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Re: Enhancer Bug thread

Subject: Re: Enhancer Bug thread
by broadblues on 2019/7/26 9:40:17



It actually depends on the size/length of the used sound file to make it crash earlier/with fewer loops.
Looks like a buffer overrun (but i'm just parroting stuff i heard before)

I wouldn't think it would be buffer overrun that would strike at random and so might crash with just one sample, unpredictably.

One possibilty is that the number of concurrent sounds excedes a certain limit and that is not being handled properly, longer samples might overlap more and thus excede that limit sooner.

But as I said sound.datatype is not my thing ....

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