Login
Username:

Password:

Remember me



Lost Password?

Register now!

Sections

Who's Online
92 user(s) are online (72 user(s) are browsing Forums)

Members: 0
Guests: 92

more...

Headlines

Report message:*
 

Re: Lots of sources for comercial and arcade games 1980-2002

Subject: Re: Lots of sources for comercial and arcade games 1980-2002
by LiveForIt on 2021/4/8 14:27:16

@ferrels

"Can't find procedure Audio_UploadGeometry".
The first thing to do figure out how many of these functions are missing, google the function names, see if you find library it needs.

Create dummy function, and declare missing structs and classes, if you can’t find any, put printf in functions, so when it called, you know.

Do not try to attempt replacing large chunks of code before you know what it does.

That’s my only advice.

Also if the game has configure script, disable everything, get it compiling first, enable things one thing at the time.

I guess if anyone is interested in porting games, have look at this:

https://www.youtube.com/channel/UC3ts8coMP645hZw9JSD3pqQ

SetenityOS is new OS that in some ways are less mature then AmigaOS, but this youtube channel show what to do, and how to work whit cross compiler, how to fix small mistakes, etc. so It’s wherry insightful to watch.


Powered by XOOPS 2.0 © 2001-2016 The XOOPS Project