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Re: The OpenGL ES 2.0 thread

Subject: Re: The OpenGL ES 2.0 thread
by Capehill on 2019/12/10 17:29:06

@Daytona675x

1) Are you able to compile GLES2/gl2ext.h? I just tried and I had to add this kind of hack:

#define GL_KHR_debug 0
#define GL_NV_draw_vulkan_image 0
#define GL_NV_gpu_shader5 0
#include <GLES2/gl2ext.h>


2) About GL_ARB_texture_rectangle: I couldn't find define for GL_SAMPLER_2D_RECT_SHADOW. It was mentioned here https://www.khronos.org/registry/OpenG ... ARB_texture_rectangle.txt

3) About GL_EXT_texture_lod_bias: I couldn't find define for GL_TEXTURE_FILTER_CONTROL_EXT. It was mentioned here https://www.khronos.org/registry/OpenG ... /EXT_texture_lod_bias.txt

4) About GL_ARB_provoking_vertex: is QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION missing the GL_ prefix?



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