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Re: Odyssey 1.23: AOS4 source code on GitHub

Subject: Re: Odyssey 1.23: AOS4 source code on GitHub
by Hans on 2020/3/6 2:52:51


Yes, let's shelve the graphics backend talk for now, and focus on bug-fixing. Fixing those is more pressing, and easier to get done.

If someone does want to take on GPU acceleration, the first step is to get the cairo-gl backend working outside of Odyssey (e.g., using Cairo examples or test code). How well or poorly that works will tell us if it's worth the effort of updating Odyssey to use it.

Do remember that, going forward, we'll want to update WebKit and bypass Cairo altogether (either through it's OpenGL Backend, or a custom AmigaOS one). That's a longer term project, though...


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