Remember me

Lost Password?

Register now!
Who's Online
41 user(s) are online (16 user(s) are browsing Forums)

Members: 1
Guests: 40

prowler, more...
Support us!
Recent OS4 Files
Report message:*

Re: Porting apitrace

Subject: Re: Porting apitrace
by kas1e on 2019/4/24 10:53:21


It matters because I need to understand what you're trying to achieve before I can give any advice.

I need shaders in all their trasformation till the very latest sended directly to nova.

So far we can get those ones which we send to Ogles2 , and so we need those ones which ogles2 output to warp3dnova after glslnag-internal conversion happens with all the tweaks and workarounds putted in.

So yeah, as it will be SPIR-V format, then it's CompileShader(), thanks !
Powered by XOOPS 2.0 © 2001-2016 The XOOPS Project