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Re: Shaderjoy 1.13

Subject: Re: Shaderjoy 1.13
by Capehill on 2020/7/28 14:57:44


I have been mostly doing simple tests, like load four_in_one.frag and then load some shader channels.

It seems that many Shadertoy shaders use Common and also it seems that Buffers A...D are doubled so there is previous frame and current frame (shader can refer to previous frame if I understand right) and we have only the current frame so SJ cannot run most (?) ST multipass shaders today. So I need to add Common and double-buffering as soon as possible.

But what is the error you are getting, is it shader compilation related or something else?

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