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Re: Hyperion Games and OS4 Final?
Just popping in
Joined:
2006/12/8 12:49
From Sweden
Posts: 10
@Raziel

52.1

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A1 800Mhz G4 XE
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Re: Hyperion Games and OS4 Final?
Home away from home
Joined:
2006/11/26 21:45
From a story that hasn't been written yet
Posts: 3547
@Jacken

Yup, i´m out of ideas, i don´t have Heretic II myself, hence can´t do a test, sorry

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Re: Hyperion Games and OS4 Final?
Just popping in
Joined:
2006/12/8 12:49
From Sweden
Posts: 10
@Raziel

No problems.. :) It's time for some beers now, but thanks anyway...

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A1 800Mhz G4 XE
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Re: Hyperion Games and OS4 Final?
Just popping in
Joined:
2006/12/27 22:17
Posts: 108
@Jacken

Can you try the demo of the game?

maybe that works if so....i might have some ideas.

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Re: Hyperion Games and OS4 Final?
Just popping in
Joined:
2006/11/28 13:52
Posts: 2
@Jacken

I've had reports that if you use lowlevel.library you must install AmigaInput from Update4 else it will crash.

Might be worth a try.

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Re: Hyperion Games and OS4 Final?
Just popping in
Joined:
2006/12/8 12:49
From Sweden
Posts: 10
@Laser

Humm...I feel stupid.. :(
The "problem" is solved...

Thought I had done that with amigainput...

Thanks... :)

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Re: Hyperion Games and OS4 Final?
Just popping in
Joined:
2006/12/27 22:17
Posts: 108
@Laser

nice one, now if i only could make some sense to why its dooing that.

I'll add it to BZ.

cheers

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Re: Hyperion Games and OS4 Final?
Quite a regular
Joined:
2006/11/24 17:14
Posts: 624
@Laser

Dammit, I knew this would bite back at one point.

I am really sorry about the lack of AmigaInput on the final ISO, but it was nowhere in a releasable state. We're going to try to take care of this for the final CD production, plus we will probably also add a version of the ISO with contributed software, we'll include AmigaInput on that one if it is finalized by then.

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Re: Hyperion Games and OS4 Final?
Quite a regular
Joined:
2006/11/24 17:14
Posts: 624
@ToAks

I don't really know if outsourcing is an option.

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Re: Hyperion Games and OS4 Final?
Just popping in
Joined:
2006/11/26 12:56
From Birmingham, England
Posts: 86
@ToAks

My monitor res is 1280x1024 but there doesn't appear to be that res in the list on Heretic 2, it goes from 1280x960 (Which gives a flickering bar at the top of the screen) then 1600x1200 which runs off the screen.

Do you know if there's a way to define 1280x1024 for Heretic 2?

FuZion.

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Re: Hyperion Games and OS4 Final?
Just popping in
Joined:
2006/12/8 12:49
From Sweden
Posts: 10
@Rogue

No problem...I ain't biting you.. :)

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Re: Hyperion Games and OS4 Final?
Just popping in
Joined:
2006/11/28 13:52
Posts: 2
@Rogue

I'm just reporting second-hand info. Several people found the previous release of AmigaInput to be plenty good enough. It also seems to cure this problem.

Quote:
I am really sorry about the lack of AmigaInput on the final ISO, but it was nowhere in a releasable state.

I'm thinking most people are just happy to have OS4 Final at all!

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Re: Hyperion Games and OS4 Final?
Just popping in
Joined:
2006/12/27 22:17
Posts: 108
@FuZion

pretty sure it wont work in the other modes but im not sure.

Anyway i dont see a point in playing it at any higher than 1024x768 , but thats me i guess

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Re: Hyperion Games and OS4 Final?
Just can't stay away
Joined:
2006/11/24 18:52
From Gloucestershire, UK.
Posts: 1169
@Jacken

Forget about snoopdos for a while, it's not really OS4 happy, grab Snoopy and use that instead.

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Ps. I hate the new amigans website. <shudder>
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Re: Hyperion Games and OS4 Final?
Just can't stay away
Joined:
2006/12/1 19:07
From Germany
Posts: 1022
@ikir

Quote:
Shogo, after installing powerpc.library from upd4 starts and seems to work in software mode. MiniGL crash.

I'm surprised you got something working at all, the old powerpc.library versions which were included in Update3 and Update4 do not work on AmigaOS4 final. Even if you don't get immediate crashes for some reason you'll get a very unstable system if you install them and run WarpOS software.

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Re: Hyperion Games and OS4 Final?
Just popping in
Joined:
2006/12/6 1:26
From near Seattle Wa.
Posts: 59
@Rogue


Quote:

Dammit, I knew this would bite back at one point.

I am really sorry about the lack of AmigaInput on the final ISO, but it was nowhere in a releasable state. We're going to try to take care of this for the final CD production, plus we will probably also add a version of the ISO with contributed software, we'll include AmigaInput on that one if it is finalized by then.



I hope I speak for everyone (except for the usual suspects of course) when I say I am happy we have anything. Before this release I was not expecting anything until new hardware so this was a welcome surprise even with a couple of minor oversights. Thanks.

Some loose ends are being recognized. Look at this as a beta release for the final CD pressing/burning.

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Re: Hyperion Games and OS4 Final?
Quite a regular
Joined:
2006/11/24 17:14
Posts: 624
@Laser

I am actually a bit surprised that the old version still works. We had some interim versions but had all sorts of issues with it, especially when you have (like me) a multitude of controllers attached (I have a X52 FCS, A Saitek R440 racing wheel and a Saitek P750 gamepad connected) and for some reason the order of these devices changed; then you would loose prefs settings. On top of that, the location of the prefs files changed which reflects in the drivers but not the prefs program.

Unfortunately one of the programmers had to bail out and the other suffered a hardware breakdown, so things have been dragging on.

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Re: Hyperion Games and OS4 Final?
Just popping in
Joined:
2006/12/27 22:17
Posts: 108
@goody

There will always be loose ends, an OS which is in development will never be bugfree, if it was then i think we would have to rethink some strategies

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Re: Hyperion Games and OS4 Final?
Not too shy to talk
Joined:
2006/11/27 16:55
Posts: 282
@Rogue

I had a few problems with Amiga Input and USB under pre-release 4.

Sometimes the USB would drop out during a game, Bubble Heroes would switch back to workbench with a USB related error message and in Wipeout 2097 the joypad would stop working. I have too identical joypads, and found that Amiga Input couldn't seem to handle them both together. I have not been able to test it with OS4 final, due to a hardware failure at the beginning of december.

I do wonder if some of the problems may be due to the A1 hardware. I guess you should find out soon enough.

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Re: Hyperion Games and OS4 Final?
Just popping in
Joined:
2007/1/1 12:01
From Latina, Italy
Posts: 208
@ikir

on my uA1 512MB quake3 not work after update final, when i launch it from workbench or shell i not see anything, why ??

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