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Re: The OpenGL ES 2.0 thread

Subject: Re: The OpenGL ES 2.0 thread
by Daytona675x on 2020/7/21 13:36:29

@Capehill
Yes, you are right, it doesn't trigger an FBO update if the same texture is being reattached. So right now a dummy attach(0) would be required a.t.m., just as you outlined above.

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