?
Just can't stay away
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2006/11/26 16:47
Posts: 1440
yea, i'd rather see a 1:1 remake of pushover.. the new gfx looks like crap.

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Re: New Games possible?
Quite a regular
Joined:
2008/11/19 22:44
From Tarsus IV
Posts: 548
Quote:

K-L wrote:
Just click on Ignore DSI and you'll be able to play in FullScreen. By the way, turn your WB in 16 Bits otherwise the game will be really slow in fullscreen.

Excellent game, I've been playing at it for hours since its release (thanks Thematic)


Thanks for the tip, I'll try it out.

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Re: New Games possible?
Just popping in
Joined:
2006/11/27 14:26
Posts: 75
Waht about this game? possible?

http://www.vertigo-game.com/


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Re: New Games possible?
Quite a regular
Joined:
2007/2/27 10:47
From Gravity well
Posts: 731
Vertigo depends on ParticleUniverse, for which source code is not available. And also Ogre3D isn't exactly tried and tested for now.

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Re: New Games possible?
Just can't stay away
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2006/11/26 16:47
Posts: 1440
ogre3d is ported? where can i get it?

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Re: New Games possible?
Quite a regular
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2007/2/27 10:47
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Posts: 731
@spotUP

No, it isn't. What I meant is that Ogre3D is another dependency, but that it may be available to us in the future, since it's free software. Actually, the project is moving away from ParticleUniverse, so they'd appreciate help with that one.

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Re: New Games possible?
Quite a regular
Joined:
2008/10/29 10:20
From Uppsala, Sweden
Posts: 801
This game would be cool but i guess its not possible right now.

Arx Fatalis
http://en.wikipedia.org/wiki/Arx_Fatalis

Video:
http://www.youtube.com/watch?v=W2MM8bn1Tew

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Re: New Games possible?
Home away from home
Joined:
2007/9/11 12:31
From Russia
Posts: 7068
@Jouled
I check the sources, and they very-very win32 based (directx, direct sound, all the win32 only code with all those HWND hwnd, include <windows.h> , dsound.lib/dxguid.lib and so on

Of course everything is possible, but this one will be very hard. Better to wait when someone will port that to unix (if still not?) and then just report it from unix, when all hard job will be done by someone else :)

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Re: New Games possible?
Quite a regular
Joined:
2008/10/29 10:20
From Uppsala, Sweden
Posts: 801
@kas1e
Ahh thats to bad. What abt this one?

Unknown Horizons
http://www.unknown-horizons.org/

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Re: New Games possible?
Quite a regular
Joined:
2007/2/27 10:47
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Posts: 731
Arx Fatalis:
By http://arx.parpg.net/Downloading_and_Compiling_under_Linux ,
there's two obvious dependencies that would need work. Boost and DevIL. DevIL does have SDL backend among others.

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