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Re: The OpenGL ES 2.0 thread

Subject: Re: The OpenGL ES 2.0 thread
by Daytona675x on 2020/5/28 21:17:44

@Capehill
Quote:
There is a small typo in GL_VENDOR string

LOL, indeed, thanks

Quote:
how to interpet the GL_SHADING_LANGUAGE_VERSION string?

Well, not at all. The thing is that I didn't really know what to put there because Nova lacks commands etc. which are mandatory, that's why I put this 0.9 there, to refect this. I will re-check current Nova state and reconsider this string's content for the upcoming ogles2 update.

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