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Re: Shaderjoy 1.8

Subject: Re: Shaderjoy 1.8
by Daytona675x on 2020/6/5 19:32:30

@Capehill
Here's one entry of my wishlist if you don't mind
Apparently Shaderjoy's verbose logging only spits out the shader-log if an error occured. I think it would be better if you'd always print it in "verbose" mode (maybe check GL_INFO_LOG_LENGTH).


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