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Re: Warp3DNova shader bugs thread

Subject: Re: Warp3DNova shader bugs thread
by kas1e on 2020/6/2 18:56:45

@Capehill
Quote:

Bap: initializing vec3 col = vec3(0.0) seems to make it work. By default there are no layers at all.


Yeah, same on 1.71.

Is it mean that Nova need to deal with unitialized variables again ? Like, "vec3 col;" is unitialized, and optimizer fail to see that it used in the "if" later? But then, if should't work at all then, but it works. Just live vec3 have different value ?

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