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Re: GL4ES: another OpenGL over OpenGLES2 emulation - some tech. info and porting progress

Subject: Re: GL4ES: another OpenGL over OpenGLES2 emulation - some tech. info and porting progress
by kas1e on 2018/2/21 12:12:04

@Hans
Just strange why it lockups, as it looks very basic. Maybe just all the ifs/else/? code was broken at some point and even didn't works for now in NOVA ?

Because if those lines freezes:

if(X>0.0)

X = (Y>0.)?(Y * X * Z.A):vec3(0.);

X = (Y>0. && Y2>0.)?(Z.A):vec3(0.);

Its all didn't looks like only one obscure case.

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