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Re: Shaderjoy 1.13

Subject: Re: Shaderjoy 1.13
by Daytona675x on 2020/8/7 14:02:36

Regarding log / log display of compiler warnings like unitialized variables:
As far as I can see one problem is that (unless you run the uninit-detector in GL-error-mode) you are only spitting it into the log if in "verbose" mode. But in "verbose" mode you also fill the log with the shader source etc.
In general you should always show the GL-log if it's not empty, verbose or not. This would already help kas1e with his flooded log: if not in "verbose" mode it would usually be empty or contain the uninitializer warning.

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