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TuneNet - Quick Peek
Not too shy to talk
Joined:
2006/11/26 10:48
Posts: 402
Hi,

For all those that missed the Amiga fair yesterday (UK) I've updated the TuneNet website with some short info on the forthcoming release.

http://www.tunenet.co.uk

Cheers
Bean.

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Re: TuneNet - Quick Peek
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Joined:
2007/9/11 12:31
From Russia
Posts: 6376
@bean

Nice report, but i just curios about possibility for the making new, modern GUI's for. It is possible for new version ?

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Re: TuneNet - Quick Peek
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From England
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@kas1e
TuneNet already has "SkinFX" support, so it's look can be *completely* different.

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Re: TuneNet - Quick Peek
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From Russia
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@ChrisH

As far as i remember, old SkinFX system was pretty primitive, and it was unpossible to make somethinkg pretty heavy by the look and usability. So, i am in interest it was improved, changed or just the same as from last public verison ? bean ?:)

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Re: TuneNet - Quick Peek
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2006/12/2 3:55
From Italy, Perugia
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@Bean

Can we able to use (without problem) the actual Tunenet's skin sets on latest release ?

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Re: TuneNet - Quick Peek
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2007/9/11 12:31
From Russia
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I just remember that thread by Raziel , with that screenshot:

Resized Image

And will be good if it possible for now to make something like this.

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Re: TuneNet - Quick Peek
Not too shy to talk
Joined:
2006/11/29 21:59
From Croatia
Posts: 325
@bean

Thanx for this report..This will be Xmas TuneNet edition ;)

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Re: TuneNet - Quick Peek
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2006/11/30 18:43
From Norway
Posts: 2483
@bean

This is great work. Looking very good. Can't wait to try this one out.

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Re: TuneNet - Quick Peek
Not too shy to talk
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2006/11/29 1:00
Posts: 449
@bean

Looking forward to trying it.

Thanks!

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Re: TuneNet - Quick Peek
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Joined:
2006/11/24 17:54
From Sanremo
Posts: 1841
@kas1e

What a skin !!!! Amazing

@PEB

thanks it' s looking good

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Re: TuneNet - Quick Peek
Not too shy to talk
Joined:
2006/11/26 10:48
Posts: 402
@samo79

Yep, the skin system still functions and works fine - you can use existing skins.

You can use the existing plugins as well, theough the base set have all been updated.

@Kas1e,

Not much work has been done on the SkinFX system, I was concentrating on other areas. However, a few SkinFX bugs were addressed, and now that the general stability and performance is better I can look once again into it.

That's not to say you can't do anything with the current SkinFX, it's still pretty versatile in its current form!

Cheers,
Bean

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Re: TuneNet - Quick Peek
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From Italy, Perugia
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@bean

That's perfect

Thanks a lot, i'm really really looking forward to try it !

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Re: TuneNet - Quick Peek
Just can't stay away
Joined:
2007/10/25 10:21
From Gothenburg / Sweden
Posts: 1175
Thanks for the report. Nice to hear about stability as this is the most important part for me. :)

I feel with you talking about games like Uncharted, Little Big Planet, Devil May Cry, Metal Gear Solid. Only game i dont have is uncharted of these. I believe Bayonetta, God of war, Dantes Inferno and Castlevania will take your time away from amiga again :) Probably it will for me haha.

Anyway im just want os4.1 update 1 to come noooooow

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Re: TuneNet - Quick Peek
Not too shy to talk
Joined:
2009/10/6 19:09
From Italy
Posts: 312
@kas1e
Here's hoping for larger res skins as most current ones look as big as a stamp on my monitor. They looked good in the 800x600 and 1024x768 days, but the further we go, the smaller they look.(looking at the bright side, there will be no need for a minimized version )

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Re: TuneNet - Quick Peek
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2006/11/26 10:48
Posts: 402
@DAX

Hi,

The skin system has always supported custom width and height and free resizing :) Of course it all depends on how the skin was built.

Cheers,
Bean

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Re: TuneNet - Quick Peek
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@bean

Have you any txt where described how build the Skins for Tunenet ? (want to try to build one).

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Re: TuneNet - Quick Peek
Not too shy to talk
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2009/10/6 19:09
From Italy
Posts: 312
@bean
Yeah, as a matter of fact my comment was more a wish for skin creators to target hi-res monitors (it was not meant for developers of the software ).
There are very fancy skins that look sharp at 1:1 scaling, but you know bitmaps, after scaling they either become blurred or pixelated so if that cool design is based on very-low res bitmaps, it will not look that hot when scaled a lot.

So skin makers: target Hi-Res monitors!

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Re: TuneNet - Quick Peek
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@DAX

Someone still targets on os4 on low-res monitors ?:)

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Re: TuneNet - Quick Peek
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2006/11/26 21:45
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@bean

Bah, you teaser

gimme, gimme, gimme

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Re: TuneNet - Quick Peek
Not too shy to talk
Joined:
2006/11/26 10:48
Posts: 402
@kas1e

There are a few example skins with the main archive to show the basics and also a very very very rough bit of text in the docs drawer detailing some of the XML elements.

Edit

There is also some examples of what is possibile here : http://www.tunenet.co.uk/skindevelopment.html

..and some pointers to downloads on this page:

http://www.tunenet.co.uk/download.html

I really need to write a detailed document at some point.

Cheers,
Bean.

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