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Re: SDL2

Subject: Re: SDL2
by IamSONIC on 2021/2/8 19:35:38


Thank you! SDL_GL_DeleteContext(context); did the Trick

Both Versions "SDL1 - HWSURFACE" and "SDL2 - OpenGL ES 2.0" are working now and quit as expected:

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Will test it more and then uploading it to OS4Depot. Ideal addition to the new Version of MilkyTracker. Retro Sound... retro Visuals

I cannot reproduce crash with testgles2 even if I remove the context deletion. Any chance you could ask Daniel about it?

Sure, so ogles2.library shouldn't crash and delete valid contexts itself when unloading the library?

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